Searched refs:mat_vp (Results 1 – 2 of 2) sorted by relevance
153 ndk_helper::Mat4 mat_vp = mat_projection_ * mat_view_; in Render() local189 glUniformMatrix4fv( shader_param_.matrix_projection_, 1, GL_FALSE, mat_vp.Ptr() ); in Render()
326 ndk_helper::Mat4 mat_vp = mat_projection_ * mat_v; in Render() local328 memcpy( pMVPMat, mat_vp.Ptr(), sizeof(mat_v) ); in Render()359 ndk_helper::Mat4 mat_vp = mat_projection_ * mat_v; in Render() local360 glUniformMatrix4fv( shader_param_.matrix_projection_, 1, GL_FALSE, mat_vp.Ptr() ); in Render()