/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 119 static TextureType getTextureType (glu::DataType samplerType) in getTextureType() 163 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler() 172 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType() 212 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType) in getSamplerTextureFormat() 233 static glu::DataType getSamplerCoordType (glu::DataType samplerType) in getSamplerCoordType() 275 glu::DataType samplerType, in setupTexture() 352 …har* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexEx… in SamplerIndexingCase() 1322 const DataType samplerType = samplerTypes[samplerTypeNdx]; in init() local
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D | es31fLayoutBindingTests.cpp | 856 glw::GLenum samplerType, in SamplerBindingRenderCase() 949 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local 1054 glw::GLenum samplerType) in SamplerBindingNegativeCase() 1072 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local
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D | es31fUniformLocationTests.cpp | 457 deUint32 getTextureFormat (glu::DataType samplerType) in getTextureFormat() 491 de::MovePtr<glu::Texture2D> UniformLocationCase::createTexture (glu::DataType samplerType, float re… in createTexture()
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D | es31fFboTestUtil.cpp | 265 TextureCubeArrayShader::TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeArrayShader()
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D | es31fTextureGatherTests.cpp | 861 static inline glu::DataType getSamplerGatherResultType (glu::DataType samplerType) in getSamplerGatherResultType() 1114 glu::DataType samplerType, in genFragmentShaderSource() 1223 const glu::DataType samplerType = getSamplerType(textureType, textureFormat); in genProgramSources() local
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D | es31fTextureBorderClampTests.cpp | 1298 const char* samplerType; in genGatherProgram() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 232 static TextureType getTextureType (glu::DataType samplerType) in getTextureType() 270 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler() 278 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType() 314 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType) in getSamplerTextureFormat() 335 static glu::DataType getSamplerCoordType (glu::DataType samplerType) in getSamplerCoordType() 445 glu::DataType samplerType, in SamplerIndexingCaseInstance() 704 glu::DataType samplerType, in SamplerIndexingCase() 1414 const glu::DataType samplerType = samplerTypes[samplerTypeNdx]; in init() local
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/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.cpp | 65 GrSLType samplerType = uniformHandler->getUniformVariable(sampler.fSamplerUniform).getType(); in appendTextureLookup() local
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D | GrGLSL.h | 59 inline const char* GrGLSLTexture2DFunctionName(GrSLType coordType, GrSLType samplerType, in GrGLSLTexture2DFunctionName()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 101 const glu::DataType samplerType = glu::getSampler2DType(texFormat); in init() local
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 90 GrSLType samplerType = get_sampler_type(processor.textureAccess(t)); in emitSamplers() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageTests.cpp | 202 std::ostringstream samplerType; in getGlslSamplerType() local
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D | vktPipelineImageViewTests.cpp | 229 std::ostringstream samplerType; in getGlslSamplerType() local
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D | vktPipelineSamplerTests.cpp | 327 std::ostringstream samplerType; in getGlslSamplerType() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeShader() 560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType) in Texture2DArrayShader() 668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType) in Texture3DShader()
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D | es3fShaderTextureFunctionTests.cpp | 760 glu::DataType samplerType = glu::TYPE_LAST; in initShaderSources() local 987 …eSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const Te… in TextureSizeCase()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.hpp | 119 SamplerType samplerType; //!< Sampler type. member
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/external/deqp/framework/randomshaders/ |
D | rsgExpression.cpp | 1394 static int countSamplers (const VariableManager& varManager, VariableType::Type samplerType) in countSamplers() 1436 VariableType::Type samplerType = VariableType::TYPE_LAST; in TexLookup() local
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 145 const char* samplerType = unitTypes[ndx] == GL_TEXTURE_2D ? "sampler2D" : "samplerCube"; in generateMultiTexFragmentShader() local
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D | es2fShaderTextureFunctionTests.cpp | 429 glu::DataType samplerType = glu::TYPE_LAST; in initShaderSources() local
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