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Searched defs:textureFillFlags (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpDispatcher.cpp76 const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType) in onMergedBitmapOps() local
180 int textureFillFlags = TextureFillFlags::ForceFilter; in onMergedPatchOps() local
431 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType) in onBitmapOp() local
506 const int textureFillFlags = TextureFillFlags::None; in onBitmapMeshOp() local
528 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType) in onBitmapRectOp() local
596 int textureFillFlags = TextureFillFlags::ForceFilter; in onPatchOp() local
DGlopBuilder.cpp325 const int textureFillFlags, const SkPaint* paint, float alphaScale) { in setFillTexturePaint()
DFontRenderer.cpp60 int textureFillFlags = TextureFillFlags::None; in draw() local