• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsdCore.h"
18 #include "rsdAllocation.h"
19 
20 #include "rsAllocation.h"
21 
22 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
23 #include "system/window.h"
24 #include "ui/Rect.h"
25 #include "ui/GraphicBufferMapper.h"
26 #endif
27 
28 #ifdef RS_COMPATIBILITY_LIB
29 #include "rsCompatibilityLib.h"
30 #else
31 #include "rsdFrameBufferObj.h"
32 #include "gui/GLConsumer.h"
33 #include "gui/CpuConsumer.h"
34 #include "gui/Surface.h"
35 #include "hardware/gralloc.h"
36 
37 #include <GLES/gl.h>
38 #include <GLES2/gl2.h>
39 #include <GLES/glext.h>
40 #endif
41 
42 #ifdef RS_SERVER
43 // server requires malloc.h for memalign
44 #include <malloc.h>
45 #endif
46 
47 using namespace android;
48 using namespace android::renderscript;
49 
50 #ifndef RS_COMPATIBILITY_LIB
51 const static GLenum gFaceOrder[] = {
52     GL_TEXTURE_CUBE_MAP_POSITIVE_X,
53     GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
54     GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
55     GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
56     GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
57     GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
58 };
59 
rsdTypeToGLType(RsDataType t)60 GLenum rsdTypeToGLType(RsDataType t) {
61     switch (t) {
62     case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
63     case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
64     case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4;
65 
66     //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT;
67     case RS_TYPE_FLOAT_32:      return GL_FLOAT;
68     case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE;
69     case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT;
70     case RS_TYPE_SIGNED_8:      return GL_BYTE;
71     case RS_TYPE_SIGNED_16:     return GL_SHORT;
72     default:    break;
73     }
74     return 0;
75 }
76 
rsdKindToGLFormat(RsDataKind k)77 GLenum rsdKindToGLFormat(RsDataKind k) {
78     switch (k) {
79     case RS_KIND_PIXEL_L: return GL_LUMINANCE;
80     case RS_KIND_PIXEL_A: return GL_ALPHA;
81     case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
82     case RS_KIND_PIXEL_RGB: return GL_RGB;
83     case RS_KIND_PIXEL_RGBA: return GL_RGBA;
84     case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
85     default: break;
86     }
87     return 0;
88 }
89 #endif
90 
GetOffsetPtr(const android::renderscript::Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face)91 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
92                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
93                       uint32_t lod, RsAllocationCubemapFace face) {
94     uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
95     ptr += face * alloc->mHal.drvState.faceOffset;
96     ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
97     ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
98     ptr += xoff * alloc->mHal.state.elementSizeBytes;
99     return ptr;
100 }
101 
102 
Update2DTexture(const Context * rsc,const Allocation * alloc,const void * ptr,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h)103 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
104                             uint32_t xoff, uint32_t yoff, uint32_t lod,
105                             RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
106 #ifndef RS_COMPATIBILITY_LIB
107     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
108 
109     rsAssert(drv->textureID);
110     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
111     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
112     GLenum t = GL_TEXTURE_2D;
113     if (alloc->mHal.state.hasFaces) {
114         t = gFaceOrder[face];
115     }
116     RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
117 #endif
118 }
119 
120 
121 #ifndef RS_COMPATIBILITY_LIB
Upload2DTexture(const Context * rsc,const Allocation * alloc,bool isFirstUpload)122 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
123     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
124 
125     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
126     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
127 
128     uint32_t faceCount = 1;
129     if (alloc->mHal.state.hasFaces) {
130         faceCount = 6;
131     }
132 
133     rsdGLCheckError(rsc, "Upload2DTexture 1 ");
134     for (uint32_t face = 0; face < faceCount; face ++) {
135         for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
136             const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face);
137 
138             GLenum t = GL_TEXTURE_2D;
139             if (alloc->mHal.state.hasFaces) {
140                 t = gFaceOrder[face];
141             }
142 
143             if (isFirstUpload) {
144                 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
145                              alloc->mHal.state.type->getLODDimX(lod),
146                              alloc->mHal.state.type->getLODDimY(lod),
147                              0, drv->glFormat, drv->glType, p);
148             } else {
149                 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
150                                 alloc->mHal.state.type->getLODDimX(lod),
151                                 alloc->mHal.state.type->getLODDimY(lod),
152                                 drv->glFormat, drv->glType, p);
153             }
154         }
155     }
156 
157     if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
158         RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
159     }
160     rsdGLCheckError(rsc, "Upload2DTexture");
161 }
162 #endif
163 
UploadToTexture(const Context * rsc,const Allocation * alloc)164 static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
165 #ifndef RS_COMPATIBILITY_LIB
166     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
167 
168     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
169         if (!drv->textureID) {
170             RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
171         }
172         return;
173     }
174 
175     if (!drv->glType || !drv->glFormat) {
176         return;
177     }
178 
179     if (!alloc->mHal.drvState.lod[0].mallocPtr) {
180         return;
181     }
182 
183     bool isFirstUpload = false;
184 
185     if (!drv->textureID) {
186         RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
187         isFirstUpload = true;
188     }
189 
190     Upload2DTexture(rsc, alloc, isFirstUpload);
191 
192     if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
193         if (alloc->mHal.drvState.lod[0].mallocPtr) {
194             free(alloc->mHal.drvState.lod[0].mallocPtr);
195             alloc->mHal.drvState.lod[0].mallocPtr = nullptr;
196         }
197     }
198     rsdGLCheckError(rsc, "UploadToTexture");
199 #endif
200 }
201 
AllocateRenderTarget(const Context * rsc,const Allocation * alloc)202 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
203 #ifndef RS_COMPATIBILITY_LIB
204     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
205 
206     if (!drv->glFormat) {
207         return;
208     }
209 
210     if (!drv->renderTargetID) {
211         RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
212 
213         if (!drv->renderTargetID) {
214             // This should generally not happen
215             ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
216             rsc->dumpDebug();
217             return;
218         }
219         RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
220         RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
221                     alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY);
222     }
223     rsdGLCheckError(rsc, "AllocateRenderTarget");
224 #endif
225 }
226 
UploadToBufferObject(const Context * rsc,const Allocation * alloc)227 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
228 #ifndef RS_COMPATIBILITY_LIB
229     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
230 
231     rsAssert(!alloc->mHal.state.type->getDimY());
232     rsAssert(!alloc->mHal.state.type->getDimZ());
233 
234     //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
235 
236     if (!drv->bufferID) {
237         RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
238     }
239     if (!drv->bufferID) {
240         ALOGE("Upload to buffer object failed");
241         drv->uploadDeferred = true;
242         return;
243     }
244     RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
245     RSD_CALL_GL(glBufferData, drv->glTarget,
246                 alloc->mHal.state.type->getPackedSizeBytes(),
247                 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW);
248     RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
249     rsdGLCheckError(rsc, "UploadToBufferObject");
250 #endif
251 }
252 
253 
DeriveYUVLayout(int yuv,Allocation::Hal::DrvState * state)254 static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) {
255 #ifndef RS_COMPATIBILITY_LIB
256     // For the flexible YCbCr format, layout is initialized during call to
257     // Allocation::ioReceive.  Return early and avoid clobberring any
258     // pre-existing layout.
259     if (yuv == HAL_PIXEL_FORMAT_YCbCr_420_888) {
260         return 0;
261     }
262 #endif
263 
264     // YUV only supports basic 2d
265     // so we can stash the plane pointers in the mipmap levels.
266     size_t uvSize = 0;
267     state->lod[1].dimX = state->lod[0].dimX / 2;
268     state->lod[1].dimY = state->lod[0].dimY / 2;
269     state->lod[2].dimX = state->lod[0].dimX / 2;
270     state->lod[2].dimY = state->lod[0].dimY / 2;
271     state->yuv.shift = 1;
272     state->yuv.step = 1;
273     state->lodCount = 3;
274 
275 #ifndef RS_SERVER
276     switch(yuv) {
277     case HAL_PIXEL_FORMAT_YV12:
278         state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16);
279         state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
280                 (state->lod[0].stride * state->lod[0].dimY);
281         uvSize += state->lod[2].stride * state->lod[2].dimY;
282 
283         state->lod[1].stride = state->lod[2].stride;
284         state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) +
285                 (state->lod[2].stride * state->lod[2].dimY);
286         uvSize += state->lod[1].stride * state->lod[2].dimY;
287         break;
288     case HAL_PIXEL_FORMAT_YCrCb_420_SP:  // NV21
289         //state->lod[1].dimX = state->lod[0].dimX;
290         state->lod[1].stride = state->lod[0].stride;
291         state->lod[2].stride = state->lod[0].stride;
292         state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
293                 (state->lod[0].stride * state->lod[0].dimY);
294         state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1;
295         uvSize += state->lod[1].stride * state->lod[1].dimY;
296         state->yuv.step = 2;
297         break;
298     default:
299         rsAssert(0);
300     }
301 #endif
302     return uvSize;
303 }
304 
AllocationBuildPointerTable(const Context * rsc,const Allocation * alloc,const Type * type,uint8_t * ptr,size_t requiredAlignment)305 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
306                                           const Type *type, uint8_t *ptr, size_t requiredAlignment) {
307     alloc->mHal.drvState.lod[0].dimX = type->getDimX();
308     alloc->mHal.drvState.lod[0].dimY = type->getDimY();
309     alloc->mHal.drvState.lod[0].dimZ = type->getDimZ();
310     alloc->mHal.drvState.lod[0].mallocPtr = 0;
311     // Stride needs to be aligned to a boundary defined by requiredAlignment!
312     size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes();
313     alloc->mHal.drvState.lod[0].stride = rsRound(stride, requiredAlignment);
314     alloc->mHal.drvState.lodCount = type->getLODCount();
315     alloc->mHal.drvState.faceCount = type->getDimFaces();
316 
317     size_t offsets[Allocation::MAX_LOD];
318     memset(offsets, 0, sizeof(offsets));
319 
320     size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) *
321             rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u);
322     if (alloc->mHal.state.yuv) {
323         o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
324 
325         for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) {
326             offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr;
327         }
328     } else if(alloc->mHal.drvState.lodCount > 1) {
329         uint32_t tx = alloc->mHal.drvState.lod[0].dimX;
330         uint32_t ty = alloc->mHal.drvState.lod[0].dimY;
331         uint32_t tz = alloc->mHal.drvState.lod[0].dimZ;
332         for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
333             alloc->mHal.drvState.lod[lod].dimX = tx;
334             alloc->mHal.drvState.lod[lod].dimY = ty;
335             alloc->mHal.drvState.lod[lod].dimZ = tz;
336             alloc->mHal.drvState.lod[lod].stride =
337                     rsRound(tx * type->getElementSizeBytes(), requiredAlignment);
338             offsets[lod] = o;
339             o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
340             if (tx > 1) tx >>= 1;
341             if (ty > 1) ty >>= 1;
342             if (tz > 1) tz >>= 1;
343         }
344     }
345 
346     alloc->mHal.drvState.faceOffset = o;
347 
348     alloc->mHal.drvState.lod[0].mallocPtr = ptr;
349     for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
350         alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod];
351     }
352 
353     size_t allocSize = alloc->mHal.drvState.faceOffset;
354     if(alloc->mHal.drvState.faceCount) {
355         allocSize *= 6;
356     }
357 
358     return allocSize;
359 }
360 
AllocationBuildPointerTable(const Context * rsc,const Allocation * alloc,const Type * type,uint8_t * ptr)361 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
362                                           const Type *type, uint8_t *ptr) {
363     return AllocationBuildPointerTable(rsc, alloc, type, ptr, Allocation::kMinimumRSAlignment);
364 }
365 
allocAlignedMemory(size_t allocSize,bool forceZero,size_t requiredAlignment)366 static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero, size_t requiredAlignment) {
367     // We align all allocations to a boundary defined by requiredAlignment.
368     uint8_t* ptr = (uint8_t *)memalign(requiredAlignment, allocSize);
369     if (!ptr) {
370         return nullptr;
371     }
372     if (forceZero) {
373         memset(ptr, 0, allocSize);
374     }
375     return ptr;
376 }
377 
rsdAllocationInitStrided(const Context * rsc,Allocation * alloc,bool forceZero,size_t requiredAlignment)378 bool rsdAllocationInitStrided(const Context *rsc, Allocation *alloc, bool forceZero, size_t requiredAlignment) {
379     DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
380     if (!drv) {
381         return false;
382     }
383     alloc->mHal.drv = drv;
384 
385     // Check if requiredAlignment is power of 2, also requiredAlignment should be larger or equal than kMinimumRSAlignment.
386     if ((requiredAlignment & (requiredAlignment-1)) != 0 || requiredAlignment < Allocation::kMinimumRSAlignment) {
387         ALOGE("requiredAlignment must be power of 2");
388         return false;
389     }
390     // Calculate the object size.
391     size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), nullptr, requiredAlignment);
392 
393     uint8_t * ptr = nullptr;
394     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
395 
396     } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
397         // Allocation is allocated when the surface is created
398         // in getSurface
399 #ifdef RS_COMPATIBILITY_LIB
400     } else if (alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_INCREMENTAL_SUPPORT | RS_ALLOCATION_USAGE_SHARED)) {
401         if (alloc->mHal.state.userProvidedPtr == nullptr) {
402             ALOGE("User-backed buffer pointer cannot be null");
403             return false;
404         }
405         if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
406             ALOGE("User-allocated buffers must not have multiple faces or LODs");
407             return false;
408         }
409 
410         drv->useUserProvidedPtr = true;
411         ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
412 #endif
413     } else if (alloc->mHal.state.userProvidedPtr != nullptr) {
414         // user-provided allocation
415         // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only
416         if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) ||
417               alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) {
418             ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE");
419             return false;
420         }
421         if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
422             ALOGE("User-allocated buffers must not have multiple faces or LODs");
423             return false;
424         }
425 
426         // rows must be aligned based on requiredAlignment.
427         // validate that here, otherwise fall back to not use the user-backed allocation
428         if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % requiredAlignment) != 0) {
429             ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation");
430             drv->useUserProvidedPtr = false;
431 
432             ptr = allocAlignedMemory(allocSize, forceZero, requiredAlignment);
433             if (!ptr) {
434                 alloc->mHal.drv = nullptr;
435                 free(drv);
436                 return false;
437             }
438 
439         } else {
440             drv->useUserProvidedPtr = true;
441             ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
442         }
443     } else {
444         ptr = allocAlignedMemory(allocSize, forceZero, requiredAlignment);
445         if (!ptr) {
446             alloc->mHal.drv = nullptr;
447             free(drv);
448             return false;
449         }
450     }
451     // Build the pointer tables
452     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr, requiredAlignment);
453     if(allocSize != verifySize) {
454         rsAssert(!"Size mismatch");
455     }
456 
457 #ifndef RS_SERVER
458     drv->glTarget = GL_NONE;
459     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
460         if (alloc->mHal.state.hasFaces) {
461             drv->glTarget = GL_TEXTURE_CUBE_MAP;
462         } else {
463             drv->glTarget = GL_TEXTURE_2D;
464         }
465     } else {
466         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
467             drv->glTarget = GL_ARRAY_BUFFER;
468         }
469     }
470 #endif
471 
472 #ifndef RS_COMPATIBILITY_LIB
473     drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
474     drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
475 #else
476     drv->glType = 0;
477     drv->glFormat = 0;
478 #endif
479 
480     if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
481         drv->uploadDeferred = true;
482     }
483 
484 
485     drv->readBackFBO = nullptr;
486 
487     // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted
488     if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) {
489         rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0);
490     }
491 
492 
493 #ifdef RS_FIND_OFFSETS
494     ALOGE("pointer for allocation: %p", alloc);
495     ALOGE("pointer for allocation.drv: %p", &alloc->mHal.drv);
496 #endif
497 
498 
499     return true;
500 }
501 
rsdAllocationInit(const Context * rsc,Allocation * alloc,bool forceZero)502 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
503     return rsdAllocationInitStrided(rsc, alloc, forceZero, Allocation::kMinimumRSAlignment);
504 }
505 
rsdAllocationAdapterOffset(const Context * rsc,const Allocation * alloc)506 void rsdAllocationAdapterOffset(const Context *rsc, const Allocation *alloc) {
507     //ALOGE("rsdAllocationAdapterOffset");
508 
509     // Get a base pointer to the new LOD
510     const Allocation *base = alloc->mHal.state.baseAlloc;
511     const Type *type = alloc->mHal.state.type;
512     if (base == nullptr) {
513         return;
514     }
515 
516     //ALOGE("rsdAllocationAdapterOffset  %p  %p", ptrA, ptrB);
517     //ALOGE("rsdAllocationAdapterOffset  lodCount %i", alloc->mHal.drvState.lodCount);
518 
519     const int lodBias = alloc->mHal.state.originLOD;
520     uint32_t lodCount = rsMax(alloc->mHal.drvState.lodCount, (uint32_t)1);
521     for (uint32_t lod=0; lod < lodCount; lod++) {
522         alloc->mHal.drvState.lod[lod] = base->mHal.drvState.lod[lod + lodBias];
523         alloc->mHal.drvState.lod[lod].mallocPtr = GetOffsetPtr(alloc,
524                       alloc->mHal.state.originX, alloc->mHal.state.originY, alloc->mHal.state.originZ,
525                       lodBias, (RsAllocationCubemapFace)alloc->mHal.state.originFace);
526     }
527 }
528 
rsdAllocationAdapterInit(const Context * rsc,Allocation * alloc)529 bool rsdAllocationAdapterInit(const Context *rsc, Allocation *alloc) {
530     DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
531     if (!drv) {
532         return false;
533     }
534     alloc->mHal.drv = drv;
535 
536     // We need to build an allocation that looks like a subset of the parent allocation
537     rsdAllocationAdapterOffset(rsc, alloc);
538 
539     return true;
540 }
541 
rsdAllocationDestroy(const Context * rsc,Allocation * alloc)542 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
543     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
544 
545     if (alloc->mHal.state.baseAlloc == nullptr) {
546 #ifndef RS_COMPATIBILITY_LIB
547         if (drv->bufferID) {
548             // Causes a SW crash....
549             //ALOGV(" mBufferID %i", mBufferID);
550             //glDeleteBuffers(1, &mBufferID);
551             //mBufferID = 0;
552         }
553         if (drv->textureID) {
554             RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
555             drv->textureID = 0;
556         }
557         if (drv->renderTargetID) {
558             RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
559             drv->renderTargetID = 0;
560         }
561 #endif
562 
563         if (alloc->mHal.drvState.lod[0].mallocPtr) {
564             // don't free user-allocated ptrs or IO_OUTPUT buffers
565             if (!(drv->useUserProvidedPtr) &&
566                 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) &&
567                 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
568                     free(alloc->mHal.drvState.lod[0].mallocPtr);
569             }
570             alloc->mHal.drvState.lod[0].mallocPtr = nullptr;
571         }
572 
573 #ifndef RS_COMPATIBILITY_LIB
574         if (drv->readBackFBO != nullptr) {
575             delete drv->readBackFBO;
576             drv->readBackFBO = nullptr;
577         }
578 
579         if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) &&
580             (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
581 
582             DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
583             ANativeWindow *nw = drv->wndSurface;
584             if (nw) {
585                 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
586                 mapper.unlock(drv->wndBuffer->handle);
587                 int32_t r = nw->cancelBuffer(nw, drv->wndBuffer, -1);
588 
589                 drv->wndSurface = nullptr;
590                 native_window_api_disconnect(nw, NATIVE_WINDOW_API_CPU);
591                 nw->decStrong(nullptr);
592             }
593         }
594 #endif
595     }
596 
597     free(drv);
598     alloc->mHal.drv = nullptr;
599 }
600 
rsdAllocationResize(const Context * rsc,const Allocation * alloc,const Type * newType,bool zeroNew)601 void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
602                          const Type *newType, bool zeroNew) {
603     const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX;
604     const uint32_t dimX = newType->getDimX();
605 
606     // can't resize Allocations with user-allocated buffers
607     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
608         ALOGE("Resize cannot be called on a USAGE_SHARED allocation");
609         return;
610     }
611     void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr;
612     // Calculate the object size
613     size_t s = AllocationBuildPointerTable(rsc, alloc, newType, nullptr);
614     uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
615     // Build the relative pointer tables.
616     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
617     if(s != verifySize) {
618         rsAssert(!"Size mismatch");
619     }
620 
621 
622     if (dimX > oldDimX) {
623         size_t stride = alloc->mHal.state.elementSizeBytes;
624         memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX,
625                  0, stride * (dimX - oldDimX));
626     }
627 }
628 
rsdAllocationSyncFromFBO(const Context * rsc,const Allocation * alloc)629 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
630 #ifndef RS_COMPATIBILITY_LIB
631     if (!alloc->getIsScript()) {
632         return; // nothing to sync
633     }
634 
635     RsdHal *dc = (RsdHal *)rsc->mHal.drv;
636     RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
637 
638     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
639     if (!drv->textureID && !drv->renderTargetID) {
640         return; // nothing was rendered here yet, so nothing to sync
641     }
642     if (drv->readBackFBO == nullptr) {
643         drv->readBackFBO = new RsdFrameBufferObj();
644         drv->readBackFBO->setColorTarget(drv, 0);
645         drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
646                                         alloc->getType()->getDimY());
647     }
648 
649     // Bind the framebuffer object so we can read back from it
650     drv->readBackFBO->setActive(rsc);
651 
652     // Do the readback
653     RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX,
654                 alloc->mHal.drvState.lod[0].dimY,
655                 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
656 
657     // Revert framebuffer to its original
658     lastFbo->setActive(rsc);
659 #endif
660 }
661 
662 
rsdAllocationSyncAll(const Context * rsc,const Allocation * alloc,RsAllocationUsageType src)663 void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
664                          RsAllocationUsageType src) {
665     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
666 
667     if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
668         if(!alloc->getIsRenderTarget()) {
669             rsc->setError(RS_ERROR_FATAL_DRIVER,
670                           "Attempting to sync allocation from render target, "
671                           "for non-render target allocation");
672         } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
673             rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
674                                                  "render target");
675         } else {
676             rsdAllocationSyncFromFBO(rsc, alloc);
677         }
678         return;
679     }
680 
681     rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED);
682 
683     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
684         UploadToTexture(rsc, alloc);
685     } else {
686         if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
687             !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
688             AllocateRenderTarget(rsc, alloc);
689         }
690     }
691     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
692         UploadToBufferObject(rsc, alloc);
693     }
694 
695     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
696 
697         if (src == RS_ALLOCATION_USAGE_SHARED) {
698             // just a memory fence for the CPU driver
699             // vendor drivers probably want to flush any dirty cachelines for
700             // this particular Allocation
701             __sync_synchronize();
702         }
703     }
704 
705     drv->uploadDeferred = false;
706 }
707 
rsdAllocationMarkDirty(const Context * rsc,const Allocation * alloc)708 void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
709     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
710     drv->uploadDeferred = true;
711 }
712 
713 #ifndef RS_COMPATIBILITY_LIB
IoGetBuffer(const Context * rsc,Allocation * alloc,ANativeWindow * nw)714 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
715     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
716 
717     int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
718     if (r) {
719         rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
720         return false;
721     }
722 
723     // Must lock the whole surface
724     GraphicBufferMapper &mapper = GraphicBufferMapper::get();
725     Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
726 
727     void *dst = nullptr;
728     mapper.lock(drv->wndBuffer->handle,
729             GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
730             bounds, &dst);
731     alloc->mHal.drvState.lod[0].mallocPtr = dst;
732     alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
733     rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0);
734 
735     return true;
736 }
737 #endif
738 
rsdAllocationSetSurface(const Context * rsc,Allocation * alloc,ANativeWindow * nw)739 void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
740 #ifndef RS_COMPATIBILITY_LIB
741     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
742     ANativeWindow *old = drv->wndSurface;
743 
744     if (nw) {
745         nw->incStrong(nullptr);
746     }
747 
748     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
749         //TODO finish support for render target + script
750         drv->wnd = nw;
751         return;
752     }
753 
754     // Cleanup old surface if there is one.
755     if (drv->wndSurface) {
756         ANativeWindow *old = drv->wndSurface;
757         GraphicBufferMapper &mapper = GraphicBufferMapper::get();
758         mapper.unlock(drv->wndBuffer->handle);
759         old->cancelBuffer(old, drv->wndBuffer, -1);
760         drv->wndSurface = nullptr;
761 
762         native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU);
763         old->decStrong(nullptr);
764     }
765 
766     if (nw != nullptr) {
767         int32_t r;
768         uint32_t flags = 0;
769 
770         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
771             flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
772         }
773         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
774             flags |= GRALLOC_USAGE_HW_RENDER;
775         }
776 
777         r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU);
778         if (r) {
779             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
780             goto error;
781         }
782 
783         r = native_window_set_usage(nw, flags);
784         if (r) {
785             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
786             goto error;
787         }
788 
789         r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX,
790                                                  alloc->mHal.drvState.lod[0].dimY);
791         if (r) {
792             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
793             goto error;
794         }
795 
796         int format = 0;
797         const Element *e = alloc->mHal.state.type->getElement();
798         if ((e->getType() != RS_TYPE_UNSIGNED_8) ||
799             (e->getVectorSize() != 4)) {
800             // We do not check for RGBA, RGBx, to allow for interop with U8_4
801 
802             rsc->setError(RS_ERROR_DRIVER, "Surface passed to setSurface is not U8_4, RGBA.");
803             goto error;
804         }
805         format = PIXEL_FORMAT_RGBA_8888;
806 
807         r = native_window_set_buffers_format(nw, format);
808         if (r) {
809             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format.");
810             goto error;
811         }
812 
813         IoGetBuffer(rsc, alloc, nw);
814         drv->wndSurface = nw;
815     }
816 
817     return;
818 
819  error:
820 
821     if (nw) {
822         nw->decStrong(nullptr);
823     }
824 
825 
826 #endif
827 }
828 
rsdAllocationIoSend(const Context * rsc,Allocation * alloc)829 void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
830 #ifndef RS_COMPATIBILITY_LIB
831     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
832     ANativeWindow *nw = drv->wndSurface;
833     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
834         RsdHal *dc = (RsdHal *)rsc->mHal.drv;
835         RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
836         return;
837     }
838     if (nw) {
839         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
840             GraphicBufferMapper &mapper = GraphicBufferMapper::get();
841             mapper.unlock(drv->wndBuffer->handle);
842             int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
843             if (r) {
844                 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
845                 return;
846             }
847 
848             IoGetBuffer(rsc, alloc, nw);
849         }
850     } else {
851         rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
852         return;
853     }
854 #endif
855 }
856 
rsdAllocationIoReceive(const Context * rsc,Allocation * alloc)857 void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
858 #ifndef RS_COMPATIBILITY_LIB
859     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
860     if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
861         drv->surfaceTexture->updateTexImage();
862     }
863 #endif
864     if (alloc->mHal.state.yuv) {
865         DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
866     }
867 }
868 
869 
rsdAllocationData1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,size_t count,const void * data,size_t sizeBytes)870 void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
871                          uint32_t xoff, uint32_t lod, size_t count,
872                          const void *data, size_t sizeBytes) {
873     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
874 
875     const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
876     uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
877     size_t size = count * eSize;
878     if (ptr != data) {
879         // Skip the copy if we are the same allocation. This can arise from
880         // our Bitmap optimization, where we share the same storage.
881         if (alloc->mHal.state.hasReferences) {
882             alloc->incRefs(data, count);
883             alloc->decRefs(ptr, count);
884         }
885         memcpy(ptr, data, size);
886     }
887     drv->uploadDeferred = true;
888 }
889 
rsdAllocationData2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,const void * data,size_t sizeBytes,size_t stride)890 void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
891                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
892                          uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) {
893     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
894 
895     size_t eSize = alloc->mHal.state.elementSizeBytes;
896     size_t lineSize = eSize * w;
897     if (!stride) {
898         stride = lineSize;
899     }
900 
901     if (alloc->mHal.drvState.lod[0].mallocPtr) {
902         const uint8_t *src = static_cast<const uint8_t *>(data);
903         uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
904         if (dst == src) {
905             // Skip the copy if we are the same allocation. This can arise from
906             // our Bitmap optimization, where we share the same storage.
907             drv->uploadDeferred = true;
908             return;
909         }
910 
911         for (uint32_t line=yoff; line < (yoff+h); line++) {
912             if (alloc->mHal.state.hasReferences) {
913                 alloc->incRefs(src, w);
914                 alloc->decRefs(dst, w);
915             }
916             memcpy(dst, src, lineSize);
917             src += stride;
918             dst += alloc->mHal.drvState.lod[lod].stride;
919         }
920         if (alloc->mHal.state.yuv) {
921             size_t clineSize = lineSize;
922             int lod = 1;
923             int maxLod = 2;
924             if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) {
925                 maxLod = 3;
926                 clineSize >>= 1;
927             } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) {
928                 lod = 2;
929                 maxLod = 3;
930             }
931 
932             while (lod < maxLod) {
933                 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
934 
935                 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
936                     memcpy(dst, src, clineSize);
937                     // When copying from an array to an Allocation, the src pointer
938                     // to the array should just move by the number of bytes copied.
939                     src += clineSize;
940                     dst += alloc->mHal.drvState.lod[lod].stride;
941                 }
942                 lod++;
943             }
944 
945         }
946         drv->uploadDeferred = true;
947     } else {
948         Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
949     }
950 }
951 
rsdAllocationData3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,uint32_t w,uint32_t h,uint32_t d,const void * data,size_t sizeBytes,size_t stride)952 void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
953                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
954                          uint32_t lod,
955                          uint32_t w, uint32_t h, uint32_t d, const void *data,
956                          size_t sizeBytes, size_t stride) {
957     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
958 
959     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
960     uint32_t lineSize = eSize * w;
961     if (!stride) {
962         stride = lineSize;
963     }
964 
965     if (alloc->mHal.drvState.lod[0].mallocPtr) {
966         const uint8_t *src = static_cast<const uint8_t *>(data);
967         for (uint32_t z = zoff; z < (d + zoff); z++) {
968             uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod,
969                                         RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
970             if (dst == src) {
971                 // Skip the copy if we are the same allocation. This can arise from
972                 // our Bitmap optimization, where we share the same storage.
973                 drv->uploadDeferred = true;
974                 return;
975             }
976 
977             for (uint32_t line=yoff; line < (yoff+h); line++) {
978                 if (alloc->mHal.state.hasReferences) {
979                     alloc->incRefs(src, w);
980                     alloc->decRefs(dst, w);
981                 }
982                 memcpy(dst, src, lineSize);
983                 src += stride;
984                 dst += alloc->mHal.drvState.lod[lod].stride;
985             }
986         }
987         drv->uploadDeferred = true;
988     }
989 }
990 
rsdAllocationRead1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,size_t count,void * data,size_t sizeBytes)991 void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
992                          uint32_t xoff, uint32_t lod, size_t count,
993                          void *data, size_t sizeBytes) {
994     const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
995     const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
996     if (data != ptr) {
997         // Skip the copy if we are the same allocation. This can arise from
998         // our Bitmap optimization, where we share the same storage.
999         memcpy(data, ptr, count * eSize);
1000     }
1001 }
1002 
rsdAllocationRead2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,void * data,size_t sizeBytes,size_t stride)1003 void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
1004                                 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
1005                                 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) {
1006     size_t eSize = alloc->mHal.state.elementSizeBytes;
1007     size_t lineSize = eSize * w;
1008     if (!stride) {
1009         stride = lineSize;
1010     }
1011 
1012     if (alloc->mHal.drvState.lod[0].mallocPtr) {
1013         uint8_t *dst = static_cast<uint8_t *>(data);
1014         const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
1015         if (dst == src) {
1016             // Skip the copy if we are the same allocation. This can arise from
1017             // our Bitmap optimization, where we share the same storage.
1018             return;
1019         }
1020 
1021         for (uint32_t line=yoff; line < (yoff+h); line++) {
1022             memcpy(dst, src, lineSize);
1023             dst += stride;
1024             src += alloc->mHal.drvState.lod[lod].stride;
1025         }
1026     } else {
1027         ALOGE("Add code to readback from non-script memory");
1028     }
1029 }
1030 
1031 
rsdAllocationRead3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,uint32_t w,uint32_t h,uint32_t d,void * data,size_t sizeBytes,size_t stride)1032 void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
1033                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
1034                          uint32_t lod,
1035                          uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) {
1036     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
1037     uint32_t lineSize = eSize * w;
1038     if (!stride) {
1039         stride = lineSize;
1040     }
1041 
1042     if (alloc->mHal.drvState.lod[0].mallocPtr) {
1043         uint8_t *dst = static_cast<uint8_t *>(data);
1044         for (uint32_t z = zoff; z < (d + zoff); z++) {
1045             const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod,
1046                                               RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1047             if (dst == src) {
1048                 // Skip the copy if we are the same allocation. This can arise from
1049                 // our Bitmap optimization, where we share the same storage.
1050                 return;
1051             }
1052 
1053             for (uint32_t line=yoff; line < (yoff+h); line++) {
1054                 memcpy(dst, src, lineSize);
1055                 dst += stride;
1056                 src += alloc->mHal.drvState.lod[lod].stride;
1057             }
1058         }
1059     }
1060 }
1061 
rsdAllocationLock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)1062 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
1063                           const android::renderscript::Allocation *alloc) {
1064     return alloc->mHal.drvState.lod[0].mallocPtr;
1065 }
1066 
rsdAllocationUnlock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)1067 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
1068                           const android::renderscript::Allocation *alloc) {
1069 
1070 }
1071 
rsdAllocationData1D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstLod,size_t count,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcLod)1072 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
1073                                const android::renderscript::Allocation *dstAlloc,
1074                                uint32_t dstXoff, uint32_t dstLod, size_t count,
1075                                const android::renderscript::Allocation *srcAlloc,
1076                                uint32_t srcXoff, uint32_t srcLod) {
1077 }
1078 
1079 
rsdAllocationData2D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)1080 void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
1081                                       const android::renderscript::Allocation *dstAlloc,
1082                                       uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1083                                       RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1084                                       const android::renderscript::Allocation *srcAlloc,
1085                                       uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1086                                       RsAllocationCubemapFace srcFace) {
1087     size_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1088     for (uint32_t i = 0; i < h; i ++) {
1089         uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace);
1090         uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace);
1091         memcpy(dstPtr, srcPtr, w * elementSize);
1092 
1093         //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1094         //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1095     }
1096 }
1097 
rsdAllocationData3D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod)1098 void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc,
1099                                       const android::renderscript::Allocation *dstAlloc,
1100                                       uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod,
1101                                       uint32_t w, uint32_t h, uint32_t d,
1102                                       const android::renderscript::Allocation *srcAlloc,
1103                                       uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) {
1104     uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1105     for (uint32_t j = 0; j < d; j++) {
1106         for (uint32_t i = 0; i < h; i ++) {
1107             uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j,
1108                                            dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1109             uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j,
1110                                            srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1111             memcpy(dstPtr, srcPtr, w * elementSize);
1112 
1113             //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1114             //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1115         }
1116     }
1117 }
1118 
rsdAllocationData2D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)1119 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
1120                                const android::renderscript::Allocation *dstAlloc,
1121                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1122                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1123                                const android::renderscript::Allocation *srcAlloc,
1124                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1125                                RsAllocationCubemapFace srcFace) {
1126     if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1127         rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1128                                              "yet implemented.");
1129         return;
1130     }
1131     rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
1132                                      dstLod, dstFace, w, h, srcAlloc,
1133                                      srcXoff, srcYoff, srcLod, srcFace);
1134 }
1135 
rsdAllocationData3D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod)1136 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
1137                                const android::renderscript::Allocation *dstAlloc,
1138                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
1139                                uint32_t dstLod,
1140                                uint32_t w, uint32_t h, uint32_t d,
1141                                const android::renderscript::Allocation *srcAlloc,
1142                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
1143                                uint32_t srcLod) {
1144     if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1145         rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1146                                              "yet implemented.");
1147         return;
1148     }
1149     rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff,
1150                                      dstLod, w, h, d, srcAlloc,
1151                                      srcXoff, srcYoff, srcZoff, srcLod);
1152 }
1153 
rsdAllocationElementData(const Context * rsc,const Allocation * alloc,uint32_t x,uint32_t y,uint32_t z,const void * data,uint32_t cIdx,size_t sizeBytes)1154 void rsdAllocationElementData(const Context *rsc, const Allocation *alloc,
1155                               uint32_t x, uint32_t y, uint32_t z,
1156                               const void *data, uint32_t cIdx, size_t sizeBytes) {
1157     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1158 
1159     uint8_t * ptr = GetOffsetPtr(alloc, x, y, z, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1160 
1161     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1162     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1163 
1164     if (alloc->mHal.state.hasReferences) {
1165         e->incRefs(data);
1166         e->decRefs(ptr);
1167     }
1168 
1169     memcpy(ptr, data, sizeBytes);
1170     drv->uploadDeferred = true;
1171 }
1172 
rsdAllocationElementRead(const Context * rsc,const Allocation * alloc,uint32_t x,uint32_t y,uint32_t z,void * data,uint32_t cIdx,size_t sizeBytes)1173 void rsdAllocationElementRead(const Context *rsc, const Allocation *alloc,
1174                               uint32_t x, uint32_t y, uint32_t z,
1175                               void *data, uint32_t cIdx, size_t sizeBytes) {
1176     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1177 
1178     uint8_t * ptr = GetOffsetPtr(alloc, x, y, z, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1179 
1180     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1181     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1182 
1183     memcpy(data, ptr, sizeBytes);
1184 }
1185 
mip565(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1186 static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1187     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1188     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1189 
1190     for (uint32_t y=0; y < h; y++) {
1191         uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1192         const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face);
1193         const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face);
1194 
1195         for (uint32_t x=0; x < w; x++) {
1196             *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
1197             oPtr ++;
1198             i1 += 2;
1199             i2 += 2;
1200         }
1201     }
1202 }
1203 
mip8888(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1204 static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1205     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1206     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1207 
1208     for (uint32_t y=0; y < h; y++) {
1209         uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1210         const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1211         const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1212 
1213         for (uint32_t x=0; x < w; x++) {
1214             *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
1215             oPtr ++;
1216             i1 += 2;
1217             i2 += 2;
1218         }
1219     }
1220 }
1221 
mip8(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1222 static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1223     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1224     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1225 
1226     for (uint32_t y=0; y < h; y++) {
1227         uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1228         const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1229         const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1230 
1231         for (uint32_t x=0; x < w; x++) {
1232             *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
1233             oPtr ++;
1234             i1 += 2;
1235             i2 += 2;
1236         }
1237     }
1238 }
1239 
rsdAllocationGenerateMipmaps(const Context * rsc,const Allocation * alloc)1240 void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
1241     if(!alloc->mHal.drvState.lod[0].mallocPtr) {
1242         return;
1243     }
1244     uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
1245     for (uint32_t face = 0; face < numFaces; face ++) {
1246         for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
1247             switch (alloc->getType()->getElement()->getSizeBits()) {
1248             case 32:
1249                 mip8888(alloc, lod, (RsAllocationCubemapFace)face);
1250                 break;
1251             case 16:
1252                 mip565(alloc, lod, (RsAllocationCubemapFace)face);
1253                 break;
1254             case 8:
1255                 mip8(alloc, lod, (RsAllocationCubemapFace)face);
1256                 break;
1257             }
1258         }
1259     }
1260 }
1261 
rsdAllocationGrallocBits(const android::renderscript::Context * rsc,android::renderscript::Allocation * alloc)1262 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
1263                                   android::renderscript::Allocation *alloc)
1264 {
1265     return 0;
1266 }
1267 
rsdAllocationUpdateCachedObject(const Context * rsc,const Allocation * alloc,rs_allocation * obj)1268 void rsdAllocationUpdateCachedObject(const Context *rsc,
1269                                      const Allocation *alloc,
1270                                      rs_allocation *obj)
1271 {
1272     obj->p = alloc;
1273 #ifdef __LP64__
1274     if (alloc != nullptr) {
1275         obj->r = alloc->mHal.drvState.lod[0].mallocPtr;
1276         obj->v1 = alloc->mHal.drv;
1277         obj->v2 = (void *)alloc->mHal.drvState.lod[0].stride;
1278     } else {
1279         obj->r = nullptr;
1280         obj->v1 = nullptr;
1281         obj->v2 = nullptr;
1282     }
1283 #endif
1284 }
1285