/frameworks/native/libs/ui/tests/ |
D | vec_test.cpp | 35 vec3& v3(v4.xyz); in TEST_F() local 62 vec4 v3(v2); in TEST_F() local
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/frameworks/base/tools/split-select/ |
D | Abi.cpp | 31 static Vector<Variant> buildVariants(Variant v1, Variant v2, Variant v3) { in buildVariants()
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/frameworks/compile/mclinker/unittests/ |
D | GCFactoryListTraitsTest.cpp | 62 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) \ argument
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/frameworks/base/libs/hwui/ |
D | FontRenderer.cpp | 504 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() 516 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() 539 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.h | 163 float x3, float y3, float u3, float v3, in addQuad()
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 537 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 794 float x3, float y3, float z3, float u3, float v3, 976 float x3, float y3, float z3, float u3, float v3,
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/frameworks/native/include/ui/ |
D | mat4.h | 212 tmat44<T>::tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3) { in tmat44()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 442 int v3 in glProgramUniform4i() 480 int v3 in glProgramUniform4ui() 518 float v3 in glProgramUniform4f()
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D | GLES30.java | 1115 int v3 in glUniform4ui()
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/frameworks/base/libs/hwui/debug/ |
D | nullgles.cpp | 249 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {} in glUniform4f() 251 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {} in glUniform4i()
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/frameworks/rs/ |
D | rsFont.cpp | 669 float u3, float v3, in appendMeshQuad()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 1214 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glProgramUniform4i__IIIIII() 1264 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glProgramUniform4ui__IIIIII() 1314 …nv *_env, jobject _this, jint program, jint location, jfloat v0, jfloat v1, jfloat v2, jfloat v3) { in android_glProgramUniform4f__IIFFFF()
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D | android_opengl_GLES30.cpp | 2709 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2, jint v3) { in android_glUniform4ui__IIIII()
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/frameworks/rs/driver/runtime/ |
D | rs_cl.c | 493 float __attribute__((overloadable)) fma(float v1, float v2, float v3) { in fma() 662 float __attribute__((overloadable)) remquo(float v1, float v2, int *v3) { in remquo()
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