/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
D | Matrix3.java | 84 float v01 = val[M00] * m.val[M01] + val[M01] * m.val[M11] + val[M02] * m.val[M21]; in mul() local 119 float v01 = m.val[M00] * val[M01] + m.val[M01] * val[M11] + m.val[M02] * val[M21]; in mulLeft() local 575 float v01 = val[M10]; in transpose() local 599 float v01 = mata[M00] * matb[M01] + mata[M01] * matb[M11] + mata[M02] * matb[M21]; in mul() local
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/external/skia/src/pathops/ |
D | SkPathOpsQuad.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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D | SkPathOpsCubic.h | 36 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
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/external/fdlibm/ |
D | e_j0.c | 152 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 346 int v01 = quadNdx*4 + 1; in computeIndices() local 385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | HeightField.java | 215 VertexInfo v01 = getVertexAt(vertex01, x, y + 1); in updateSharp() local
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 507 int v01 = quadNdx*4 + 1; in computeIndices() local 546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
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D | glsShaderRenderCase.cpp | 224 int v01 = (y * stride) + x + 1; in QuadGrid() local 687 int v01 = (y * stride) + x + 1; in computeVertexReference() local
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/external/vulkan-validation-layers/demos/smoke/ |
D | Meshes.cpp | 279 int v01 = add_middle_point(v0, v1); in tessellate() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_blit.c | 360 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
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D | s_triangle.c | 257 ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11) in ilerp_2d()
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D | s_texfilter.c | 64 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
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/external/opencv3/modules/imgproc/test/ |
D | test_imgwarp.cpp | 406 float v01 = sptr[cn + k]; in test_remap() local 423 float v01 = sptr[cn + k]; in test_remap() local 440 float v01 = sptr[cn + k]; in test_remap() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 219 int v01 = (y * stride) + x + 1; in QuadGrid() local 1791 const int v01 = (y * stride) + x + 1; in computeVertexReference() local
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/external/opencv3/modules/video/src/ |
D | lkpyramid.cpp | 325 __m128i v00, v01, v10, v11, t0, t1; in operator ()() local 555 … __m128i v01 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i*)(Jptr + x + cn)), z); in operator ()() local
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 155 const float v01 = values[2]; in bilinearInterpolate() local 486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid() local
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/external/webp/src/dsp/ |
D | enc_sse2.c | 322 static void FTransformPass2(const __m128i* const v01, const __m128i* const v32, in FTransformPass2() 408 __m128i v01, v32; in FTransform() local
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/external/opencv3/3rdparty/libwebp/dsp/ |
D | enc_sse2.c | 343 __m128i v01, v32; in FTransformSSE2() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 412 …const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference() local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_arit.c | 990 LLVMValueRef v01, in lp_build_lerp_2d()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 86 float v00, float v10, float v01, float v11) in lerp_2d()
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