• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*******************************************************************************
2  * Copyright 2011 See AUTHORS file.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *   http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 package com.badlogic.gdx.graphics.glutils;
18 
19 import com.badlogic.gdx.Application.ApplicationType;
20 import com.badlogic.gdx.Gdx;
21 import com.badlogic.gdx.graphics.GL20;
22 import com.badlogic.gdx.graphics.Pixmap;
23 import com.badlogic.gdx.graphics.Pixmap.Blending;
24 import com.badlogic.gdx.graphics.Texture;
25 import com.badlogic.gdx.utils.GdxRuntimeException;
26 
27 public class MipMapGenerator {
28 
MipMapGenerator()29 	private MipMapGenerator () {
30 		// disallow, static methods only
31 	}
32 
33 	private static boolean useHWMipMap = true;
34 
setUseHardwareMipMap(boolean useHWMipMap)35 	static public void setUseHardwareMipMap (boolean useHWMipMap) {
36 		MipMapGenerator.useHWMipMap = useHWMipMap;
37 	}
38 
39 	/** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If
40 	 * <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method.
41 	 * @param pixmap the Pixmap */
generateMipMap(Pixmap pixmap, int textureWidth, int textureHeight)42 	public static void generateMipMap (Pixmap pixmap, int textureWidth, int textureHeight) {
43 		generateMipMap(GL20.GL_TEXTURE_2D, pixmap, textureWidth, textureHeight);
44 	}
45 
46 	/** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If
47 	 * <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method. */
generateMipMap(int target, Pixmap pixmap, int textureWidth, int textureHeight)48 	public static void generateMipMap (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
49 		if (!useHWMipMap) {
50 			generateMipMapCPU(target, pixmap, textureWidth, textureHeight);
51 			return;
52 		}
53 
54 		if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.WebGL
55 			|| Gdx.app.getType() == ApplicationType.iOS) {
56 			generateMipMapGLES20(target, pixmap);
57 		} else {
58 			generateMipMapDesktop(target, pixmap, textureWidth, textureHeight);
59 		}
60 	}
61 
generateMipMapGLES20(int target, Pixmap pixmap)62 	private static void generateMipMapGLES20 (int target, Pixmap pixmap) {
63 		Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
64 			pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
65 		Gdx.gl20.glGenerateMipmap(target);
66 	}
67 
generateMipMapDesktop(int target, Pixmap pixmap, int textureWidth, int textureHeight)68 	private static void generateMipMapDesktop (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
69 		if (Gdx.graphics.supportsExtension("GL_ARB_framebuffer_object")
70 			|| Gdx.graphics.supportsExtension("GL_EXT_framebuffer_object") || Gdx.gl30 != null) {
71 			Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
72 				pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
73 			Gdx.gl20.glGenerateMipmap(target);
74 		} else {
75 			generateMipMapCPU(target, pixmap, textureWidth, textureHeight);
76 		}
77 	}
78 
generateMipMapCPU(int target, Pixmap pixmap, int textureWidth, int textureHeight)79 	private static void generateMipMapCPU (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
80 		Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
81 			pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
82 		if ((Gdx.gl20 == null) && textureWidth != textureHeight)
83 			throw new GdxRuntimeException("texture width and height must be square when using mipmapping.");
84 		int width = pixmap.getWidth() / 2;
85 		int height = pixmap.getHeight() / 2;
86 		int level = 1;
87 		Blending blending = Pixmap.getBlending();
88 		Pixmap.setBlending(Blending.None);
89 		while (width > 0 && height > 0) {
90 			Pixmap tmp = new Pixmap(width, height, pixmap.getFormat());
91 			tmp.drawPixmap(pixmap, 0, 0, pixmap.getWidth(), pixmap.getHeight(), 0, 0, width, height);
92 			if (level > 1) pixmap.dispose();
93 			pixmap = tmp;
94 
95 			Gdx.gl.glTexImage2D(target, level, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
96 				pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
97 
98 			width = pixmap.getWidth() / 2;
99 			height = pixmap.getHeight() / 2;
100 			level++;
101 		}
102 		Pixmap.setBlending(blending);
103 	}
104 }
105