Searched defs:rnB (Results 1 – 2 of 2) sorted by relevance
193 float32 rnB = b2Cross(vcp->rB, vc->normal); in InitializeVelocityConstraints() local722 float32 rnB = b2Cross(rB, normal); in SolvePositionConstraints() local813 float32 rnB = b2Cross(rB, normal); in SolveTOIPositionConstraints() local
281 float rnB = vcprB.x * vcnormal.y - vcprB.y * vcnormal.x; in initializeVelocityConstraints() local868 final float rnB = rBx * normal.y - rBy * normal.x; in solvePositionConstraints() local968 float rnB = rBx * normal.y - rBy * normal.x; in solveTOIPositionConstraints() local