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Searched defs:tangent (Results 1 – 17 of 17) sorted by relevance

/external/vulkan-validation-layers/libs/glm/gtx/
Dhanded_coordinate_space.inl15 detail::tvec3<T, P> const & tangent,
26 detail::tvec3<T, P> const & tangent,
/external/skia/tests/
DPathMeasureTest.cpp115 SkVector tangent; in DEF_TEST() local
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
DEllipseShapeBuilder.java41 …er, float radius, int divisions, final Vector3 center, final Vector3 normal, final Vector3 tangent, in build()
66 …er, float radius, int divisions, final Vector3 center, final Vector3 normal, final Vector3 tangent, in build()
94 final Vector3 normal, final Vector3 tangent, final Vector3 binormal) { in build()
121 …final Vector3 normal, final Vector3 tangent, final Vector3 binormal, float angleFrom, float angleT… in build()
/external/skia/src/core/
DSkPathMeasure.cpp350 SkScalar t, SkPoint* pos, SkVector* tangent) { in compute_pos_tan()
589 SkVector* tangent) { in getPosTan()
622 SkVector tangent; in getMatrix() local
DSkScan_Hairline.cpp423 SkVector tangent; in extend_pts() local
443 SkVector tangent; in extend_pts() local
DSkDevice.cpp289 SkVector tangent; in morphpoints() local
DSkGeometry.cpp107 void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent) { in SkEvalQuadAt()
344 SkVector* tangent, SkVector* curvature) { in SkEvalCubicAt()
DSkPath.cpp3044 SkVector tangent; in tangent_cubic() local
3210 const SkVector& tangent = tangents[last]; in contains() local
/external/skia/src/effects/
DSkDiscretePathEffect.cpp16 static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale) { in Perterb()
DSk1DPathEffect.cpp80 SkVector tangent; in morphpoints() local
DSkDashPathEffect.cpp204 SkVector tangent = pts[1] - pts[0]; in asPoints() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
Db2ContactSolver.cpp199 b2Vec2 tangent = b2Cross(vc->normal, 1.0f); in InitializeVelocityConstraints() local
272 b2Vec2 tangent = b2Cross(normal, 1.0f); in WarmStart() local
311 b2Vec2 tangent = b2Cross(normal, 1.0f); in SolveVelocityConstraints() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
Db2CollidePolygon.cpp179 b2Vec2 tangent = b2Mul(xf1.q, localTangent); in b2CollidePolygons() local
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DMeshPartBuilder.java339 …le (float radius, int divisions, final Vector3 center, final Vector3 normal, final Vector3 tangent, in circle()
358 …le (float radius, int divisions, final Vector3 center, final Vector3 normal, final Vector3 tangent, in circle()
379 final Vector3 tangent, final Vector3 binormal); in ellipse()
400 final Vector3 tangent, final Vector3 binormal, float angleFrom, float angleTo); in ellipse()
/external/skia/gm/
Dstrokes.cpp248 SkVector tangent = pts[1] - pts[2]; variable
/external/mesa3d/src/gallium/state_trackers/vega/
Dbezier.c621 float *tangent) in bezier_start_tangent()
Dstroker.c963 VGfloat tangent[4]; in vg_stroke_outline() local