Home
last modified time | relevance | path

Searched defs:texFmt (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp117 …ayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3&… in FboColorTexCubeArrayCase()
137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
Des31fTextureFilteringTests.cpp204 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
Des31fShaderImageLoadStoreTests.cpp3277 const TextureFormat& texFmt = formats[texFmtNdx]; in init() local
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp326 …Case (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2&… in FboColorTexCubeCase()
361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
475 …ayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3&… in FboColorTex2DArrayCase()
490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
601 …FboColorTex3DCase (Context& context, const char* name, const char* description, deUint32 texFmt, c… in FboColorTex3DCase()
616 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
1135 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
Des3fFboStencilbufferTests.cpp263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
Des3fTextureFilteringTests.cpp265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
565 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
735 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
830 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
1000 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
1070 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
Des3fFramebufferBlitTests.cpp1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
Des3fTextureShadowTests.cpp485 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
777 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
Des3fTextureMipmapTests.cpp1139 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
1246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
2082 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); in init() local
2123 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
Des3fShaderTextureFunctionTests.cpp567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() local
759 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initShaderSources() local
Des3fFragmentOutputTests.cpp575 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); in iterate() local
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp201 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
526 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
Des2aTextureMipmapTests.cpp253 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp192 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
536 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
Des3aTextureMipmapTests.cpp245 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp323 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initTexture() local
428 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initShaderSources() local
Des2fTextureFilteringTests.cpp265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
538 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); in init() local
/external/deqp/modules/glshared/
DglsScissorTests.cpp544 tcu::TextureFormat texFmt; member
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp163 tcu::TextureFormat texFmt; in toTextureFormat() member