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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.1
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /*
27  * This file manages the OpenGL API dispatch layer.
28  * The dispatch table (struct _glapi_table) is basically just a list
29  * of function pointers.
30  * There are functions to set/get the current dispatch table for the
31  * current thread and to manage registration/dispatch of dynamically
32  * added extension functions.
33  *
34  * It's intended that this file and the other glapi*.[ch] files are
35  * flexible enough to be reused in several places:  XFree86, DRI-
36  * based libGL.so, and perhaps the SGI SI.
37  *
38  * NOTE: There are no dependencies on Mesa in this code.
39  *
40  * Versions (API changes):
41  *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
42  *   2001/01/16  - added dispatch override feature for Mesa 3.5
43  *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
44  *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
45  *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
46  *                 called afterward and it'll fill in the correct dispatch
47  *                 offset.  This allows DRI libGL to avoid probing for DRI
48  *                 drivers!  No changes to the public glapi interface.
49  */
50 
51 #include "u_current.h"
52 #include "u_thread.h"
53 
54 #ifndef MAPI_MODE_UTIL
55 
56 #include "table.h"
57 #include "stub.h"
58 
59 #else
60 
61 extern void init_glapi_relocs_once(void);
62 extern void (*__glapi_noop_table[])(void);
63 
64 #define table_noop_array __glapi_noop_table
65 #define stub_init_once() init_glapi_relocs_once()
66 
67 #endif
68 
69 /**
70  * \name Current dispatch and current context control variables
71  *
72  * Depending on whether or not multithreading is support, and the type of
73  * support available, several variables are used to store the current context
74  * pointer and the current dispatch table pointer.  In the non-threaded case,
75  * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
76  * purpose.
77  *
78  * In the "normal" threaded case, the variables \c _glapi_Dispatch and
79  * \c _glapi_Context will be \c NULL if an application is detected as being
80  * multithreaded.  Single-threaded applications will use \c _glapi_Dispatch
81  * and \c _glapi_Context just like the case without any threading support.
82  * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
83  * data \c _gl_DispatchTSD and \c ContextTSD are used.  Drivers and the
84  * static dispatch functions access these variables via \c _glapi_get_dispatch
85  * and \c _glapi_get_context.
86  *
87  * There is a race condition in setting \c _glapi_Dispatch to \c NULL.  It is
88  * possible for the original thread to be setting it at the same instant a new
89  * thread, perhaps running on a different processor, is clearing it.  Because
90  * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
91  * used to determine whether or not the application is multithreaded.
92  *
93  * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
94  * hardcoded to \c NULL.  Instead the TLS variables \c _glapi_tls_Dispatch and
95  * \c _glapi_tls_Context are used.  Having \c _glapi_Dispatch and
96  * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
97  * between TLS enabled loaders and non-TLS DRI drivers.
98  */
99 /*@{*/
100 #if defined(GLX_USE_TLS)
101 
102 __thread struct mapi_table *u_current_table
103     __attribute__((tls_model("initial-exec")))
104     = (struct mapi_table *) table_noop_array;
105 
106 __thread void *u_current_user
107     __attribute__((tls_model("initial-exec")));
108 
109 #else
110 
111 struct mapi_table *u_current_table =
112    (struct mapi_table *) table_noop_array;
113 void *u_current_user;
114 
115 #ifdef THREADS
116 struct u_tsd u_current_table_tsd;
117 static struct u_tsd u_current_user_tsd;
118 static int ThreadSafe;
119 #endif /* THREADS */
120 
121 #endif /* defined(GLX_USE_TLS) */
122 /*@}*/
123 
124 
125 void
u_current_destroy(void)126 u_current_destroy(void)
127 {
128 #if defined(THREADS) && defined(WIN32)
129    u_tsd_destroy(&u_current_table_tsd);
130    u_tsd_destroy(&u_current_user_tsd);
131 #endif
132 }
133 
134 
135 #if defined(THREADS) && !defined(GLX_USE_TLS)
136 
137 static void
u_current_init_tsd(void)138 u_current_init_tsd(void)
139 {
140    u_tsd_init(&u_current_table_tsd);
141    u_tsd_init(&u_current_user_tsd);
142 }
143 
144 /**
145  * Mutex for multithread check.
146  */
147 u_mutex_declare_static(ThreadCheckMutex);
148 
149 /**
150  * We should call this periodically from a function such as glXMakeCurrent
151  * in order to test if multiple threads are being used.
152  */
153 void
u_current_init(void)154 u_current_init(void)
155 {
156    static unsigned long knownID;
157    static int firstCall = 1;
158 
159    if (ThreadSafe)
160       return;
161 
162    u_mutex_lock(ThreadCheckMutex);
163    if (firstCall) {
164       u_current_init_tsd();
165 
166       knownID = u_thread_self();
167       firstCall = 0;
168    }
169    else if (knownID != u_thread_self()) {
170       ThreadSafe = 1;
171       u_current_set(NULL);
172       u_current_set_user(NULL);
173    }
174    u_mutex_unlock(ThreadCheckMutex);
175 }
176 
177 #else
178 
179 void
u_current_init(void)180 u_current_init(void)
181 {
182 }
183 
184 #endif
185 
186 
187 
188 /**
189  * Set the current context pointer for this thread.
190  * The context pointer is an opaque type which should be cast to
191  * void from the real context pointer type.
192  */
193 void
u_current_set_user(const void * ptr)194 u_current_set_user(const void *ptr)
195 {
196    u_current_init();
197 
198 #if defined(GLX_USE_TLS)
199    u_current_user = (void *) ptr;
200 #elif defined(THREADS)
201    u_tsd_set(&u_current_user_tsd, (void *) ptr);
202    u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
203 #else
204    u_current_user = (void *) ptr;
205 #endif
206 }
207 
208 /**
209  * Get the current context pointer for this thread.
210  * The context pointer is an opaque type which should be cast from
211  * void to the real context pointer type.
212  */
213 void *
u_current_get_user_internal(void)214 u_current_get_user_internal(void)
215 {
216 #if defined(GLX_USE_TLS)
217    return u_current_user;
218 #elif defined(THREADS)
219    return (ThreadSafe)
220       ? u_tsd_get(&u_current_user_tsd)
221       : u_current_user;
222 #else
223    return u_current_user;
224 #endif
225 }
226 
227 /**
228  * Set the global or per-thread dispatch table pointer.
229  * If the dispatch parameter is NULL we'll plug in the no-op dispatch
230  * table (__glapi_noop_table).
231  */
232 void
u_current_set(const struct mapi_table * tbl)233 u_current_set(const struct mapi_table *tbl)
234 {
235    u_current_init();
236 
237    stub_init_once();
238 
239    if (!tbl)
240       tbl = (const struct mapi_table *) table_noop_array;
241 
242 #if defined(GLX_USE_TLS)
243    u_current_table = (struct mapi_table *) tbl;
244 #elif defined(THREADS)
245    u_tsd_set(&u_current_table_tsd, (void *) tbl);
246    u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
247 #else
248    u_current_table = (struct mapi_table *) tbl;
249 #endif
250 }
251 
252 /**
253  * Return pointer to current dispatch table for calling thread.
254  */
255 struct mapi_table *
u_current_get_internal(void)256 u_current_get_internal(void)
257 {
258 #if defined(GLX_USE_TLS)
259    return u_current_table;
260 #elif defined(THREADS)
261    return (struct mapi_table *) ((ThreadSafe) ?
262          u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
263 #else
264    return u_current_table;
265 #endif
266 }
267