• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**
2  * \file texstate.h
3  * Texture state management.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  * Version:  7.1
9  *
10  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
11  *
12  * Permission is hereby granted, free of charge, to any person obtaining a
13  * copy of this software and associated documentation files (the "Software"),
14  * to deal in the Software without restriction, including without limitation
15  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16  * and/or sell copies of the Software, and to permit persons to whom the
17  * Software is furnished to do so, subject to the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be included
20  * in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
25  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 #ifndef TEXSTATE_H
32 #define TEXSTATE_H
33 
34 
35 #include "compiler.h"
36 #include "mtypes.h"
37 
38 
39 /**
40  * Return pointer to current texture unit.
41  * This the texture unit set by glActiveTexture(), not glClientActiveTexture().
42  */
43 static inline struct gl_texture_unit *
_mesa_get_current_tex_unit(struct gl_context * ctx)44 _mesa_get_current_tex_unit(struct gl_context *ctx)
45 {
46    ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
47    return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
48 }
49 
50 
51 extern void
52 _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst );
53 
54 extern void
55 _mesa_print_texunit_state( struct gl_context *ctx, GLuint unit );
56 
57 
58 
59 /**
60  * \name Called from API
61  */
62 /*@{*/
63 
64 extern void GLAPIENTRY
65 _mesa_ActiveTextureARB( GLenum target );
66 
67 extern void GLAPIENTRY
68 _mesa_ClientActiveTextureARB( GLenum target );
69 
70 /*@}*/
71 
72 
73 /**
74  * \name Initialization, state maintenance
75  */
76 /*@{*/
77 
78 extern void
79 _mesa_update_texture( struct gl_context *ctx, GLuint new_state );
80 
81 extern GLboolean
82 _mesa_init_texture( struct gl_context *ctx );
83 
84 extern void
85 _mesa_free_texture_data( struct gl_context *ctx );
86 
87 extern void
88 _mesa_update_default_objects_texture(struct gl_context *ctx);
89 
90 /*@}*/
91 
92 #endif
93