Searched defs:textureCoords (Results 1 – 6 of 6) sorted by relevance
24 final float[] textureCoords; // texture coordinates in atlas coordinates field in PolygonRegion38 float[] textureCoords = this.textureCoords = new float[vertices.length]; in PolygonRegion() local
335 float[] textureCoords = region.textureCoords; in setRegion() local
230 final float[] textureCoords = region.textureCoords; in draw() local269 final float[] textureCoords = region.textureCoords; in draw() local314 final float[] textureCoords = region.textureCoords; in draw() local
77 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local96 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local115 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local134 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); in regen_vertices() local
116 float[] textureCoords = region.getTextureCoords(); in draw() local
483 SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(GrColor)); in writePathVertices() local