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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <sys/resource.h>
18 
19 #include <sched.h>
20 
21 #include <cutils/sched_policy.h>
22 #include <binder/IServiceManager.h>
23 #include <binder/IPCThreadState.h>
24 #include <binder/ProcessState.h>
25 #include <binder/IServiceManager.h>
26 #include "GpuService.h"
27 #include "SurfaceFlinger.h"
28 
29 using namespace android;
30 
main(int,char **)31 int main(int, char**) {
32     signal(SIGPIPE, SIG_IGN);
33     // When SF is launched in its own process, limit the number of
34     // binder threads to 4.
35     ProcessState::self()->setThreadPoolMaxThreadCount(4);
36 
37     // start the thread pool
38     sp<ProcessState> ps(ProcessState::self());
39     ps->startThreadPool();
40 
41     // instantiate surfaceflinger
42     sp<SurfaceFlinger> flinger = new SurfaceFlinger();
43 
44     setpriority(PRIO_PROCESS, 0, PRIORITY_URGENT_DISPLAY);
45 
46     set_sched_policy(0, SP_FOREGROUND);
47 
48 #ifdef ENABLE_CPUSETS
49     // Put most SurfaceFlinger threads in the system-background cpuset
50     // Keeps us from unnecessarily using big cores
51     // Do this after the binder thread pool init
52     set_cpuset_policy(0, SP_SYSTEM);
53 #endif
54 
55     // initialize before clients can connect
56     flinger->init();
57 
58     // publish surface flinger
59     sp<IServiceManager> sm(defaultServiceManager());
60     sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false);
61 
62     // publish GpuService
63     sp<GpuService> gpuservice = new GpuService();
64     sm->addService(String16(GpuService::SERVICE_NAME), gpuservice, false);
65 
66     struct sched_param param = {0};
67     param.sched_priority = 2;
68     if (sched_setscheduler(0, SCHED_FIFO, &param) != 0) {
69         ALOGE("Couldn't set SCHED_FIFO");
70     }
71 
72     // run surface flinger in this thread
73     flinger->run();
74 
75     return 0;
76 }
77