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1 /*M///////////////////////////////////////////////////////////////////////////////////////
2 //
3 //  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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5 //  By downloading, copying, installing or using the software you agree to this license.
6 //  If you do not agree to this license, do not download, install,
7 //  copy or use the software.
8 //
9 //
10 //                           License Agreement
11 //                For Open Source Computer Vision Library
12 //
13 // Copyright (C) 2013, OpenCV Foundation, all rights reserved.
14 // Third party copyrights are property of their respective owners.
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16 // Redistribution and use in source and binary forms, with or without modification,
17 // are permitted provided that the following conditions are met:
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20 //     this list of conditions and the following disclaimer.
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22 //   * Redistribution's in binary form must reproduce the above copyright notice,
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40 // Authors:
41 //  * Ozan Tonkal, ozantonkal@gmail.com
42 //  * Anatoly Baksheev, Itseez Inc.  myname.mysurname <> mycompany.com
43 //
44 //M*/
45 
46 #ifndef __OPENCV_VIZCORE_HPP__
47 #define __OPENCV_VIZCORE_HPP__
48 
49 #include <opencv2/viz/types.hpp>
50 #include <opencv2/viz/widgets.hpp>
51 #include <opencv2/viz/viz3d.hpp>
52 
53 namespace cv
54 {
55     namespace viz
56     {
57 
58 //! @addtogroup viz
59 //! @{
60 
61         /** @brief Takes coordinate frame data and builds transform to global coordinate frame.
62 
63         @param axis_x X axis vector in global coordinate frame. @param axis_y Y axis vector in global
64         coordinate frame. @param axis_z Z axis vector in global coordinate frame. @param origin Origin of
65         the coordinate frame in global coordinate frame.
66 
67         This function returns affine transform that describes transformation between global coordinate frame
68         and a given coordinate frame.
69          */
70         CV_EXPORTS Affine3d makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin = Vec3d::all(0));
71 
72         /** @brief Constructs camera pose from position, focal_point and up_vector (see gluLookAt() for more
73         infromation).
74 
75         @param position Position of the camera in global coordinate frame. @param focal_point Focal point
76         of the camera in global coordinate frame. @param y_dir Up vector of the camera in global
77         coordinate frame.
78 
79         This function returns pose of the camera in global coordinate frame.
80          */
81         CV_EXPORTS Affine3d makeCameraPose(const Vec3d& position, const Vec3d& focal_point, const Vec3d& y_dir);
82 
83         /** @brief Retrieves a window by its name.
84 
85         @param window_name Name of the window that is to be retrieved.
86 
87         This function returns a Viz3d object with the given name.
88 
89         @note If the window with that name already exists, that window is returned. Otherwise, new window is
90         created with the given name, and it is returned.
91 
92         @note Window names are automatically prefixed by "Viz - " if it is not done by the user.
93            @code
94             /// window and window_2 are the same windows.
95             viz::Viz3d window   = viz::getWindowByName("myWindow");
96             viz::Viz3d window_2 = viz::getWindowByName("Viz - myWindow");
97             @endcode
98          */
99         CV_EXPORTS Viz3d getWindowByName(const String &window_name);
100 
101         //! Unregisters all Viz windows from internal database. After it 'getWindowByName()' will create new windows instead getting existing from the database.
102         CV_EXPORTS void unregisterAllWindows();
103 
104         //! Displays image in specified window
105         CV_EXPORTS Viz3d imshow(const String& window_name, InputArray image, const Size& window_size = Size(-1, -1));
106 
107         /** @brief Checks **float/double** value for nan.
108 
109         @param x return true if nan.
110          */
isNan(float x)111         inline bool isNan(float x)
112         {
113             unsigned int *u = reinterpret_cast<unsigned int *>(&x);
114             return ((u[0] & 0x7f800000) == 0x7f800000) && (u[0] & 0x007fffff);
115         }
116 
117         /** @brief Checks **float/double** value for nan.
118 
119         @param x return true if nan.
120          */
isNan(double x)121         inline bool isNan(double x)
122         {
123             unsigned int *u = reinterpret_cast<unsigned int *>(&x);
124             return (u[1] & 0x7ff00000) == 0x7ff00000 && (u[0] != 0 || (u[1] & 0x000fffff) != 0);
125         }
126 
127         /** @brief Checks **float/double** value for nan.
128 
129         @param v return true if **any** of the elements of the vector is *nan*.
130          */
isNan(const Vec<_Tp,cn> & v)131         template<typename _Tp, int cn> inline bool isNan(const Vec<_Tp, cn>& v)
132         { return isNan(v.val[0]) || isNan(v.val[1]) || isNan(v.val[2]); }
133 
134         /** @brief Checks **float/double** value for nan.
135 
136         @param p return true if **any** of the elements of the point is *nan*.
137          */
isNan(const Point3_<_Tp> & p)138         template<typename _Tp> inline bool isNan(const Point3_<_Tp>& p)
139         { return isNan(p.x) || isNan(p.y) || isNan(p.z); }
140 
141 
142         ///////////////////////////////////////////////////////////////////////////////////////////////
143         /// Read/write clouds. Supported formats: ply, xyz, obj and stl (readonly)
144 
145         CV_EXPORTS void writeCloud(const String& file, InputArray cloud, InputArray colors = noArray(), InputArray normals = noArray(), bool binary = false);
146         CV_EXPORTS Mat  readCloud (const String& file, OutputArray colors = noArray(), OutputArray normals = noArray());
147 
148         ///////////////////////////////////////////////////////////////////////////////////////////////
149         /// Reads mesh. Only ply format is supported now and no texture load support
150 
151         CV_EXPORTS Mesh readMesh(const String& file);
152 
153         ///////////////////////////////////////////////////////////////////////////////////////////////
154         /// Read/write poses and trajectories
155 
156         CV_EXPORTS bool readPose(const String& file, Affine3d& pose, const String& tag = "pose");
157         CV_EXPORTS void writePose(const String& file, const Affine3d& pose, const String& tag = "pose");
158 
159         //! takes vector<Affine3<T>> with T = float/dobule and writes to a sequence of files with given filename format
160         CV_EXPORTS void writeTrajectory(InputArray traj, const String& files_format = "pose%05d.xml", int start = 0, const String& tag = "pose");
161 
162         //! takes vector<Affine3<T>> with T = float/dobule and loads poses from sequence of files
163         CV_EXPORTS void readTrajectory(OutputArray traj, const String& files_format = "pose%05d.xml", int start = 0, int end = INT_MAX, const String& tag = "pose");
164 
165 
166         ///////////////////////////////////////////////////////////////////////////////////////////////
167         /// Computing normals for mesh
168 
169         CV_EXPORTS void computeNormals(const Mesh& mesh, OutputArray normals);
170 
171 //! @}
172 
173     } /* namespace viz */
174 } /* namespace cv */
175 
176 #endif /* __OPENCV_VIZCORE_HPP__ */
177