Searched defs:specularColor (Results 1 – 2 of 2) sorted by relevance
124 GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */ in shade_rastpos() local
101 …public final static Uniform specularColor = new Uniform("u_specularColor", ColorAttribute.Specular… field in DefaultShader.Inputs244 public final static Setter specularColor = new LocalSetter() { field in DefaultShader.Setters