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1 /*
2  * Copyright (C) 2009-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsScriptC.h"
19 #include "rsMatrix4x4.h"
20 #include "rsMatrix3x3.h"
21 #include "rsMatrix2x2.h"
22 #include "rsgApiStructs.h"
23 
24 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
25 #include "utils/Timers.h"
26 #endif
27 
28 #include <time.h>
29 
30 using namespace android;
31 using namespace android::renderscript;
32 
33 
34 namespace android {
35 namespace renderscript {
36 
37 
38 //////////////////////////////////////////////////////////////////////////////
39 // Math routines
40 //////////////////////////////////////////////////////////////////////////////
41 
42 #if 0
43 static float SC_sinf_fast(float x) {
44     const float A =   1.0f / (2.0f * M_PI);
45     const float B = -16.0f;
46     const float C =   8.0f;
47 
48     // scale angle for easy argument reduction
49     x *= A;
50 
51     if (fabsf(x) >= 0.5f) {
52         // argument reduction
53         x = x - ceilf(x + 0.5f) + 1.0f;
54     }
55 
56     const float y = B * x * fabsf(x) + C * x;
57     return 0.2215f * (y * fabsf(y) - y) + y;
58 }
59 
60 static float SC_cosf_fast(float x) {
61     x += float(M_PI / 2);
62 
63     const float A =   1.0f / (2.0f * M_PI);
64     const float B = -16.0f;
65     const float C =   8.0f;
66 
67     // scale angle for easy argument reduction
68     x *= A;
69 
70     if (fabsf(x) >= 0.5f) {
71         // argument reduction
72         x = x - ceilf(x + 0.5f) + 1.0f;
73     }
74 
75     const float y = B * x * fabsf(x) + C * x;
76     return 0.2215f * (y * fabsf(y) - y) + y;
77 }
78 #endif
79 
80 //////////////////////////////////////////////////////////////////////////////
81 // Time routines
82 //////////////////////////////////////////////////////////////////////////////
83 
rsrTime(Context * rsc,time_t * timer)84 time_t rsrTime(Context *rsc, time_t *timer) {
85     return time(timer);
86 }
87 
rsrLocalTime(Context * rsc,tm * local,time_t * timer)88 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) {
89     if (!local) {
90       return nullptr;
91     }
92 
93     // The native localtime function is not thread-safe, so we
94     // have to apply locking for proper behavior in RenderScript.
95     pthread_mutex_lock(&rsc->gLibMutex);
96     tm *tmp = localtime(timer);
97     memcpy(local, tmp, sizeof(int)*9);
98     pthread_mutex_unlock(&rsc->gLibMutex);
99     return local;
100 }
101 
rsrUptimeMillis(Context * rsc)102 int64_t rsrUptimeMillis(Context *rsc) {
103 #ifndef RS_SERVER
104     return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
105 #else
106     return 0;
107 #endif
108 }
109 
rsrUptimeNanos(Context * rsc)110 int64_t rsrUptimeNanos(Context *rsc) {
111 #ifndef RS_SERVER
112     return systemTime(SYSTEM_TIME_MONOTONIC);
113 #else
114     return 0;
115 #endif
116 }
117 
rsrGetDt(Context * rsc,const Script * sc)118 float rsrGetDt(Context *rsc, const Script *sc) {
119 #ifndef RS_SERVER
120     int64_t l = sc->mEnviroment.mLastDtTime;
121     sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC);
122     return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9;
123 #else
124     return 0.f;
125 #endif
126 }
127 
128 //////////////////////////////////////////////////////////////////////////////
129 //
130 //////////////////////////////////////////////////////////////////////////////
131 
SetObjectRef(const Context * rsc,const ObjectBase * dst,const ObjectBase * src)132 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) {
133     //ALOGE("setObjectRef  %p,%p  %p", rsc, dst, src);
134     if (src) {
135         CHECK_OBJ(src);
136         src->incSysRef();
137     }
138     if (dst) {
139         CHECK_OBJ(dst);
140         dst->decSysRef();
141     }
142 }
143 
144 // Legacy, remove when drivers are updated
rsrClearObject(const Context * rsc,void * dst)145 void rsrClearObject(const Context *rsc, void *dst) {
146     ObjectBase **odst = (ObjectBase **)dst;
147     if (ObjectBase::gDebugReferences) {
148         ALOGE("rsrClearObject  %p,%p", odst, *odst);
149     }
150     if (odst[0]) {
151         CHECK_OBJ(odst[0]);
152         odst[0]->decSysRef();
153     }
154     *odst = nullptr;
155 }
156 
rsrClearObject(rs_object_base * dst)157 void rsrClearObject(rs_object_base *dst) {
158     if (ObjectBase::gDebugReferences) {
159         ALOGE("rsrClearObject  %p,%p", dst, dst->p);
160     }
161     if (dst->p) {
162         CHECK_OBJ(dst->p);
163         dst->p->decSysRef();
164     }
165     dst->p = nullptr;
166 }
167 
168 // Legacy, remove when drivers are updated
rsrClearObject(const Context * rsc,rs_object_base * dst)169 void rsrClearObject(const Context *rsc, rs_object_base *dst) {
170     rsrClearObject(dst);
171 }
172 
173 // Legacy, remove when drivers are updated
rsrSetObject(const Context * rsc,void * dst,ObjectBase * src)174 void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) {
175     if (src == nullptr) {
176         rsrClearObject(rsc, dst);
177         return;
178     }
179 
180     ObjectBase **odst = (ObjectBase **)dst;
181     if (ObjectBase::gDebugReferences) {
182         ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
183     }
184     SetObjectRef(rsc, odst[0], src);
185     src->callUpdateCacheObject(rsc, dst);
186 }
187 
rsrSetObject(const Context * rsc,rs_object_base * dst,const ObjectBase * src)188 void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) {
189     if (src == nullptr) {
190         rsrClearObject(rsc, dst);
191         return;
192     }
193 
194     ObjectBase **odst = (ObjectBase **)dst;
195     if (ObjectBase::gDebugReferences) {
196         ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
197     }
198     SetObjectRef(rsc, odst[0], src);
199     src->callUpdateCacheObject(rsc, dst);
200 }
201 
202 // Legacy, remove when drivers are updated
rsrIsObject(const Context *,ObjectBase * src)203 bool rsrIsObject(const Context *, ObjectBase* src) {
204     ObjectBase **osrc = (ObjectBase **)src;
205     return osrc != nullptr;
206 }
207 
rsrIsObject(const Context * rsc,rs_object_base o)208 bool rsrIsObject(const Context *rsc, rs_object_base o) {
209     return o.p != nullptr;
210 }
211 
212 
213 
rsrToClient(Context * rsc,int cmdID,const void * data,int len)214 uint32_t rsrToClient(Context *rsc, int cmdID, const void *data, int len) {
215     //ALOGE("SC_toClient %i %i %i", cmdID, len);
216     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false);
217 }
218 
rsrToClientBlocking(Context * rsc,int cmdID,const void * data,int len)219 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, const void *data, int len) {
220     //ALOGE("SC_toClientBlocking %i %i", cmdID, len);
221     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true);
222 }
223 
224 // Keep these two routines (using non-const void pointers) so that we can
225 // still use existing GPU drivers.
rsrToClient(Context * rsc,int cmdID,void * data,int len)226 uint32_t rsrToClient(Context *rsc, int cmdID, void *data, int len) {
227     return rsrToClient(rsc, cmdID, (const void *)data, len);
228 }
229 
rsrToClientBlocking(Context * rsc,int cmdID,void * data,int len)230 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, void *data, int len) {
231     return rsrToClientBlocking(rsc, cmdID, (const void *)data, len);
232 }
233 
rsrAllocationIoSend(Context * rsc,Allocation * src)234 void rsrAllocationIoSend(Context *rsc, Allocation *src) {
235     src->ioSend(rsc);
236 }
237 
rsrAllocationIoReceive(Context * rsc,Allocation * src)238 void rsrAllocationIoReceive(Context *rsc, Allocation *src) {
239     src->ioReceive(rsc);
240 }
241 
rsrForEach(Context * rsc,Script * target,uint32_t slot,uint32_t numInputs,Allocation ** in,Allocation * out,const void * usr,uint32_t usrBytes,const RsScriptCall * call)242 void rsrForEach(Context *rsc,
243                 Script *target,
244                 uint32_t slot,
245                 uint32_t numInputs,
246                 Allocation **in, Allocation *out,
247                 const void *usr, uint32_t usrBytes,
248                 const RsScriptCall *call) {
249     target->runForEach(rsc, slot, (const Allocation**)in, numInputs, out, usr, usrBytes, call);
250 }
251 
rsrAllocationSyncAll(Context * rsc,Allocation * a,RsAllocationUsageType usage)252 void rsrAllocationSyncAll(Context *rsc, Allocation *a, RsAllocationUsageType usage) {
253     a->syncAll(rsc, usage);
254 }
255 
rsrAllocationCopy1DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstOff,uint32_t dstMip,uint32_t count,Allocation * srcAlloc,uint32_t srcOff,uint32_t srcMip)256 void rsrAllocationCopy1DRange(Context *rsc, Allocation *dstAlloc,
257                               uint32_t dstOff,
258                               uint32_t dstMip,
259                               uint32_t count,
260                               Allocation *srcAlloc,
261                               uint32_t srcOff, uint32_t srcMip) {
262     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstOff, 0,
263                               dstMip, 0, count, 1,
264                               srcAlloc, srcOff, 0, srcMip, 0);
265 }
266 
rsrAllocationCopy2DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstMip,uint32_t dstFace,uint32_t width,uint32_t height,Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcMip,uint32_t srcFace)267 void rsrAllocationCopy2DRange(Context *rsc, Allocation *dstAlloc,
268                               uint32_t dstXoff, uint32_t dstYoff,
269                               uint32_t dstMip, uint32_t dstFace,
270                               uint32_t width, uint32_t height,
271                               Allocation *srcAlloc,
272                               uint32_t srcXoff, uint32_t srcYoff,
273                               uint32_t srcMip, uint32_t srcFace) {
274     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstXoff, dstYoff,
275                               dstMip, dstFace, width, height,
276                               srcAlloc, srcXoff, srcYoff, srcMip, srcFace);
277 }
278 
rsrElementCreate(Context * rsc,RsDataType dt,RsDataKind dk,bool norm,uint32_t vecSize)279 RsElement rsrElementCreate(Context *rsc, RsDataType dt, RsDataKind dk,
280                            bool norm, uint32_t vecSize) {
281     return rsi_ElementCreate(rsc, dt, dk, norm, vecSize);
282 }
283 
rsrTypeCreate(Context * rsc,const RsElement element,uint32_t dimX,uint32_t dimY,uint32_t dimZ,bool mipmaps,bool faces,uint32_t yuv)284 RsType rsrTypeCreate(Context *rsc, const RsElement element, uint32_t dimX,
285                      uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces,
286                      uint32_t yuv) {
287     return rsi_TypeCreate(rsc, element, dimX, dimY, dimZ, mipmaps, faces, yuv);
288 }
289 
rsrAllocationCreateTyped(Context * rsc,const RsType type,RsAllocationMipmapControl mipmaps,uint32_t usages,uintptr_t ptr)290 RsAllocation rsrAllocationCreateTyped(Context *rsc, const RsType type,
291                                       RsAllocationMipmapControl mipmaps,
292                                       uint32_t usages, uintptr_t ptr) {
293     return rsi_AllocationCreateTyped(rsc, type, mipmaps, usages, ptr);
294 }
295 
296 }
297 }
298