• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31 
32 
33 #include "pipe/p_compiler.h"
34 
35 
36 struct pipe_context;
37 struct pipe_shader_state;
38 struct pipe_stream_output_info;
39 
40 
41 #ifdef __cplusplus
42 extern "C" {
43 #endif
44 
45 
46 extern void *
47 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
48                                     uint num_attribs,
49                                     const uint *semantic_names,
50                                     const uint *semantic_indexes);
51 
52 extern void *
53 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
54                                     uint num_attribs,
55                                     const uint *semantic_names,
56                                     const uint *semantic_indexes,
57                                     const struct pipe_stream_output_info *so);
58 
59 
60 extern void *
61 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
62                                         unsigned tex_target,
63                                         unsigned interp_mode,
64                                         unsigned writemask);
65 
66 extern void *
67 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
68                               unsigned interp_mode);
69 
70 
71 extern void *
72 util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
73                                          unsigned tex_target,
74                                          unsigned interp_mode);
75 
76 
77 extern void *
78 util_make_fragment_tex_shader_writedepthstencil(struct pipe_context *pipe,
79                                                 unsigned tex_target,
80                                                 unsigned interp_mode);
81 
82 
83 extern void *
84 util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
85                                            unsigned tex_target,
86                                            unsigned interp_mode);
87 
88 
89 extern void *
90 util_make_fragment_passthrough_shader(struct pipe_context *pipe);
91 
92 
93 extern void *
94 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
95                                      int input_semantic,
96                                      int input_interpolate);
97 
98 
99 extern void *
100 util_make_fs_blit_msaa_color(struct pipe_context *pipe,
101                              unsigned tgsi_tex);
102 
103 
104 extern void *
105 util_make_fs_blit_msaa_depth(struct pipe_context *pipe,
106                              unsigned tgsi_tex);
107 
108 
109 extern void *
110 util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
111                                     unsigned tgsi_tex);
112 
113 
114 void *
115 util_make_fs_blit_msaa_stencil(struct pipe_context *pipe,
116                                unsigned tgsi_tex);
117 
118 #ifdef __cplusplus
119 }
120 #endif
121 
122 
123 #endif
124