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Searched defs:samplerType (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp119 static TextureType getTextureType (glu::DataType samplerType) in getTextureType()
163 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler()
172 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType()
212 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType) in getSamplerTextureFormat()
233 static glu::DataType getSamplerCoordType (glu::DataType samplerType) in getSamplerCoordType()
275 glu::DataType samplerType, in setupTexture()
352 …har* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexEx… in SamplerIndexingCase()
1322 const DataType samplerType = samplerTypes[samplerTypeNdx]; in init() local
Des31fLayoutBindingTests.cpp856 glw::GLenum samplerType, in SamplerBindingRenderCase()
949 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local
1054 glw::GLenum samplerType) in SamplerBindingNegativeCase()
1072 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local
Des31fUniformLocationTests.cpp457 deUint32 getTextureFormat (glu::DataType samplerType) in getTextureFormat()
491 de::MovePtr<glu::Texture2D> UniformLocationCase::createTexture (glu::DataType samplerType, float re… in createTexture()
Des31fFboTestUtil.cpp265 TextureCubeArrayShader::TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeArrayShader()
Des31fTextureGatherTests.cpp861 static inline glu::DataType getSamplerGatherResultType (glu::DataType samplerType) in getSamplerGatherResultType()
1114 glu::DataType samplerType, in genFragmentShaderSource()
1223 const glu::DataType samplerType = getSamplerType(textureType, textureFormat); in genProgramSources() local
Des31fTextureBorderClampTests.cpp1298 const char* samplerType; in genGatherProgram() local
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp232 static TextureType getTextureType (glu::DataType samplerType) in getTextureType()
270 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler()
278 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType()
314 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType) in getSamplerTextureFormat()
335 static glu::DataType getSamplerCoordType (glu::DataType samplerType) in getSamplerCoordType()
445 glu::DataType samplerType, in SamplerIndexingCaseInstance()
704 glu::DataType samplerType, in SamplerIndexingCase()
1414 const glu::DataType samplerType = samplerTypes[samplerTypeNdx]; in init() local
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp65 GrSLType samplerType = uniformHandler->getUniformVariable(sampler.fSamplerUniform).getType(); in appendTextureLookup() local
DGrGLSL.h59 inline const char* GrGLSLTexture2DFunctionName(GrSLType coordType, GrSLType samplerType, in GrGLSLTexture2DFunctionName()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp101 const glu::DataType samplerType = glu::getSampler2DType(texFormat); in init() local
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp90 GrSLType samplerType = get_sampler_type(processor.textureAccess(t)); in emitSamplers() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageTests.cpp202 std::ostringstream samplerType; in getGlslSamplerType() local
DvktPipelineImageViewTests.cpp229 std::ostringstream samplerType; in getGlslSamplerType() local
DvktPipelineSamplerTests.cpp327 std::ostringstream samplerType; in getGlslSamplerType() local
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeShader()
560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType) in Texture2DArrayShader()
668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType) in Texture3DShader()
Des3fShaderTextureFunctionTests.cpp760 glu::DataType samplerType = glu::TYPE_LAST; in initShaderSources() local
987 …eSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const Te… in TextureSizeCase()
/external/deqp/modules/glshared/
DglsTextureTestUtil.hpp119 SamplerType samplerType; //!< Sampler type. member
/external/deqp/framework/randomshaders/
DrsgExpression.cpp1394 static int countSamplers (const VariableManager& varManager, VariableType::Type samplerType) in countSamplers()
1436 VariableType::Type samplerType = VariableType::TYPE_LAST; in TexLookup() local
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp145 const char* samplerType = unitTypes[ndx] == GL_TEXTURE_2D ? "sampler2D" : "samplerCube"; in generateMultiTexFragmentShader() local
Des2fShaderTextureFunctionTests.cpp429 glu::DataType samplerType = glu::TYPE_LAST; in initShaderSources() local