1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #ifndef SVGA_SCREEN_H
27 #define SVGA_SCREEN_H
28
29
30 #include "pipe/p_screen.h"
31 #include "os/os_thread.h"
32
33 #include "util/u_double_list.h"
34
35 #include "svga_screen_cache.h"
36
37
38 struct svga_winsys_screen;
39 struct svga_winsys_context;
40 struct SVGACmdMemory;
41
42 /**
43 * Subclass of pipe_screen
44 */
45 struct svga_screen
46 {
47 struct pipe_screen screen;
48 struct svga_winsys_screen *sws;
49
50 SVGA3dHardwareVersion hw_version;
51
52 float maxPointSize;
53
54 struct {
55 boolean force_level_surface_view;
56 boolean force_surface_view;
57 boolean no_surface_view;
58 boolean force_sampler_view;
59 boolean no_sampler_view;
60 } debug;
61
62 unsigned texture_timestamp;
63 pipe_mutex tex_mutex;
64
65 pipe_mutex swc_mutex; /* Used for buffer uploads */
66
67 /* which formats to translate depth formats into */
68 struct {
69 enum SVGA3dSurfaceFormat z16;
70 /* note gallium order */
71 enum SVGA3dSurfaceFormat x8z24;
72 enum SVGA3dSurfaceFormat s8z24;
73 } depth;
74
75 struct svga_host_surface_cache cache;
76 };
77
78 #ifndef DEBUG
79 /** cast wrapper */
80 static INLINE struct svga_screen *
svga_screen(struct pipe_screen * pscreen)81 svga_screen(struct pipe_screen *pscreen)
82 {
83 return (struct svga_screen *) pscreen;
84 }
85 #else
86 struct svga_screen *
87 svga_screen(struct pipe_screen *screen);
88 #endif
89
90 #endif /* SVGA_SCREEN_H */
91