Searched defs:textureTransform (Results 1 – 5 of 5) sorted by relevance
60 Matrix4 textureTransform; member83 Matrix4 textureTransform; member
290 bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform) { in updateTextureLayer()
126 Matrix4* textureTransform; member
480 GlopBuilder& GlopBuilder::setFillExternalTexture(Texture& texture, Matrix4& textureTransform) { in setFillExternalTexture()
619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture()