1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include "AudioMixer.h"
31 #include "AudioFlinger.h"
32 #include "ServiceUtilities.h"
33
34 #include <media/nbaio/Pipe.h>
35 #include <media/nbaio/PipeReader.h>
36 #include <audio_utils/minifloat.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 // TODO move to a common header (Also shared with AudioTrack.cpp)
54 #define NANOS_PER_SECOND 1000000000
55 #define TIME_TO_NANOS(time) ((uint64_t)time.tv_sec * NANOS_PER_SECOND + time.tv_nsec)
56
57 namespace android {
58
59 // ----------------------------------------------------------------------------
60 // TrackBase
61 // ----------------------------------------------------------------------------
62
63 static volatile int32_t nextTrackId = 55;
64
65 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int clientUid,bool isOut,alloc_type alloc,track_type type)66 AudioFlinger::ThreadBase::TrackBase::TrackBase(
67 ThreadBase *thread,
68 const sp<Client>& client,
69 uint32_t sampleRate,
70 audio_format_t format,
71 audio_channel_mask_t channelMask,
72 size_t frameCount,
73 void *buffer,
74 audio_session_t sessionId,
75 int clientUid,
76 bool isOut,
77 alloc_type alloc,
78 track_type type)
79 : RefBase(),
80 mThread(thread),
81 mClient(client),
82 mCblk(NULL),
83 // mBuffer
84 mState(IDLE),
85 mSampleRate(sampleRate),
86 mFormat(format),
87 mChannelMask(channelMask),
88 mChannelCount(isOut ?
89 audio_channel_count_from_out_mask(channelMask) :
90 audio_channel_count_from_in_mask(channelMask)),
91 mFrameSize(audio_has_proportional_frames(format) ?
92 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
93 mFrameCount(frameCount),
94 mSessionId(sessionId),
95 mIsOut(isOut),
96 mServerProxy(NULL),
97 mId(android_atomic_inc(&nextTrackId)),
98 mTerminated(false),
99 mType(type),
100 mThreadIoHandle(thread->id())
101 {
102 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
103 if (!isTrustedCallingUid(callingUid) || clientUid == -1) {
104 ALOGW_IF(clientUid != -1 && clientUid != (int)callingUid,
105 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
106 clientUid = (int)callingUid;
107 }
108 // clientUid contains the uid of the app that is responsible for this track, so we can blame
109 // battery usage on it.
110 mUid = clientUid;
111
112 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
113 size_t size = sizeof(audio_track_cblk_t);
114 size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
115 if (buffer == NULL && alloc == ALLOC_CBLK) {
116 size += bufferSize;
117 }
118
119 if (client != 0) {
120 mCblkMemory = client->heap()->allocate(size);
121 if (mCblkMemory == 0 ||
122 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
123 ALOGE("not enough memory for AudioTrack size=%zu", size);
124 client->heap()->dump("AudioTrack");
125 mCblkMemory.clear();
126 return;
127 }
128 } else {
129 // this syntax avoids calling the audio_track_cblk_t constructor twice
130 mCblk = (audio_track_cblk_t *) new uint8_t[size];
131 // assume mCblk != NULL
132 }
133
134 // construct the shared structure in-place.
135 if (mCblk != NULL) {
136 new(mCblk) audio_track_cblk_t();
137 switch (alloc) {
138 case ALLOC_READONLY: {
139 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
140 if (roHeap == 0 ||
141 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
142 (mBuffer = mBufferMemory->pointer()) == NULL) {
143 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
144 if (roHeap != 0) {
145 roHeap->dump("buffer");
146 }
147 mCblkMemory.clear();
148 mBufferMemory.clear();
149 return;
150 }
151 memset(mBuffer, 0, bufferSize);
152 } break;
153 case ALLOC_PIPE:
154 mBufferMemory = thread->pipeMemory();
155 // mBuffer is the virtual address as seen from current process (mediaserver),
156 // and should normally be coming from mBufferMemory->pointer().
157 // However in this case the TrackBase does not reference the buffer directly.
158 // It should references the buffer via the pipe.
159 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
160 mBuffer = NULL;
161 break;
162 case ALLOC_CBLK:
163 // clear all buffers
164 if (buffer == NULL) {
165 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
166 memset(mBuffer, 0, bufferSize);
167 } else {
168 mBuffer = buffer;
169 #if 0
170 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
171 #endif
172 }
173 break;
174 case ALLOC_LOCAL:
175 mBuffer = calloc(1, bufferSize);
176 break;
177 case ALLOC_NONE:
178 mBuffer = buffer;
179 break;
180 }
181
182 #ifdef TEE_SINK
183 if (mTeeSinkTrackEnabled) {
184 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
185 if (Format_isValid(pipeFormat)) {
186 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
187 size_t numCounterOffers = 0;
188 const NBAIO_Format offers[1] = {pipeFormat};
189 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
190 ALOG_ASSERT(index == 0);
191 PipeReader *pipeReader = new PipeReader(*pipe);
192 numCounterOffers = 0;
193 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
194 ALOG_ASSERT(index == 0);
195 mTeeSink = pipe;
196 mTeeSource = pipeReader;
197 }
198 }
199 #endif
200
201 }
202 }
203
initCheck() const204 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
205 {
206 status_t status;
207 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
208 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
209 } else {
210 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
211 }
212 return status;
213 }
214
~TrackBase()215 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
216 {
217 #ifdef TEE_SINK
218 dumpTee(-1, mTeeSource, mId);
219 #endif
220 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
221 delete mServerProxy;
222 if (mCblk != NULL) {
223 if (mClient == 0) {
224 delete mCblk;
225 } else {
226 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
227 }
228 }
229 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
230 if (mClient != 0) {
231 // Client destructor must run with AudioFlinger client mutex locked
232 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
233 // If the client's reference count drops to zero, the associated destructor
234 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
235 // relying on the automatic clear() at end of scope.
236 mClient.clear();
237 }
238 // flush the binder command buffer
239 IPCThreadState::self()->flushCommands();
240 }
241
242 // AudioBufferProvider interface
243 // getNextBuffer() = 0;
244 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)245 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
246 {
247 #ifdef TEE_SINK
248 if (mTeeSink != 0) {
249 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
250 }
251 #endif
252
253 ServerProxy::Buffer buf;
254 buf.mFrameCount = buffer->frameCount;
255 buf.mRaw = buffer->raw;
256 buffer->frameCount = 0;
257 buffer->raw = NULL;
258 mServerProxy->releaseBuffer(&buf);
259 }
260
setSyncEvent(const sp<SyncEvent> & event)261 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
262 {
263 mSyncEvents.add(event);
264 return NO_ERROR;
265 }
266
267 // ----------------------------------------------------------------------------
268 // Playback
269 // ----------------------------------------------------------------------------
270
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)271 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
272 : BnAudioTrack(),
273 mTrack(track)
274 {
275 }
276
~TrackHandle()277 AudioFlinger::TrackHandle::~TrackHandle() {
278 // just stop the track on deletion, associated resources
279 // will be freed from the main thread once all pending buffers have
280 // been played. Unless it's not in the active track list, in which
281 // case we free everything now...
282 mTrack->destroy();
283 }
284
getCblk() const285 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
286 return mTrack->getCblk();
287 }
288
start()289 status_t AudioFlinger::TrackHandle::start() {
290 return mTrack->start();
291 }
292
stop()293 void AudioFlinger::TrackHandle::stop() {
294 mTrack->stop();
295 }
296
flush()297 void AudioFlinger::TrackHandle::flush() {
298 mTrack->flush();
299 }
300
pause()301 void AudioFlinger::TrackHandle::pause() {
302 mTrack->pause();
303 }
304
attachAuxEffect(int EffectId)305 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
306 {
307 return mTrack->attachAuxEffect(EffectId);
308 }
309
setParameters(const String8 & keyValuePairs)310 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
311 return mTrack->setParameters(keyValuePairs);
312 }
313
getTimestamp(AudioTimestamp & timestamp)314 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
315 {
316 return mTrack->getTimestamp(timestamp);
317 }
318
319
signal()320 void AudioFlinger::TrackHandle::signal()
321 {
322 return mTrack->signal();
323 }
324
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)325 status_t AudioFlinger::TrackHandle::onTransact(
326 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
327 {
328 return BnAudioTrack::onTransact(code, data, reply, flags);
329 }
330
331 // ----------------------------------------------------------------------------
332
333 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,int uid,audio_output_flags_t flags,track_type type)334 AudioFlinger::PlaybackThread::Track::Track(
335 PlaybackThread *thread,
336 const sp<Client>& client,
337 audio_stream_type_t streamType,
338 uint32_t sampleRate,
339 audio_format_t format,
340 audio_channel_mask_t channelMask,
341 size_t frameCount,
342 void *buffer,
343 const sp<IMemory>& sharedBuffer,
344 audio_session_t sessionId,
345 int uid,
346 audio_output_flags_t flags,
347 track_type type)
348 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
349 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
350 sessionId, uid, true /*isOut*/,
351 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
352 type),
353 mFillingUpStatus(FS_INVALID),
354 // mRetryCount initialized later when needed
355 mSharedBuffer(sharedBuffer),
356 mStreamType(streamType),
357 mName(-1), // see note below
358 mMainBuffer(thread->mixBuffer()),
359 mAuxBuffer(NULL),
360 mAuxEffectId(0), mHasVolumeController(false),
361 mPresentationCompleteFrames(0),
362 mFrameMap(16 /* sink-frame-to-track-frame map memory */),
363 // mSinkTimestamp
364 mFastIndex(-1),
365 mCachedVolume(1.0),
366 mIsInvalid(false),
367 mAudioTrackServerProxy(NULL),
368 mResumeToStopping(false),
369 mFlushHwPending(false),
370 mFlags(flags)
371 {
372 // client == 0 implies sharedBuffer == 0
373 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
374
375 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
376 sharedBuffer->size());
377
378 if (mCblk == NULL) {
379 return;
380 }
381
382 if (sharedBuffer == 0) {
383 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
384 mFrameSize, !isExternalTrack(), sampleRate);
385 } else {
386 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
387 mFrameSize);
388 }
389 mServerProxy = mAudioTrackServerProxy;
390
391 mName = thread->getTrackName_l(channelMask, format, sessionId);
392 if (mName < 0) {
393 ALOGE("no more track names available");
394 return;
395 }
396 // only allocate a fast track index if we were able to allocate a normal track name
397 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
398 // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
399 // race with setSyncEvent(). However, if we call it, we cannot properly start
400 // static fast tracks (SoundPool) immediately after stopping.
401 //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
402 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
403 int i = __builtin_ctz(thread->mFastTrackAvailMask);
404 ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
405 // FIXME This is too eager. We allocate a fast track index before the
406 // fast track becomes active. Since fast tracks are a scarce resource,
407 // this means we are potentially denying other more important fast tracks from
408 // being created. It would be better to allocate the index dynamically.
409 mFastIndex = i;
410 thread->mFastTrackAvailMask &= ~(1 << i);
411 }
412 }
413
~Track()414 AudioFlinger::PlaybackThread::Track::~Track()
415 {
416 ALOGV("PlaybackThread::Track destructor");
417
418 // The destructor would clear mSharedBuffer,
419 // but it will not push the decremented reference count,
420 // leaving the client's IMemory dangling indefinitely.
421 // This prevents that leak.
422 if (mSharedBuffer != 0) {
423 mSharedBuffer.clear();
424 }
425 }
426
initCheck() const427 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
428 {
429 status_t status = TrackBase::initCheck();
430 if (status == NO_ERROR && mName < 0) {
431 status = NO_MEMORY;
432 }
433 return status;
434 }
435
destroy()436 void AudioFlinger::PlaybackThread::Track::destroy()
437 {
438 // NOTE: destroyTrack_l() can remove a strong reference to this Track
439 // by removing it from mTracks vector, so there is a risk that this Tracks's
440 // destructor is called. As the destructor needs to lock mLock,
441 // we must acquire a strong reference on this Track before locking mLock
442 // here so that the destructor is called only when exiting this function.
443 // On the other hand, as long as Track::destroy() is only called by
444 // TrackHandle destructor, the TrackHandle still holds a strong ref on
445 // this Track with its member mTrack.
446 sp<Track> keep(this);
447 { // scope for mLock
448 bool wasActive = false;
449 sp<ThreadBase> thread = mThread.promote();
450 if (thread != 0) {
451 Mutex::Autolock _l(thread->mLock);
452 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
453 wasActive = playbackThread->destroyTrack_l(this);
454 }
455 if (isExternalTrack() && !wasActive) {
456 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
457 }
458 }
459 }
460
appendDumpHeader(String8 & result)461 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
462 {
463 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate "
464 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n");
465 }
466
dump(char * buffer,size_t size,bool active)467 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
468 {
469 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
470 if (isFastTrack()) {
471 sprintf(buffer, " F %2d", mFastIndex);
472 } else if (mName >= AudioMixer::TRACK0) {
473 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
474 } else {
475 sprintf(buffer, " none");
476 }
477 track_state state = mState;
478 char stateChar;
479 if (isTerminated()) {
480 stateChar = 'T';
481 } else {
482 switch (state) {
483 case IDLE:
484 stateChar = 'I';
485 break;
486 case STOPPING_1:
487 stateChar = 's';
488 break;
489 case STOPPING_2:
490 stateChar = '5';
491 break;
492 case STOPPED:
493 stateChar = 'S';
494 break;
495 case RESUMING:
496 stateChar = 'R';
497 break;
498 case ACTIVE:
499 stateChar = 'A';
500 break;
501 case PAUSING:
502 stateChar = 'p';
503 break;
504 case PAUSED:
505 stateChar = 'P';
506 break;
507 case FLUSHED:
508 stateChar = 'F';
509 break;
510 default:
511 stateChar = '?';
512 break;
513 }
514 }
515 char nowInUnderrun;
516 switch (mObservedUnderruns.mBitFields.mMostRecent) {
517 case UNDERRUN_FULL:
518 nowInUnderrun = ' ';
519 break;
520 case UNDERRUN_PARTIAL:
521 nowInUnderrun = '<';
522 break;
523 case UNDERRUN_EMPTY:
524 nowInUnderrun = '*';
525 break;
526 default:
527 nowInUnderrun = '?';
528 break;
529 }
530 snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g "
531 "%08X %p %p 0x%03X %9u%c\n",
532 active ? "yes" : "no",
533 (mClient == 0) ? getpid_cached : mClient->pid(),
534 mStreamType,
535 mFormat,
536 mChannelMask,
537 mSessionId,
538 mFrameCount,
539 stateChar,
540 mFillingUpStatus,
541 mAudioTrackServerProxy->getSampleRate(),
542 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
543 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
544 mCblk->mServer,
545 mMainBuffer,
546 mAuxBuffer,
547 mCblk->mFlags,
548 mAudioTrackServerProxy->getUnderrunFrames(),
549 nowInUnderrun);
550 }
551
sampleRate() const552 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
553 return mAudioTrackServerProxy->getSampleRate();
554 }
555
556 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)557 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
558 AudioBufferProvider::Buffer* buffer)
559 {
560 ServerProxy::Buffer buf;
561 size_t desiredFrames = buffer->frameCount;
562 buf.mFrameCount = desiredFrames;
563 status_t status = mServerProxy->obtainBuffer(&buf);
564 buffer->frameCount = buf.mFrameCount;
565 buffer->raw = buf.mRaw;
566 if (buf.mFrameCount == 0) {
567 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
568 } else {
569 mAudioTrackServerProxy->tallyUnderrunFrames(0);
570 }
571
572 return status;
573 }
574
575 // releaseBuffer() is not overridden
576
577 // ExtendedAudioBufferProvider interface
578
579 // framesReady() may return an approximation of the number of frames if called
580 // from a different thread than the one calling Proxy->obtainBuffer() and
581 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
582 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const583 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
584 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
585 // Static tracks return zero frames immediately upon stopping (for FastTracks).
586 // The remainder of the buffer is not drained.
587 return 0;
588 }
589 return mAudioTrackServerProxy->framesReady();
590 }
591
framesReleased() const592 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
593 {
594 return mAudioTrackServerProxy->framesReleased();
595 }
596
onTimestamp(const ExtendedTimestamp & timestamp)597 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
598 {
599 // This call comes from a FastTrack and should be kept lockless.
600 // The server side frames are already translated to client frames.
601 mAudioTrackServerProxy->setTimestamp(timestamp);
602
603 // We do not set drained here, as FastTrack timestamp may not go to very last frame.
604 }
605
606 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const607 bool AudioFlinger::PlaybackThread::Track::isReady() const {
608 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
609 return true;
610 }
611
612 if (isStopping()) {
613 if (framesReady() > 0) {
614 mFillingUpStatus = FS_FILLED;
615 }
616 return true;
617 }
618
619 if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
620 (mCblk->mFlags & CBLK_FORCEREADY)) {
621 mFillingUpStatus = FS_FILLED;
622 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
623 return true;
624 }
625 return false;
626 }
627
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)628 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
629 audio_session_t triggerSession __unused)
630 {
631 status_t status = NO_ERROR;
632 ALOGV("start(%d), calling pid %d session %d",
633 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
634
635 sp<ThreadBase> thread = mThread.promote();
636 if (thread != 0) {
637 if (isOffloaded()) {
638 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
639 Mutex::Autolock _lth(thread->mLock);
640 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
641 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
642 (ec != 0 && ec->isNonOffloadableEnabled())) {
643 invalidate();
644 return PERMISSION_DENIED;
645 }
646 }
647 Mutex::Autolock _lth(thread->mLock);
648 track_state state = mState;
649 // here the track could be either new, or restarted
650 // in both cases "unstop" the track
651
652 // initial state-stopping. next state-pausing.
653 // What if resume is called ?
654
655 if (state == PAUSED || state == PAUSING) {
656 if (mResumeToStopping) {
657 // happened we need to resume to STOPPING_1
658 mState = TrackBase::STOPPING_1;
659 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
660 } else {
661 mState = TrackBase::RESUMING;
662 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
663 }
664 } else {
665 mState = TrackBase::ACTIVE;
666 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
667 }
668
669 // states to reset position info for non-offloaded/direct tracks
670 if (!isOffloaded() && !isDirect()
671 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
672 mFrameMap.reset();
673 }
674 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
675 if (isFastTrack()) {
676 // refresh fast track underruns on start because that field is never cleared
677 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
678 // after stop.
679 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
680 }
681 status = playbackThread->addTrack_l(this);
682 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
683 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
684 // restore previous state if start was rejected by policy manager
685 if (status == PERMISSION_DENIED) {
686 mState = state;
687 }
688 }
689 // track was already in the active list, not a problem
690 if (status == ALREADY_EXISTS) {
691 status = NO_ERROR;
692 } else {
693 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
694 // It is usually unsafe to access the server proxy from a binder thread.
695 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
696 // isn't looking at this track yet: we still hold the normal mixer thread lock,
697 // and for fast tracks the track is not yet in the fast mixer thread's active set.
698 // For static tracks, this is used to acknowledge change in position or loop.
699 ServerProxy::Buffer buffer;
700 buffer.mFrameCount = 1;
701 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
702 }
703 } else {
704 status = BAD_VALUE;
705 }
706 return status;
707 }
708
stop()709 void AudioFlinger::PlaybackThread::Track::stop()
710 {
711 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
712 sp<ThreadBase> thread = mThread.promote();
713 if (thread != 0) {
714 Mutex::Autolock _l(thread->mLock);
715 track_state state = mState;
716 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
717 // If the track is not active (PAUSED and buffers full), flush buffers
718 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
719 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
720 reset();
721 mState = STOPPED;
722 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
723 mState = STOPPED;
724 } else {
725 // For fast tracks prepareTracks_l() will set state to STOPPING_2
726 // presentation is complete
727 // For an offloaded track this starts a drain and state will
728 // move to STOPPING_2 when drain completes and then STOPPED
729 mState = STOPPING_1;
730 if (isOffloaded()) {
731 mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
732 }
733 }
734 playbackThread->broadcast_l();
735 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
736 playbackThread);
737 }
738 }
739 }
740
pause()741 void AudioFlinger::PlaybackThread::Track::pause()
742 {
743 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
744 sp<ThreadBase> thread = mThread.promote();
745 if (thread != 0) {
746 Mutex::Autolock _l(thread->mLock);
747 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
748 switch (mState) {
749 case STOPPING_1:
750 case STOPPING_2:
751 if (!isOffloaded()) {
752 /* nothing to do if track is not offloaded */
753 break;
754 }
755
756 // Offloaded track was draining, we need to carry on draining when resumed
757 mResumeToStopping = true;
758 // fall through...
759 case ACTIVE:
760 case RESUMING:
761 mState = PAUSING;
762 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
763 playbackThread->broadcast_l();
764 break;
765
766 default:
767 break;
768 }
769 }
770 }
771
flush()772 void AudioFlinger::PlaybackThread::Track::flush()
773 {
774 ALOGV("flush(%d)", mName);
775 sp<ThreadBase> thread = mThread.promote();
776 if (thread != 0) {
777 Mutex::Autolock _l(thread->mLock);
778 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
779
780 if (isOffloaded()) {
781 // If offloaded we allow flush during any state except terminated
782 // and keep the track active to avoid problems if user is seeking
783 // rapidly and underlying hardware has a significant delay handling
784 // a pause
785 if (isTerminated()) {
786 return;
787 }
788
789 ALOGV("flush: offload flush");
790 reset();
791
792 if (mState == STOPPING_1 || mState == STOPPING_2) {
793 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
794 mState = ACTIVE;
795 }
796
797 mFlushHwPending = true;
798 mResumeToStopping = false;
799 } else {
800 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
801 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
802 return;
803 }
804 // No point remaining in PAUSED state after a flush => go to
805 // FLUSHED state
806 mState = FLUSHED;
807 // do not reset the track if it is still in the process of being stopped or paused.
808 // this will be done by prepareTracks_l() when the track is stopped.
809 // prepareTracks_l() will see mState == FLUSHED, then
810 // remove from active track list, reset(), and trigger presentation complete
811 if (isDirect()) {
812 mFlushHwPending = true;
813 }
814 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
815 reset();
816 }
817 }
818 // Prevent flush being lost if the track is flushed and then resumed
819 // before mixer thread can run. This is important when offloading
820 // because the hardware buffer could hold a large amount of audio
821 playbackThread->broadcast_l();
822 }
823 }
824
825 // must be called with thread lock held
flushAck()826 void AudioFlinger::PlaybackThread::Track::flushAck()
827 {
828 if (!isOffloaded() && !isDirect())
829 return;
830
831 mFlushHwPending = false;
832 }
833
reset()834 void AudioFlinger::PlaybackThread::Track::reset()
835 {
836 // Do not reset twice to avoid discarding data written just after a flush and before
837 // the audioflinger thread detects the track is stopped.
838 if (!mResetDone) {
839 // Force underrun condition to avoid false underrun callback until first data is
840 // written to buffer
841 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
842 mFillingUpStatus = FS_FILLING;
843 mResetDone = true;
844 if (mState == FLUSHED) {
845 mState = IDLE;
846 }
847 }
848 }
849
setParameters(const String8 & keyValuePairs)850 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
851 {
852 sp<ThreadBase> thread = mThread.promote();
853 if (thread == 0) {
854 ALOGE("thread is dead");
855 return FAILED_TRANSACTION;
856 } else if ((thread->type() == ThreadBase::DIRECT) ||
857 (thread->type() == ThreadBase::OFFLOAD)) {
858 return thread->setParameters(keyValuePairs);
859 } else {
860 return PERMISSION_DENIED;
861 }
862 }
863
getTimestamp(AudioTimestamp & timestamp)864 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
865 {
866 if (!isOffloaded() && !isDirect()) {
867 return INVALID_OPERATION; // normal tracks handled through SSQ
868 }
869 sp<ThreadBase> thread = mThread.promote();
870 if (thread == 0) {
871 return INVALID_OPERATION;
872 }
873
874 Mutex::Autolock _l(thread->mLock);
875 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
876 return playbackThread->getTimestamp_l(timestamp);
877 }
878
attachAuxEffect(int EffectId)879 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
880 {
881 status_t status = DEAD_OBJECT;
882 sp<ThreadBase> thread = mThread.promote();
883 if (thread != 0) {
884 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
885 sp<AudioFlinger> af = mClient->audioFlinger();
886
887 Mutex::Autolock _l(af->mLock);
888
889 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
890
891 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
892 Mutex::Autolock _dl(playbackThread->mLock);
893 Mutex::Autolock _sl(srcThread->mLock);
894 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
895 if (chain == 0) {
896 return INVALID_OPERATION;
897 }
898
899 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
900 if (effect == 0) {
901 return INVALID_OPERATION;
902 }
903 srcThread->removeEffect_l(effect);
904 status = playbackThread->addEffect_l(effect);
905 if (status != NO_ERROR) {
906 srcThread->addEffect_l(effect);
907 return INVALID_OPERATION;
908 }
909 // removeEffect_l() has stopped the effect if it was active so it must be restarted
910 if (effect->state() == EffectModule::ACTIVE ||
911 effect->state() == EffectModule::STOPPING) {
912 effect->start();
913 }
914
915 sp<EffectChain> dstChain = effect->chain().promote();
916 if (dstChain == 0) {
917 srcThread->addEffect_l(effect);
918 return INVALID_OPERATION;
919 }
920 AudioSystem::unregisterEffect(effect->id());
921 AudioSystem::registerEffect(&effect->desc(),
922 srcThread->id(),
923 dstChain->strategy(),
924 AUDIO_SESSION_OUTPUT_MIX,
925 effect->id());
926 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
927 }
928 status = playbackThread->attachAuxEffect(this, EffectId);
929 }
930 return status;
931 }
932
setAuxBuffer(int EffectId,int32_t * buffer)933 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
934 {
935 mAuxEffectId = EffectId;
936 mAuxBuffer = buffer;
937 }
938
presentationComplete(int64_t framesWritten,size_t audioHalFrames)939 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
940 int64_t framesWritten, size_t audioHalFrames)
941 {
942 // TODO: improve this based on FrameMap if it exists, to ensure full drain.
943 // This assists in proper timestamp computation as well as wakelock management.
944
945 // a track is considered presented when the total number of frames written to audio HAL
946 // corresponds to the number of frames written when presentationComplete() is called for the
947 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
948 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
949 // to detect when all frames have been played. In this case framesWritten isn't
950 // useful because it doesn't always reflect whether there is data in the h/w
951 // buffers, particularly if a track has been paused and resumed during draining
952 ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
953 (long long)mPresentationCompleteFrames, (long long)framesWritten);
954 if (mPresentationCompleteFrames == 0) {
955 mPresentationCompleteFrames = framesWritten + audioHalFrames;
956 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
957 (long long)mPresentationCompleteFrames, audioHalFrames);
958 }
959
960 bool complete;
961 if (isOffloaded()) {
962 complete = true;
963 } else if (isDirect() || isFastTrack()) { // these do not go through linear map
964 complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
965 } else { // Normal tracks, OutputTracks, and PatchTracks
966 complete = framesWritten >= (int64_t) mPresentationCompleteFrames
967 && mAudioTrackServerProxy->isDrained();
968 }
969
970 if (complete) {
971 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
972 mAudioTrackServerProxy->setStreamEndDone();
973 return true;
974 }
975 return false;
976 }
977
triggerEvents(AudioSystem::sync_event_t type)978 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
979 {
980 for (size_t i = 0; i < mSyncEvents.size(); i++) {
981 if (mSyncEvents[i]->type() == type) {
982 mSyncEvents[i]->trigger();
983 mSyncEvents.removeAt(i);
984 i--;
985 }
986 }
987 }
988
989 // implement VolumeBufferProvider interface
990
getVolumeLR()991 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
992 {
993 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
994 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
995 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
996 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
997 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
998 // track volumes come from shared memory, so can't be trusted and must be clamped
999 if (vl > GAIN_FLOAT_UNITY) {
1000 vl = GAIN_FLOAT_UNITY;
1001 }
1002 if (vr > GAIN_FLOAT_UNITY) {
1003 vr = GAIN_FLOAT_UNITY;
1004 }
1005 // now apply the cached master volume and stream type volume;
1006 // this is trusted but lacks any synchronization or barrier so may be stale
1007 float v = mCachedVolume;
1008 vl *= v;
1009 vr *= v;
1010 // re-combine into packed minifloat
1011 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1012 // FIXME look at mute, pause, and stop flags
1013 return vlr;
1014 }
1015
setSyncEvent(const sp<SyncEvent> & event)1016 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1017 {
1018 if (isTerminated() || mState == PAUSED ||
1019 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1020 (mState == STOPPED)))) {
1021 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1022 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1023 event->cancel();
1024 return INVALID_OPERATION;
1025 }
1026 (void) TrackBase::setSyncEvent(event);
1027 return NO_ERROR;
1028 }
1029
invalidate()1030 void AudioFlinger::PlaybackThread::Track::invalidate()
1031 {
1032 signalClientFlag(CBLK_INVALID);
1033 mIsInvalid = true;
1034 }
1035
disable()1036 void AudioFlinger::PlaybackThread::Track::disable()
1037 {
1038 signalClientFlag(CBLK_DISABLED);
1039 }
1040
signalClientFlag(int32_t flag)1041 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1042 {
1043 // FIXME should use proxy, and needs work
1044 audio_track_cblk_t* cblk = mCblk;
1045 android_atomic_or(flag, &cblk->mFlags);
1046 android_atomic_release_store(0x40000000, &cblk->mFutex);
1047 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1048 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1049 }
1050
signal()1051 void AudioFlinger::PlaybackThread::Track::signal()
1052 {
1053 sp<ThreadBase> thread = mThread.promote();
1054 if (thread != 0) {
1055 PlaybackThread *t = (PlaybackThread *)thread.get();
1056 Mutex::Autolock _l(t->mLock);
1057 t->broadcast_l();
1058 }
1059 }
1060
1061 //To be called with thread lock held
isResumePending()1062 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1063
1064 if (mState == RESUMING)
1065 return true;
1066 /* Resume is pending if track was stopping before pause was called */
1067 if (mState == STOPPING_1 &&
1068 mResumeToStopping)
1069 return true;
1070
1071 return false;
1072 }
1073
1074 //To be called with thread lock held
resumeAck()1075 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1076
1077
1078 if (mState == RESUMING)
1079 mState = ACTIVE;
1080
1081 // Other possibility of pending resume is stopping_1 state
1082 // Do not update the state from stopping as this prevents
1083 // drain being called.
1084 if (mState == STOPPING_1) {
1085 mResumeToStopping = false;
1086 }
1087 }
1088
1089 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1090 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1091 int64_t trackFramesReleased, int64_t sinkFramesWritten,
1092 const ExtendedTimestamp &timeStamp) {
1093 //update frame map
1094 mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1095
1096 // adjust server times and set drained state.
1097 //
1098 // Our timestamps are only updated when the track is on the Thread active list.
1099 // We need to ensure that tracks are not removed before full drain.
1100 ExtendedTimestamp local = timeStamp;
1101 bool checked = false;
1102 for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1103 i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1104 // Lookup the track frame corresponding to the sink frame position.
1105 if (local.mTimeNs[i] > 0) {
1106 local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1107 // check drain state from the latest stage in the pipeline.
1108 if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1109 mAudioTrackServerProxy->setDrained(
1110 local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1111 checked = true;
1112 }
1113 }
1114 }
1115 if (!checked) { // no server info, assume drained.
1116 mAudioTrackServerProxy->setDrained(true);
1117 }
1118 // Set correction for flushed frames that are not accounted for in released.
1119 local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1120 mServerProxy->setTimestamp(local);
1121 }
1122
1123 // ----------------------------------------------------------------------------
1124
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1125 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1126 PlaybackThread *playbackThread,
1127 DuplicatingThread *sourceThread,
1128 uint32_t sampleRate,
1129 audio_format_t format,
1130 audio_channel_mask_t channelMask,
1131 size_t frameCount,
1132 int uid)
1133 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1134 sampleRate, format, channelMask, frameCount,
1135 NULL, 0, AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1136 TYPE_OUTPUT),
1137 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1138 {
1139
1140 if (mCblk != NULL) {
1141 mOutBuffer.frameCount = 0;
1142 playbackThread->mTracks.add(this);
1143 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1144 "frameCount %zu, mChannelMask 0x%08x",
1145 mCblk, mBuffer,
1146 frameCount, mChannelMask);
1147 // since client and server are in the same process,
1148 // the buffer has the same virtual address on both sides
1149 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1150 true /*clientInServer*/);
1151 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1152 mClientProxy->setSendLevel(0.0);
1153 mClientProxy->setSampleRate(sampleRate);
1154 } else {
1155 ALOGW("Error creating output track on thread %p", playbackThread);
1156 }
1157 }
1158
~OutputTrack()1159 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1160 {
1161 clearBufferQueue();
1162 delete mClientProxy;
1163 // superclass destructor will now delete the server proxy and shared memory both refer to
1164 }
1165
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1166 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1167 audio_session_t triggerSession)
1168 {
1169 status_t status = Track::start(event, triggerSession);
1170 if (status != NO_ERROR) {
1171 return status;
1172 }
1173
1174 mActive = true;
1175 mRetryCount = 127;
1176 return status;
1177 }
1178
stop()1179 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1180 {
1181 Track::stop();
1182 clearBufferQueue();
1183 mOutBuffer.frameCount = 0;
1184 mActive = false;
1185 }
1186
write(void * data,uint32_t frames)1187 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1188 {
1189 Buffer *pInBuffer;
1190 Buffer inBuffer;
1191 bool outputBufferFull = false;
1192 inBuffer.frameCount = frames;
1193 inBuffer.raw = data;
1194
1195 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1196
1197 if (!mActive && frames != 0) {
1198 (void) start();
1199 }
1200
1201 while (waitTimeLeftMs) {
1202 // First write pending buffers, then new data
1203 if (mBufferQueue.size()) {
1204 pInBuffer = mBufferQueue.itemAt(0);
1205 } else {
1206 pInBuffer = &inBuffer;
1207 }
1208
1209 if (pInBuffer->frameCount == 0) {
1210 break;
1211 }
1212
1213 if (mOutBuffer.frameCount == 0) {
1214 mOutBuffer.frameCount = pInBuffer->frameCount;
1215 nsecs_t startTime = systemTime();
1216 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1217 if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1218 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1219 mThread.unsafe_get(), status);
1220 outputBufferFull = true;
1221 break;
1222 }
1223 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1224 if (waitTimeLeftMs >= waitTimeMs) {
1225 waitTimeLeftMs -= waitTimeMs;
1226 } else {
1227 waitTimeLeftMs = 0;
1228 }
1229 if (status == NOT_ENOUGH_DATA) {
1230 restartIfDisabled();
1231 continue;
1232 }
1233 }
1234
1235 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1236 pInBuffer->frameCount;
1237 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1238 Proxy::Buffer buf;
1239 buf.mFrameCount = outFrames;
1240 buf.mRaw = NULL;
1241 mClientProxy->releaseBuffer(&buf);
1242 restartIfDisabled();
1243 pInBuffer->frameCount -= outFrames;
1244 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1245 mOutBuffer.frameCount -= outFrames;
1246 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1247
1248 if (pInBuffer->frameCount == 0) {
1249 if (mBufferQueue.size()) {
1250 mBufferQueue.removeAt(0);
1251 free(pInBuffer->mBuffer);
1252 delete pInBuffer;
1253 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1254 mThread.unsafe_get(), mBufferQueue.size());
1255 } else {
1256 break;
1257 }
1258 }
1259 }
1260
1261 // If we could not write all frames, allocate a buffer and queue it for next time.
1262 if (inBuffer.frameCount) {
1263 sp<ThreadBase> thread = mThread.promote();
1264 if (thread != 0 && !thread->standby()) {
1265 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1266 pInBuffer = new Buffer;
1267 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1268 pInBuffer->frameCount = inBuffer.frameCount;
1269 pInBuffer->raw = pInBuffer->mBuffer;
1270 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1271 mBufferQueue.add(pInBuffer);
1272 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1273 mThread.unsafe_get(), mBufferQueue.size());
1274 } else {
1275 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1276 mThread.unsafe_get(), this);
1277 }
1278 }
1279 }
1280
1281 // Calling write() with a 0 length buffer means that no more data will be written:
1282 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1283 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1284 stop();
1285 }
1286
1287 return outputBufferFull;
1288 }
1289
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1290 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1291 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1292 {
1293 ClientProxy::Buffer buf;
1294 buf.mFrameCount = buffer->frameCount;
1295 struct timespec timeout;
1296 timeout.tv_sec = waitTimeMs / 1000;
1297 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1298 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1299 buffer->frameCount = buf.mFrameCount;
1300 buffer->raw = buf.mRaw;
1301 return status;
1302 }
1303
clearBufferQueue()1304 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1305 {
1306 size_t size = mBufferQueue.size();
1307
1308 for (size_t i = 0; i < size; i++) {
1309 Buffer *pBuffer = mBufferQueue.itemAt(i);
1310 free(pBuffer->mBuffer);
1311 delete pBuffer;
1312 }
1313 mBufferQueue.clear();
1314 }
1315
restartIfDisabled()1316 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1317 {
1318 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1319 if (mActive && (flags & CBLK_DISABLED)) {
1320 start();
1321 }
1322 }
1323
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_output_flags_t flags)1324 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1325 audio_stream_type_t streamType,
1326 uint32_t sampleRate,
1327 audio_channel_mask_t channelMask,
1328 audio_format_t format,
1329 size_t frameCount,
1330 void *buffer,
1331 audio_output_flags_t flags)
1332 : Track(playbackThread, NULL, streamType,
1333 sampleRate, format, channelMask, frameCount,
1334 buffer, 0, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1335 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1336 {
1337 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1338 playbackThread->sampleRate();
1339 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1340 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1341
1342 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1343 this, sampleRate,
1344 (int)mPeerTimeout.tv_sec,
1345 (int)(mPeerTimeout.tv_nsec / 1000000));
1346 }
1347
~PatchTrack()1348 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1349 {
1350 }
1351
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1352 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1353 audio_session_t triggerSession)
1354 {
1355 status_t status = Track::start(event, triggerSession);
1356 if (status != NO_ERROR) {
1357 return status;
1358 }
1359 android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1360 return status;
1361 }
1362
1363 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1364 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1365 AudioBufferProvider::Buffer* buffer)
1366 {
1367 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1368 Proxy::Buffer buf;
1369 buf.mFrameCount = buffer->frameCount;
1370 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1371 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1372 buffer->frameCount = buf.mFrameCount;
1373 if (buf.mFrameCount == 0) {
1374 return WOULD_BLOCK;
1375 }
1376 status = Track::getNextBuffer(buffer);
1377 return status;
1378 }
1379
releaseBuffer(AudioBufferProvider::Buffer * buffer)1380 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1381 {
1382 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1383 Proxy::Buffer buf;
1384 buf.mFrameCount = buffer->frameCount;
1385 buf.mRaw = buffer->raw;
1386 mPeerProxy->releaseBuffer(&buf);
1387 TrackBase::releaseBuffer(buffer);
1388 }
1389
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1390 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1391 const struct timespec *timeOut)
1392 {
1393 status_t status = NO_ERROR;
1394 static const int32_t kMaxTries = 5;
1395 int32_t tryCounter = kMaxTries;
1396 do {
1397 if (status == NOT_ENOUGH_DATA) {
1398 restartIfDisabled();
1399 }
1400 status = mProxy->obtainBuffer(buffer, timeOut);
1401 } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1402 return status;
1403 }
1404
releaseBuffer(Proxy::Buffer * buffer)1405 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1406 {
1407 mProxy->releaseBuffer(buffer);
1408 restartIfDisabled();
1409 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1410 }
1411
restartIfDisabled()1412 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1413 {
1414 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1415 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1416 start();
1417 }
1418 }
1419
1420 // ----------------------------------------------------------------------------
1421 // Record
1422 // ----------------------------------------------------------------------------
1423
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1424 AudioFlinger::RecordHandle::RecordHandle(
1425 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1426 : BnAudioRecord(),
1427 mRecordTrack(recordTrack)
1428 {
1429 }
1430
~RecordHandle()1431 AudioFlinger::RecordHandle::~RecordHandle() {
1432 stop_nonvirtual();
1433 mRecordTrack->destroy();
1434 }
1435
start(int event,audio_session_t triggerSession)1436 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1437 audio_session_t triggerSession) {
1438 ALOGV("RecordHandle::start()");
1439 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1440 }
1441
stop()1442 void AudioFlinger::RecordHandle::stop() {
1443 stop_nonvirtual();
1444 }
1445
stop_nonvirtual()1446 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1447 ALOGV("RecordHandle::stop()");
1448 mRecordTrack->stop();
1449 }
1450
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1451 status_t AudioFlinger::RecordHandle::onTransact(
1452 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1453 {
1454 return BnAudioRecord::onTransact(code, data, reply, flags);
1455 }
1456
1457 // ----------------------------------------------------------------------------
1458
1459 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int uid,audio_input_flags_t flags,track_type type)1460 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1461 RecordThread *thread,
1462 const sp<Client>& client,
1463 uint32_t sampleRate,
1464 audio_format_t format,
1465 audio_channel_mask_t channelMask,
1466 size_t frameCount,
1467 void *buffer,
1468 audio_session_t sessionId,
1469 int uid,
1470 audio_input_flags_t flags,
1471 track_type type)
1472 : TrackBase(thread, client, sampleRate, format,
1473 channelMask, frameCount, buffer, sessionId, uid, false /*isOut*/,
1474 (type == TYPE_DEFAULT) ?
1475 ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1476 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1477 type),
1478 mOverflow(false),
1479 mFramesToDrop(0),
1480 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1481 mRecordBufferConverter(NULL),
1482 mFlags(flags)
1483 {
1484 if (mCblk == NULL) {
1485 return;
1486 }
1487
1488 mRecordBufferConverter = new RecordBufferConverter(
1489 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1490 channelMask, format, sampleRate);
1491 // Check if the RecordBufferConverter construction was successful.
1492 // If not, don't continue with construction.
1493 //
1494 // NOTE: It would be extremely rare that the record track cannot be created
1495 // for the current device, but a pending or future device change would make
1496 // the record track configuration valid.
1497 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1498 ALOGE("RecordTrack unable to create record buffer converter");
1499 return;
1500 }
1501
1502 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1503 mFrameSize, !isExternalTrack());
1504
1505 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1506
1507 if (flags & AUDIO_INPUT_FLAG_FAST) {
1508 ALOG_ASSERT(thread->mFastTrackAvail);
1509 thread->mFastTrackAvail = false;
1510 }
1511 }
1512
~RecordTrack()1513 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1514 {
1515 ALOGV("%s", __func__);
1516 delete mRecordBufferConverter;
1517 delete mResamplerBufferProvider;
1518 }
1519
initCheck() const1520 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1521 {
1522 status_t status = TrackBase::initCheck();
1523 if (status == NO_ERROR && mServerProxy == 0) {
1524 status = BAD_VALUE;
1525 }
1526 return status;
1527 }
1528
1529 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1530 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1531 {
1532 ServerProxy::Buffer buf;
1533 buf.mFrameCount = buffer->frameCount;
1534 status_t status = mServerProxy->obtainBuffer(&buf);
1535 buffer->frameCount = buf.mFrameCount;
1536 buffer->raw = buf.mRaw;
1537 if (buf.mFrameCount == 0) {
1538 // FIXME also wake futex so that overrun is noticed more quickly
1539 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1540 }
1541 return status;
1542 }
1543
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1544 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1545 audio_session_t triggerSession)
1546 {
1547 sp<ThreadBase> thread = mThread.promote();
1548 if (thread != 0) {
1549 RecordThread *recordThread = (RecordThread *)thread.get();
1550 return recordThread->start(this, event, triggerSession);
1551 } else {
1552 return BAD_VALUE;
1553 }
1554 }
1555
stop()1556 void AudioFlinger::RecordThread::RecordTrack::stop()
1557 {
1558 sp<ThreadBase> thread = mThread.promote();
1559 if (thread != 0) {
1560 RecordThread *recordThread = (RecordThread *)thread.get();
1561 if (recordThread->stop(this) && isExternalTrack()) {
1562 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1563 }
1564 }
1565 }
1566
destroy()1567 void AudioFlinger::RecordThread::RecordTrack::destroy()
1568 {
1569 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1570 sp<RecordTrack> keep(this);
1571 {
1572 if (isExternalTrack()) {
1573 if (mState == ACTIVE || mState == RESUMING) {
1574 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1575 }
1576 AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1577 }
1578 sp<ThreadBase> thread = mThread.promote();
1579 if (thread != 0) {
1580 Mutex::Autolock _l(thread->mLock);
1581 RecordThread *recordThread = (RecordThread *) thread.get();
1582 recordThread->destroyTrack_l(this);
1583 }
1584 }
1585 }
1586
invalidate()1587 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1588 {
1589 // FIXME should use proxy, and needs work
1590 audio_track_cblk_t* cblk = mCblk;
1591 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1592 android_atomic_release_store(0x40000000, &cblk->mFutex);
1593 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1594 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1595 }
1596
1597
appendDumpHeader(String8 & result)1598 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1599 {
1600 result.append(" Active Client Fmt Chn mask Session S Server fCount SRate\n");
1601 }
1602
dump(char * buffer,size_t size,bool active)1603 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1604 {
1605 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
1606 active ? "yes" : "no",
1607 (mClient == 0) ? getpid_cached : mClient->pid(),
1608 mFormat,
1609 mChannelMask,
1610 mSessionId,
1611 mState,
1612 mCblk->mServer,
1613 mFrameCount,
1614 mSampleRate);
1615
1616 }
1617
handleSyncStartEvent(const sp<SyncEvent> & event)1618 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1619 {
1620 if (event == mSyncStartEvent) {
1621 ssize_t framesToDrop = 0;
1622 sp<ThreadBase> threadBase = mThread.promote();
1623 if (threadBase != 0) {
1624 // TODO: use actual buffer filling status instead of 2 buffers when info is available
1625 // from audio HAL
1626 framesToDrop = threadBase->mFrameCount * 2;
1627 }
1628 mFramesToDrop = framesToDrop;
1629 }
1630 }
1631
clearSyncStartEvent()1632 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1633 {
1634 if (mSyncStartEvent != 0) {
1635 mSyncStartEvent->cancel();
1636 mSyncStartEvent.clear();
1637 }
1638 mFramesToDrop = 0;
1639 }
1640
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1641 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1642 int64_t trackFramesReleased, int64_t sourceFramesRead,
1643 uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
1644 {
1645 ExtendedTimestamp local = timestamp;
1646
1647 // Convert HAL frames to server-side track frames at track sample rate.
1648 // We use trackFramesReleased and sourceFramesRead as an anchor point.
1649 for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1650 if (local.mTimeNs[i] != 0) {
1651 const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1652 const int64_t relativeTrackFrames = relativeServerFrames
1653 * mSampleRate / halSampleRate; // TODO: potential computation overflow
1654 local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1655 }
1656 }
1657 mServerProxy->setTimestamp(local);
1658 }
1659
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_input_flags_t flags)1660 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1661 uint32_t sampleRate,
1662 audio_channel_mask_t channelMask,
1663 audio_format_t format,
1664 size_t frameCount,
1665 void *buffer,
1666 audio_input_flags_t flags)
1667 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1668 buffer, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1669 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1670 {
1671 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1672 recordThread->sampleRate();
1673 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1674 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1675
1676 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1677 this, sampleRate,
1678 (int)mPeerTimeout.tv_sec,
1679 (int)(mPeerTimeout.tv_nsec / 1000000));
1680 }
1681
~PatchRecord()1682 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1683 {
1684 }
1685
1686 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1687 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1688 AudioBufferProvider::Buffer* buffer)
1689 {
1690 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1691 Proxy::Buffer buf;
1692 buf.mFrameCount = buffer->frameCount;
1693 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1694 ALOGV_IF(status != NO_ERROR,
1695 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1696 buffer->frameCount = buf.mFrameCount;
1697 if (buf.mFrameCount == 0) {
1698 return WOULD_BLOCK;
1699 }
1700 status = RecordTrack::getNextBuffer(buffer);
1701 return status;
1702 }
1703
releaseBuffer(AudioBufferProvider::Buffer * buffer)1704 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1705 {
1706 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1707 Proxy::Buffer buf;
1708 buf.mFrameCount = buffer->frameCount;
1709 buf.mRaw = buffer->raw;
1710 mPeerProxy->releaseBuffer(&buf);
1711 TrackBase::releaseBuffer(buffer);
1712 }
1713
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1714 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1715 const struct timespec *timeOut)
1716 {
1717 return mProxy->obtainBuffer(buffer, timeOut);
1718 }
1719
releaseBuffer(Proxy::Buffer * buffer)1720 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1721 {
1722 mProxy->releaseBuffer(buffer);
1723 }
1724
1725 } // namespace android
1726