Searched refs:Update (Results 1 – 12 of 12) sorted by relevance
49 bool Update( float &fFPS );
83 bool Update( const double currentTime, float& p );
46 bool PerfMonitor::Update( float &fFPS ) in Update() function in ndk_helper::PerfMonitor
88 void Update();
94 void TapCamera::Update() in Update() function in ndk_helper::TapCamera150 Update(); in Reset()
72 bool Interpolator::Update( const double current_time, float& p ) in Update() function in ndk_helper::Interpolator
98 void Update( float dTime );
128 void TeapotRenderer::Update( float fTime ) in Update() function in TeapotRenderer139 camera_->Update(); in Update()
176 if( monitor_.Update( fFPS ) ) in DrawFrame()180 renderer_.Update( monitor_.GetCurrentTime() ); in DrawFrame()
119 void Update( float dTime );
186 if( monitor_.Update( fps ) ) in DrawFrame()191 renderer_.Update( dTime ); in DrawFrame()
251 void MoreTeapotsRenderer::Update( float fTime ) in Update() function in MoreTeapotsRenderer262 camera_->Update(); in Update()