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1 
2 /*
3  *
4  * (C) Copyright IBM Corp. 1998-2014 - All Rights Reserved
5  *
6  */
7 
8 #ifndef __GXLAYOUTENGINE_H
9 #define __GXLAYOUTENGINE_H
10 
11 #include "LETypes.h"
12 #include "LayoutEngine.h"
13 
14 #include "MorphTables.h"
15 
16 U_NAMESPACE_BEGIN
17 
18 class LEFontInstance;
19 class LEGlyphStorage;
20 
21 /**
22  * This class implements layout for QuickDraw GX or Apple Advanced Typograyph (AAT)
23  * fonts. A font is a GX or AAT font if it contains a 'mort' table. See Apple's
24  * TrueType Reference Manual (http://fonts.apple.com/TTRefMan/index.html) for details.
25  * Information about 'mort' tables is in the chapter titled "Font Files."
26  *
27  * @internal
28  */
29 class GXLayoutEngine : public LayoutEngine
30 {
31 public:
32     /**
33      * This is the main constructor. It constructs an instance of GXLayoutEngine for
34      * a particular font, script and language. It takes the 'mort' table as a parameter since
35      * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a
36      * GX font.
37      *
38      * Note: GX and AAT fonts don't contain any script and language specific tables, so
39      * the script and language are ignored.
40      *
41      * @param fontInstance - the font
42      * @param scriptCode - the script
43      * @param langaugeCode - the language
44      * @param morphTable - the 'mort' table
45      * @param success - set to an error code if the operation fails
46      *
47      * @see LayoutEngine::layoutEngineFactory
48      * @see ScriptAndLangaugeTags.h for script and language codes
49      *
50      * @internal
51      */
52     GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const LEReferenceTo<MorphTableHeader> &morphTable, LEErrorCode &success);
53 
54     /**
55      * The destructor, virtual for correct polymorphic invocation.
56      *
57      * @internal
58      */
59     virtual ~GXLayoutEngine();
60 
61     /**
62      * ICU "poor man's RTTI", returns a UClassID for the actual class.
63      *
64      * @deprecated ICU 54. See {@link icu::LayoutEngine}
65      */
66     virtual UClassID getDynamicClassID() const;
67 
68     /**
69      * ICU "poor man's RTTI", returns a UClassID for this class.
70      *
71      * @deprecated ICU 54. See {@link icu::LayoutEngine}
72      */
73     static UClassID getStaticClassID();
74 
75 protected:
76 
77     /**
78      * The address of the 'mort' table
79      *
80      * @internal
81      */
82     LEReferenceTo<MorphTableHeader> fMorphTable;
83 
84     /**
85      * This method does GX layout using the font's 'mort' table. It converts the
86      * input character codes to glyph indices using mapCharsToGlyphs, and then
87      * applies the 'mort' table.
88      *
89      * Input parameters:
90      * @param chars - the input character context
91      * @param offset - the index of the first character to process
92      * @param count - the number of characters to process
93      * @param max - the number of characters in the input context
94      * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
95      * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set.
96      *
97      * Output parameters:
98      * @param success - set to an error code if the operation fails
99      *
100      * @return the number of glyphs in the glyph index array
101      *
102      * @internal
103      */
104     virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
105         LEGlyphStorage &glyphStorage, LEErrorCode &success);
106 
107     /**
108      * This method adjusts the glyph positions using the font's
109      * 'kern', 'trak', 'bsln', 'opbd' and 'just' tables.
110      *
111      * Input parameters:
112      * @param glyphStorage - the object holding the glyph storage. The positions will be updated as needed.
113      *
114      * Output parameters:
115      * @param success - set to an error code if the operation fails
116      *
117      * @internal
118      */
119     virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse,
120                                       LEGlyphStorage &glyphStorage, LEErrorCode &success);
121 
122 };
123 
124 U_NAMESPACE_END
125 #endif
126 
127