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Searched defs:separation (Results 1 – 16 of 16) sorted by relevance

/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
DTimeOfImpact.java444 float separation = Vec2.dot(pointB.subLocal(pointA), m_axis); in findMinSeparation() local
460 float separation = Vec2.dot(pointB.subLocal(pointA), normal); in findMinSeparation() local
476 float separation = Vec2.dot(pointA.subLocal(pointB), normal); in findMinSeparation() local
503 float separation = Vec2.dot(pointB.subLocal(pointA), m_axis); in evaluate() local
515 float separation = Vec2.dot(pointB.subLocal(pointA), normal); in evaluate() local
528 float separation = Vec2.dot(pointA.subLocal(pointB), normal); in evaluate() local
DCollision.java273 float separation = -Float.MAX_VALUE; in collidePolygonAndCircle() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
Db2TimeOfImpact.cpp148 float32 separation = b2Dot(pointB - pointA, m_axis); in FindMinSeparation() local
165 float32 separation = b2Dot(pointB - pointA, normal); in FindMinSeparation() local
182 float32 separation = b2Dot(pointA - pointB, normal); in FindMinSeparation() local
210 float32 separation = b2Dot(pointB - pointA, m_axis); in Evaluate() local
223 float32 separation = b2Dot(pointB - pointA, normal); in Evaluate() local
235 float32 separation = b2Dot(pointA - pointB, normal); in Evaluate() local
Db2CollideCircle.cpp64 float32 separation = -b2_maxFloat; in b2CollidePolygonAndCircle() local
141 float32 separation = b2Dot(cLocal - faceCenter, normals[vertIndex1]); in b2CollidePolygonAndCircle() local
Db2DynamicTree.h251 float32 separation = b2Abs(b2Dot(v, p1 - c)) - b2Dot(abs_v, h); in RayCast() local
Db2CollideEdge.cpp166 float32 separation; member
591 float32 separation; in Collide() local
Db2CollidePolygon.cpp218 float32 separation = b2Dot(normal, clipPoints2[i].v) - frontOffset; in b2CollidePolygons() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtBox2dBox2dCollisionAlgorithm.cpp159 btScalar separation = b2Dot(v2 - v1, normal1World); in EdgeSeparation() local
402 btScalar separation = b2Dot(frontNormal, clipPoints2[i].v) - frontOffset; in b2CollidePolygons() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
Db2ContactSolver.cpp667 float32 separation; member
709 float32 separation = psm.separation; in SolvePositionConstraints() local
800 float32 separation = psm.separation; in SolveTOIPositionConstraints() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
DContactSolver.java851 final float separation = psm.separation; in solvePositionConstraints() local
951 float separation = psm.separation; in solveTOIPositionConstraints() local
1012 public float separation; field in ContactSolver.PositionSolverManifold
/external/sonic/
DSonic.java658 int separation, in overlapAddWithSeparation()
718 int period, newPeriod, separation; in adjustPitch() local
Dsonic.c768 int separation, in overlapAddWithSeparation()
847 int period, newPeriod, separation; in adjustPitch() local
/external/eigen/unsupported/Eigen/src/MatrixFunctions/
DMatrixFunction.h178 static const RealScalar separation() { return static_cast<RealScalar>(0.1); } in separation() function
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/
DDynamicTreeFlatNodes.java270 float separation = MathUtils.abs(vx * tempx + vy * tempy) - (absVx * hx + absVy * hy); in raycast() local
DDynamicTree.java263 float separation = MathUtils.abs(vx * tempx + vy * tempy) - (absVx * hx + absVy * hy); in raycast() local
/external/chromium-trace/catapult/tracing/third_party/d3/
Dd3.min.js4 …[1])>a(u[0],u[1])&&(u[1]=e[1]),a(e[0],u[1])>a(u[0],u[1])&&(u[0]=e[0])):i.push(u=e);for(var o,e,p=-…