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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // #define VERBOSE_DEBUG
18 
19 #define LOG_TAG "Minikin"
20 #include <cutils/log.h>
21 #include <algorithm>
22 
23 #include "unicode/unistr.h"
24 #include "unicode/unorm2.h"
25 
26 #include "FontLanguage.h"
27 #include "FontLanguageListCache.h"
28 #include "MinikinInternal.h"
29 #include <minikin/FontCollection.h>
30 
31 using std::vector;
32 
33 namespace android {
34 
35 template <typename T>
max(T a,T b)36 static inline T max(T a, T b) {
37     return a>b ? a : b;
38 }
39 
40 const uint32_t EMOJI_STYLE_VS = 0xFE0F;
41 const uint32_t TEXT_STYLE_VS = 0xFE0E;
42 
43 // See http://www.unicode.org/Public/9.0.0/ucd/StandardizedVariants.txt
44 // U+2640, U+2642, U+2695 are now in emoji category but not listed in above file, so added them by
45 // manual.
46 // Must be sorted.
47 const uint32_t EMOJI_STYLE_VS_BASES[] = {
48     0x0023, 0x002A, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039,
49     0x00A9, 0x00AE, 0x203C, 0x2049, 0x2122, 0x2139, 0x2194, 0x2195, 0x2196, 0x2197, 0x2198, 0x2199,
50     0x21A9, 0x21AA, 0x231A, 0x231B, 0x2328, 0x23CF, 0x23ED, 0x23EE, 0x23EF, 0x23F1, 0x23F2, 0x23F8,
51     0x23F9, 0x23FA, 0x24C2, 0x25AA, 0x25AB, 0x25B6, 0x25C0, 0x25FB, 0x25FC, 0x25FD, 0x25FE, 0x2600,
52     0x2601, 0x2602, 0x2603, 0x2604, 0x260E, 0x2611, 0x2614, 0x2615, 0x2618, 0x261D, 0x2620, 0x2622,
53     0x2623, 0x2626, 0x262A, 0x262E, 0x262F, 0x2638, 0x2639, 0x263A, 0x2640, 0x2642, 0x2648, 0x2649,
54     0x264A, 0x264B, 0x264C, 0x264D, 0x264E, 0x264F, 0x2650, 0x2651, 0x2652, 0x2653, 0x2660, 0x2663,
55     0x2665, 0x2666, 0x2668, 0x267B, 0x267F, 0x2692, 0x2693, 0x2694, 0x2695, 0x2696, 0x2697, 0x2699,
56     0x269B, 0x269C, 0x26A0, 0x26A1, 0x26AA, 0x26AB, 0x26B0, 0x26B1, 0x26BD, 0x26BE, 0x26C4, 0x26C5,
57     0x26C8, 0x26CF, 0x26D1, 0x26D3, 0x26D4, 0x26E9, 0x26EA, 0x26F0, 0x26F1, 0x26F2, 0x26F3, 0x26F4,
58     0x26F5, 0x26F7, 0x26F8, 0x26F9, 0x26FA, 0x26FD, 0x2702, 0x2708, 0x2709, 0x270C, 0x270D, 0x270F,
59     0x2712, 0x2714, 0x2716, 0x271D, 0x2721, 0x2733, 0x2734, 0x2744, 0x2747, 0x2757, 0x2763, 0x2764,
60     0x27A1, 0x2934, 0x2935, 0x2B05, 0x2B06, 0x2B07, 0x2B1B, 0x2B1C, 0x2B50, 0x2B55, 0x3030, 0x303D,
61     0x3297, 0x3299, 0x1F004, 0x1F170, 0x1F171, 0x1F17E, 0x1F17F, 0x1F202, 0x1F21A, 0x1F22F, 0x1F237,
62     0x1F321, 0x1F324, 0x1F325, 0x1F326, 0x1F327, 0x1F328, 0x1F329, 0x1F32A, 0x1F32B, 0x1F32C,
63     0x1F336, 0x1F37D, 0x1F396, 0x1F397, 0x1F399, 0x1F39A, 0x1F39B, 0x1F39E, 0x1F39F, 0x1F3CB,
64     0x1F3CC, 0x1F3CD, 0x1F3CE, 0x1F3D4, 0x1F3D5, 0x1F3D6, 0x1F3D7, 0x1F3D8, 0x1F3D9, 0x1F3DA,
65     0x1F3DB, 0x1F3DC, 0x1F3DD, 0x1F3DE, 0x1F3DF, 0x1F3F3, 0x1F3F5, 0x1F3F7, 0x1F43F, 0x1F441,
66     0x1F4FD, 0x1F549, 0x1F54A, 0x1F56F, 0x1F570, 0x1F573, 0x1F574, 0x1F575, 0x1F576, 0x1F577,
67     0x1F578, 0x1F579, 0x1F587, 0x1F58A, 0x1F58B, 0x1F58C, 0x1F58D, 0x1F590, 0x1F5A5, 0x1F5A8,
68     0x1F5B1, 0x1F5B2, 0x1F5BC, 0x1F5C2, 0x1F5C3, 0x1F5C4, 0x1F5D1, 0x1F5D2, 0x1F5D3, 0x1F5DC,
69     0x1F5DD, 0x1F5DE, 0x1F5E1, 0x1F5E3, 0x1F5E8, 0x1F5EF, 0x1F5F3, 0x1F5FA, 0x1F6CB, 0x1F6CD,
70     0x1F6CE, 0x1F6CF, 0x1F6E0, 0x1F6E1, 0x1F6E2, 0x1F6E3, 0x1F6E4, 0x1F6E5, 0x1F6E9, 0x1F6F0,
71     0x1F6F3,
72 };
73 
isEmojiStyleVSBase(uint32_t cp)74 static bool isEmojiStyleVSBase(uint32_t cp) {
75     const size_t length = sizeof(EMOJI_STYLE_VS_BASES) / sizeof(EMOJI_STYLE_VS_BASES[0]);
76     return std::binary_search(EMOJI_STYLE_VS_BASES, EMOJI_STYLE_VS_BASES + length, cp);
77 }
78 
79 uint32_t FontCollection::sNextId = 0;
80 
FontCollection(const vector<FontFamily * > & typefaces)81 FontCollection::FontCollection(const vector<FontFamily*>& typefaces) :
82     mMaxChar(0) {
83     AutoMutex _l(gMinikinLock);
84     mId = sNextId++;
85     vector<uint32_t> lastChar;
86     size_t nTypefaces = typefaces.size();
87 #ifdef VERBOSE_DEBUG
88     ALOGD("nTypefaces = %zd\n", nTypefaces);
89 #endif
90     const FontStyle defaultStyle;
91     for (size_t i = 0; i < nTypefaces; i++) {
92         FontFamily* family = typefaces[i];
93         MinikinFont* typeface = family->getClosestMatch(defaultStyle).font;
94         if (typeface == NULL) {
95             continue;
96         }
97         family->RefLocked();
98         const SparseBitSet* coverage = family->getCoverage();
99         if (coverage == nullptr) {
100             family->UnrefLocked();
101             continue;
102         }
103         mFamilies.push_back(family);  // emplace_back would be better
104         if (family->hasVSTable()) {
105             mVSFamilyVec.push_back(family);
106         }
107         mMaxChar = max(mMaxChar, coverage->length());
108         lastChar.push_back(coverage->nextSetBit(0));
109     }
110     nTypefaces = mFamilies.size();
111     LOG_ALWAYS_FATAL_IF(nTypefaces == 0,
112         "Font collection must have at least one valid typeface");
113     size_t nPages = (mMaxChar + kPageMask) >> kLogCharsPerPage;
114     size_t offset = 0;
115     // TODO: Use variation selector map for mRanges construction.
116     // A font can have a glyph for a base code point and variation selector pair but no glyph for
117     // the base code point without variation selector. The family won't be listed in the range in
118     // this case.
119     for (size_t i = 0; i < nPages; i++) {
120         Range dummy;
121         mRanges.push_back(dummy);
122         Range* range = &mRanges.back();
123 #ifdef VERBOSE_DEBUG
124         ALOGD("i=%zd: range start = %zd\n", i, offset);
125 #endif
126         range->start = offset;
127         for (size_t j = 0; j < nTypefaces; j++) {
128             if (lastChar[j] < (i + 1) << kLogCharsPerPage) {
129                 FontFamily* family = mFamilies[j];
130                 mFamilyVec.push_back(family);
131                 offset++;
132                 uint32_t nextChar = family->getCoverage()->nextSetBit((i + 1) << kLogCharsPerPage);
133 #ifdef VERBOSE_DEBUG
134                 ALOGD("nextChar = %d (j = %zd)\n", nextChar, j);
135 #endif
136                 lastChar[j] = nextChar;
137             }
138         }
139         range->end = offset;
140     }
141 }
142 
~FontCollection()143 FontCollection::~FontCollection() {
144     for (size_t i = 0; i < mFamilies.size(); i++) {
145         mFamilies[i]->UnrefLocked();
146     }
147 }
148 
149 // Special scores for the font fallback.
150 const uint32_t kUnsupportedFontScore = 0;
151 const uint32_t kFirstFontScore = UINT32_MAX;
152 
153 // Calculates a font score.
154 // The score of the font family is based on three subscores.
155 //  - Coverage Score: How well the font family covers the given character or variation sequence.
156 //  - Language Score: How well the font family is appropriate for the language.
157 //  - Variant Score: Whether the font family matches the variant. Note that this variant is not the
158 //    one in BCP47. This is our own font variant (e.g., elegant, compact).
159 //
160 // Then, there is a priority for these three subscores as follow:
161 //   Coverage Score > Language Score > Variant Score
162 // The returned score reflects this priority order.
163 //
164 // Note that there are two special scores.
165 //  - kUnsupportedFontScore: When the font family doesn't support the variation sequence or even its
166 //    base character.
167 //  - kFirstFontScore: When the font is the first font family in the collection and it supports the
168 //    given character or variation sequence.
calcFamilyScore(uint32_t ch,uint32_t vs,int variant,uint32_t langListId,FontFamily * fontFamily) const169 uint32_t FontCollection::calcFamilyScore(uint32_t ch, uint32_t vs, int variant, uint32_t langListId,
170                                         FontFamily* fontFamily) const {
171 
172     const uint32_t coverageScore = calcCoverageScore(ch, vs, fontFamily);
173     if (coverageScore == kFirstFontScore || coverageScore == kUnsupportedFontScore) {
174         // No need to calculate other scores.
175         return coverageScore;
176     }
177 
178     const uint32_t languageScore = calcLanguageMatchingScore(langListId, *fontFamily);
179     const uint32_t variantScore = calcVariantMatchingScore(variant, *fontFamily);
180 
181     // Subscores are encoded into 31 bits representation to meet the subscore priority.
182     // The highest 2 bits are for coverage score, then following 28 bits are for language score,
183     // then the last 1 bit is for variant score.
184     return coverageScore << 29 | languageScore << 1 | variantScore;
185 }
186 
187 // Calculates a font score based on variation sequence coverage.
188 // - Returns kUnsupportedFontScore if the font doesn't support the variation sequence or its base
189 //   character.
190 // - Returns kFirstFontScore if the font family is the first font family in the collection and it
191 //   supports the given character or variation sequence.
192 // - Returns 3 if the font family supports the variation sequence.
193 // - Returns 2 if the vs is a color variation selector (U+FE0F) and if the font is an emoji font.
194 // - Returns 2 if the vs is a text variation selector (U+FE0E) and if the font is not an emoji font.
195 // - Returns 1 if the variation selector is not specified or if the font family only supports the
196 //   variation sequence's base character.
calcCoverageScore(uint32_t ch,uint32_t vs,FontFamily * fontFamily) const197 uint32_t FontCollection::calcCoverageScore(uint32_t ch, uint32_t vs, FontFamily* fontFamily) const {
198     const bool hasVSGlyph = (vs != 0) && fontFamily->hasGlyph(ch, vs);
199     if (!hasVSGlyph && !fontFamily->getCoverage()->get(ch)) {
200         // The font doesn't support either variation sequence or even the base character.
201         return kUnsupportedFontScore;
202     }
203 
204     if ((vs == 0 || hasVSGlyph) && mFamilies[0] == fontFamily) {
205         // If the first font family supports the given character or variation sequence, always use
206         // it.
207         return kFirstFontScore;
208     }
209 
210     if (vs == 0) {
211         return 1;
212     }
213 
214     if (hasVSGlyph) {
215         return 3;
216     }
217 
218     if (vs == EMOJI_STYLE_VS || vs == TEXT_STYLE_VS) {
219         const FontLanguages& langs = FontLanguageListCache::getById(fontFamily->langId());
220         bool hasEmojiFlag = false;
221         for (size_t i = 0; i < langs.size(); ++i) {
222             if (langs[i].hasEmojiFlag()) {
223                 hasEmojiFlag = true;
224                 break;
225             }
226         }
227 
228         if (vs == EMOJI_STYLE_VS) {
229             return hasEmojiFlag ? 2 : 1;
230         } else {  // vs == TEXT_STYLE_VS
231             return hasEmojiFlag ? 1 : 2;
232         }
233     }
234     return 1;
235 }
236 
237 // Calculates font scores based on the script matching and primary langauge matching.
238 //
239 // If the font's script doesn't support the requested script, the font gets a score of 0. If the
240 // font's script supports the requested script and the font has the same primary language as the
241 // requested one, the font gets a score of 2. If the font's script supports the requested script
242 // but the primary language is different from the requested one, the font gets a score of 1.
243 //
244 // If two languages in the requested list have the same language score, the font matching with
245 // higher priority language gets a higher score. For example, in the case the user requested
246 // language list is "ja-Jpan,en-Latn". The score of for the font of "ja-Jpan" gets a higher score
247 // than the font of "en-Latn".
248 //
249 // To achieve the above two conditions, the language score is determined as follows:
250 //   LanguageScore = s(0) * 3^(m - 1) + s(1) * 3^(m - 2) + ... + s(m - 2) * 3 + s(m - 1)
251 // Here, m is the maximum number of languages to be compared, and s(i) is the i-th language's
252 // matching score. The possible values of s(i) are 0, 1 and 2.
calcLanguageMatchingScore(uint32_t userLangListId,const FontFamily & fontFamily)253 uint32_t FontCollection::calcLanguageMatchingScore(
254         uint32_t userLangListId, const FontFamily& fontFamily) {
255     const FontLanguages& langList = FontLanguageListCache::getById(userLangListId);
256     const FontLanguages& fontLanguages = FontLanguageListCache::getById(fontFamily.langId());
257 
258     const size_t maxCompareNum = std::min(langList.size(), FONT_LANGUAGES_LIMIT);
259     uint32_t score = 0;
260     for (size_t i = 0; i < maxCompareNum; ++i) {
261         score = score * 3u + langList[i].calcScoreFor(fontLanguages);
262     }
263     return score;
264 }
265 
266 // Calculates a font score based on variant ("compact" or "elegant") matching.
267 //  - Returns 1 if the font doesn't have variant or the variant matches with the text style.
268 //  - No score if the font has a variant but it doesn't match with the text style.
calcVariantMatchingScore(int variant,const FontFamily & fontFamily)269 uint32_t FontCollection::calcVariantMatchingScore(int variant, const FontFamily& fontFamily) {
270     return (fontFamily.variant() == 0 || fontFamily.variant() == variant) ? 1 : 0;
271 }
272 
273 // Implement heuristic for choosing best-match font. Here are the rules:
274 // 1. If first font in the collection has the character, it wins.
275 // 2. Calculate a score for the font family. See comments in calcFamilyScore for the detail.
276 // 3. Highest score wins, with ties resolved to the first font.
277 // This method never returns nullptr.
getFamilyForChar(uint32_t ch,uint32_t vs,uint32_t langListId,int variant) const278 FontFamily* FontCollection::getFamilyForChar(uint32_t ch, uint32_t vs,
279             uint32_t langListId, int variant) const {
280     if (ch >= mMaxChar) {
281         return mFamilies[0];
282     }
283 
284     const std::vector<FontFamily*>* familyVec = &mFamilyVec;
285     Range range = mRanges[ch >> kLogCharsPerPage];
286 
287     std::vector<FontFamily*> familyVecForVS;
288     if (vs != 0) {
289         // If variation selector is specified, need to search for both the variation sequence and
290         // its base codepoint. Compute the union vector of them.
291         familyVecForVS = mVSFamilyVec;
292         familyVecForVS.insert(familyVecForVS.end(),
293                 mFamilyVec.begin() + range.start, mFamilyVec.begin() + range.end);
294         std::sort(familyVecForVS.begin(), familyVecForVS.end());
295         auto last = std::unique(familyVecForVS.begin(), familyVecForVS.end());
296         familyVecForVS.erase(last, familyVecForVS.end());
297 
298         familyVec = &familyVecForVS;
299         range = { 0, familyVecForVS.size() };
300     }
301 
302 #ifdef VERBOSE_DEBUG
303     ALOGD("querying range %zd:%zd\n", range.start, range.end);
304 #endif
305     FontFamily* bestFamily = nullptr;
306     uint32_t bestScore = kUnsupportedFontScore;
307     for (size_t i = range.start; i < range.end; i++) {
308         FontFamily* family = (*familyVec)[i];
309         const uint32_t score = calcFamilyScore(ch, vs, variant, langListId, family);
310         if (score == kFirstFontScore) {
311             // If the first font family supports the given character or variation sequence, always
312             // use it.
313             return family;
314         }
315         if (score > bestScore) {
316             bestScore = score;
317             bestFamily = family;
318         }
319     }
320     if (bestFamily == nullptr) {
321         UErrorCode errorCode = U_ZERO_ERROR;
322         const UNormalizer2* normalizer = unorm2_getNFDInstance(&errorCode);
323         if (U_SUCCESS(errorCode)) {
324             UChar decomposed[4];
325             int len = unorm2_getRawDecomposition(normalizer, ch, decomposed, 4, &errorCode);
326             if (U_SUCCESS(errorCode) && len > 0) {
327                 int off = 0;
328                 U16_NEXT_UNSAFE(decomposed, off, ch);
329                 return getFamilyForChar(ch, vs, langListId, variant);
330             }
331         }
332         bestFamily = mFamilies[0];
333     }
334     return bestFamily;
335 }
336 
337 const uint32_t NBSP = 0xa0;
338 const uint32_t ZWJ = 0x200c;
339 const uint32_t ZWNJ = 0x200d;
340 const uint32_t HYPHEN = 0x2010;
341 const uint32_t NB_HYPHEN = 0x2011;
342 const uint32_t FEMALE_SIGN = 0x2640;
343 const uint32_t MALE_SIGN = 0x2642;
344 const uint32_t STAFF_OF_AESCULAPIUS = 0x2695;
345 
346 // Characters where we want to continue using existing font run instead of
347 // recomputing the best match in the fallback list.
348 static const uint32_t stickyWhitelist[] = { '!', ',', '-', '.', ':', ';', '?', NBSP, ZWJ, ZWNJ,
349         HYPHEN, NB_HYPHEN, FEMALE_SIGN, MALE_SIGN, STAFF_OF_AESCULAPIUS };
350 
isStickyWhitelisted(uint32_t c)351 static bool isStickyWhitelisted(uint32_t c) {
352     for (size_t i = 0; i < sizeof(stickyWhitelist) / sizeof(stickyWhitelist[0]); i++) {
353         if (stickyWhitelist[i] == c) return true;
354     }
355     return false;
356 }
357 
isVariationSelector(uint32_t c)358 static bool isVariationSelector(uint32_t c) {
359     return (0xFE00 <= c && c <= 0xFE0F) || (0xE0100 <= c && c <= 0xE01EF);
360 }
361 
hasVariationSelector(uint32_t baseCodepoint,uint32_t variationSelector) const362 bool FontCollection::hasVariationSelector(uint32_t baseCodepoint,
363         uint32_t variationSelector) const {
364     if (!isVariationSelector(variationSelector)) {
365         return false;
366     }
367     if (baseCodepoint >= mMaxChar) {
368         return false;
369     }
370 
371     AutoMutex _l(gMinikinLock);
372 
373     // Currently mRanges can not be used here since it isn't aware of the variation sequence.
374     for (size_t i = 0; i < mVSFamilyVec.size(); i++) {
375         if (mVSFamilyVec[i]->hasGlyph(baseCodepoint, variationSelector)) {
376             return true;
377         }
378     }
379 
380     // Even if there is no cmap format 14 subtable entry for the given sequence, should return true
381     // for emoji + U+FE0E case since we have special fallback rule for the sequence.
382     if (isEmojiStyleVSBase(baseCodepoint) && variationSelector == TEXT_STYLE_VS) {
383         for (size_t i = 0; i < mFamilies.size(); ++i) {
384             if (!mFamilies[i]->isColorEmojiFamily() && variationSelector == TEXT_STYLE_VS &&
385                 mFamilies[i]->hasGlyph(baseCodepoint, 0)) {
386                 return true;
387             }
388         }
389     }
390 
391     return false;
392 }
393 
itemize(const uint16_t * string,size_t string_size,FontStyle style,vector<Run> * result) const394 void FontCollection::itemize(const uint16_t *string, size_t string_size, FontStyle style,
395         vector<Run>* result) const {
396     const uint32_t langListId = style.getLanguageListId();
397     int variant = style.getVariant();
398     FontFamily* lastFamily = NULL;
399     Run* run = NULL;
400 
401     if (string_size == 0) {
402         return;
403     }
404 
405     const uint32_t kEndOfString = 0xFFFFFFFF;
406 
407     uint32_t nextCh = 0;
408     uint32_t prevCh = 0;
409     size_t nextUtf16Pos = 0;
410     size_t readLength = 0;
411     U16_NEXT(string, readLength, string_size, nextCh);
412 
413     do {
414         const uint32_t ch = nextCh;
415         const size_t utf16Pos = nextUtf16Pos;
416         nextUtf16Pos = readLength;
417         if (readLength < string_size) {
418             U16_NEXT(string, readLength, string_size, nextCh);
419         } else {
420             nextCh = kEndOfString;
421         }
422 
423         bool shouldContinueRun = false;
424         if (lastFamily != nullptr) {
425             if (isStickyWhitelisted(ch)) {
426                 // Continue using existing font as long as it has coverage and is whitelisted
427                 shouldContinueRun = lastFamily->getCoverage()->get(ch);
428             } else if (isVariationSelector(ch)) {
429                 // Always continue if the character is a variation selector.
430                 shouldContinueRun = true;
431             }
432         }
433 
434         if (!shouldContinueRun) {
435             FontFamily* family = getFamilyForChar(ch, isVariationSelector(nextCh) ? nextCh : 0,
436                     langListId, variant);
437             if (utf16Pos == 0 || family != lastFamily) {
438                 size_t start = utf16Pos;
439                 // Workaround for combining marks and emoji modifiers until we implement
440                 // per-cluster font selection: if a combining mark or an emoji modifier is found in
441                 // a different font that also supports the previous character, attach previous
442                 // character to the new run. U+20E3 COMBINING ENCLOSING KEYCAP, used in emoji, is
443                 // handled properly by this since it's a combining mark too.
444                 if (utf16Pos != 0 &&
445                         ((U_GET_GC_MASK(ch) & U_GC_M_MASK) != 0 ||
446                          (isEmojiModifier(ch) && isEmojiBase(prevCh))) &&
447                         family && family->getCoverage()->get(prevCh)) {
448                     const size_t prevChLength = U16_LENGTH(prevCh);
449                     run->end -= prevChLength;
450                     if (run->start == run->end) {
451                         result->pop_back();
452                     }
453                     start -= prevChLength;
454                 }
455                 Run dummy;
456                 result->push_back(dummy);
457                 run = &result->back();
458                 run->fakedFont = family->getClosestMatch(style);
459                 lastFamily = family;
460                 run->start = start;
461             }
462         }
463         prevCh = ch;
464         run->end = nextUtf16Pos;  // exclusive
465     } while (nextCh != kEndOfString);
466 }
467 
baseFont(FontStyle style)468 MinikinFont* FontCollection::baseFont(FontStyle style) {
469     return baseFontFaked(style).font;
470 }
471 
baseFontFaked(FontStyle style)472 FakedFont FontCollection::baseFontFaked(FontStyle style) {
473     return mFamilies[0]->getClosestMatch(style);
474 }
475 
getId() const476 uint32_t FontCollection::getId() const {
477     return mId;
478 }
479 
480 }  // namespace android
481