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1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2015 The Khronos Group Inc.
6  * Copyright (c) 2015 Intel Corporation
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Command draw Tests - Base Class
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktDrawBaseClass.hpp"
26 
27 namespace vkt
28 {
29 namespace Draw
30 {
31 
DrawTestsBaseClass(Context & context,const char * vertexShaderName,const char * fragmentShaderName)32 DrawTestsBaseClass::DrawTestsBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName)
33 	: TestInstance				(context)
34 	, m_colorAttachmentFormat	(vk::VK_FORMAT_R8G8B8A8_UNORM)
35 	, m_topology				(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)
36 	, m_vk						(context.getDeviceInterface())
37 	, m_vertexShaderName		(vertexShaderName)
38 	, m_fragmentShaderName		(fragmentShaderName)
39 {
40 }
41 
initialize(void)42 void DrawTestsBaseClass::initialize (void)
43 {
44 	const vk::VkDevice device				= m_context.getDevice();
45 	const deUint32 queueFamilyIndex			= m_context.getUniversalQueueFamilyIndex();
46 
47 	const PipelineLayoutCreateInfo pipelineLayoutCreateInfo;
48 	m_pipelineLayout						= vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo);
49 
50 	const vk::VkExtent3D targetImageExtent	= { WIDTH, HEIGHT, 1 };
51 	const ImageCreateInfo targetImageCreateInfo(vk::VK_IMAGE_TYPE_2D, m_colorAttachmentFormat, targetImageExtent, 1, 1, vk::VK_SAMPLE_COUNT_1_BIT,
52 		vk::VK_IMAGE_TILING_OPTIMAL, vk::VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_SRC_BIT | vk::VK_IMAGE_USAGE_TRANSFER_DST_BIT);
53 
54 	m_colorTargetImage						= Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator());
55 
56 	const ImageViewCreateInfo colorTargetViewInfo(m_colorTargetImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, m_colorAttachmentFormat);
57 	m_colorTargetView						= vk::createImageView(m_vk, device, &colorTargetViewInfo);
58 
59 	RenderPassCreateInfo renderPassCreateInfo;
60 	renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
61 															 vk::VK_SAMPLE_COUNT_1_BIT,
62 															 vk::VK_ATTACHMENT_LOAD_OP_LOAD,
63 															 vk::VK_ATTACHMENT_STORE_OP_STORE,
64 															 vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
65 															 vk::VK_ATTACHMENT_STORE_OP_STORE,
66 															 vk::VK_IMAGE_LAYOUT_GENERAL,
67 															 vk::VK_IMAGE_LAYOUT_GENERAL));
68 
69 
70 	const vk::VkAttachmentReference colorAttachmentReference =
71 	{
72 		0,
73 		vk::VK_IMAGE_LAYOUT_GENERAL
74 	};
75 
76 	renderPassCreateInfo.addSubpass(SubpassDescription(vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
77 													   0,
78 													   0,
79 													   DE_NULL,
80 													   1,
81 													   &colorAttachmentReference,
82 													   DE_NULL,
83 													   AttachmentReference(),
84 													   0,
85 													   DE_NULL));
86 
87 	m_renderPass		= vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
88 
89 	std::vector<vk::VkImageView> colorAttachments(1);
90 	colorAttachments[0] = *m_colorTargetView;
91 
92 	const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1);
93 
94 	m_framebuffer		= vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
95 
96 	const vk::VkVertexInputBindingDescription vertexInputBindingDescription =
97 	{
98 		0,
99 		(deUint32)sizeof(tcu::Vec4) * 2,
100 		vk::VK_VERTEX_INPUT_RATE_VERTEX,
101 	};
102 
103 	const vk::VkVertexInputAttributeDescription vertexInputAttributeDescriptions[2] =
104 	{
105 		{
106 			0u,
107 			0u,
108 			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
109 			0u
110 		},
111 		{
112 			1u,
113 			0u,
114 			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
115 			(deUint32)(sizeof(float)* 4),
116 		}
117 	};
118 
119 	m_vertexInputState = PipelineCreateInfo::VertexInputState(1,
120 															  &vertexInputBindingDescription,
121 															  2,
122 															  vertexInputAttributeDescriptions);
123 
124 	const vk::VkDeviceSize dataSize = m_data.size() * sizeof(PositionColorVertex);
125 	m_vertexBuffer = Buffer::createAndAlloc(m_vk, device, BufferCreateInfo(dataSize,
126 		vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), m_context.getDefaultAllocator(), vk::MemoryRequirement::HostVisible);
127 
128 	deUint8* ptr = reinterpret_cast<deUint8*>(m_vertexBuffer->getBoundMemory().getHostPtr());
129 	deMemcpy(ptr, &m_data[0], static_cast<size_t>(dataSize));
130 
131 	vk::flushMappedMemoryRange(m_vk,
132 							   device,
133 							   m_vertexBuffer->getBoundMemory().getMemory(),
134 							   m_vertexBuffer->getBoundMemory().getOffset(),
135 							   dataSize);
136 
137 	const CmdPoolCreateInfo cmdPoolCreateInfo(queueFamilyIndex);
138 	m_cmdPool = vk::createCommandPool(m_vk, device, &cmdPoolCreateInfo);
139 
140 	const vk::VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
141 	{
142 		vk::VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,	// VkStructureType			sType;
143 		DE_NULL,											// const void*				pNext;
144 		*m_cmdPool,											// VkCommandPool			commandPool;
145 		vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY,				// VkCommandBufferLevel		level;
146 		1u,													// deUint32					bufferCount;
147 	};
148 	m_cmdBuffer = vk::allocateCommandBuffer(m_vk, device, &cmdBufferAllocateInfo);
149 
150 	initPipeline(device);
151 }
152 
initPipeline(const vk::VkDevice device)153 void DrawTestsBaseClass::initPipeline (const vk::VkDevice device)
154 {
155 	const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
156 	const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0));
157 
158 	const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState;
159 
160 	vk::VkViewport viewport;
161 	viewport.x				= 0;
162 	viewport.y				= 0;
163 	viewport.width			= static_cast<float>(WIDTH);
164 	viewport.height			= static_cast<float>(HEIGHT);
165 	viewport.minDepth		= 0.0f;
166 	viewport.maxDepth		= 1.0f;
167 
168 	vk::VkRect2D scissor;
169 	scissor.offset.x		= 0;
170 	scissor.offset.y		= 0;
171 	scissor.extent.width	= WIDTH;
172 	scissor.extent.height	= HEIGHT;
173 
174 	PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0);
175 	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT));
176 	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT));
177 	pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState));
178 	pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology));
179 	pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState));
180 	pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor)));
181 	pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState());
182 	pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState());
183 	pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState());
184 
185 	m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo);
186 }
187 
beginRenderPass(void)188 void DrawTestsBaseClass::beginRenderPass (void)
189 {
190 	const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } };
191 	const CmdBufferBeginInfo beginInfo;
192 
193 	m_vk.beginCommandBuffer(*m_cmdBuffer, &beginInfo);
194 
195 	initialTransitionColor2DImage(m_vk, *m_cmdBuffer, m_colorTargetImage->object(), vk::VK_IMAGE_LAYOUT_GENERAL);
196 
197 	const ImageSubresourceRange subresourceRange(vk::VK_IMAGE_ASPECT_COLOR_BIT);
198 	m_vk.cmdClearColorImage(*m_cmdBuffer, m_colorTargetImage->object(),
199 		vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange);
200 
201 	const vk::VkMemoryBarrier memBarrier =
202 	{
203 		vk::VK_STRUCTURE_TYPE_MEMORY_BARRIER,
204 		DE_NULL,
205 		vk::VK_ACCESS_TRANSFER_WRITE_BIT,
206 		vk::VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | vk::VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
207 	};
208 
209 	m_vk.cmdPipelineBarrier(*m_cmdBuffer, vk::VK_PIPELINE_STAGE_TRANSFER_BIT,
210 		vk::VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
211 		0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
212 
213 	const vk::VkRect2D renderArea = { { 0, 0 }, { WIDTH, HEIGHT } };
214 	const RenderPassBeginInfo renderPassBegin(*m_renderPass, *m_framebuffer, renderArea);
215 
216 	m_vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBegin, vk::VK_SUBPASS_CONTENTS_INLINE);
217 }
218 
219 }	// Draw
220 }	// vkt
221