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1 /*******************************************************************************
2  * Copyright 2011 See AUTHORS file.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *   http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 package com.badlogic.gdx.graphics.g3d.model.data;
18 
19 import com.badlogic.gdx.math.Vector2;
20 
21 public class ModelTexture {
22 	public final static int USAGE_UNKNOWN = 0;
23 	public final static int USAGE_NONE = 1;
24 	public final static int USAGE_DIFFUSE = 2;
25 	public final static int USAGE_EMISSIVE = 3;
26 	public final static int USAGE_AMBIENT = 4;
27 	public final static int USAGE_SPECULAR = 5;
28 	public final static int USAGE_SHININESS = 6;
29 	public final static int USAGE_NORMAL = 7;
30 	public final static int USAGE_BUMP = 8;
31 	public final static int USAGE_TRANSPARENCY = 9;
32 	public final static int USAGE_REFLECTION = 10;
33 
34 	public String id;
35 	public String fileName;
36 	public Vector2 uvTranslation;
37 	public Vector2 uvScaling;
38 	public int usage;
39 }
40