/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | ColorPickerDialog.java | 116 private int interpColor(int colors[], float unit) { in interpColor() argument 117 if (unit <= 0) { in interpColor() 120 if (unit >= 1) { in interpColor() 124 float p = unit * (colors.length - 1); in interpColor() 189 float unit = angle/(2*PI); in onTouchEvent() local 190 if (unit < 0) { in onTouchEvent() 191 unit += 1; in onTouchEvent() 193 mCenterPaint.setColor(interpColor(mColors, unit)); in onTouchEvent()
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/development/ndk/platforms/android-3/include/linux/ |
D | ftape.h | 32 #define FTAPE_SEL(unit) ((unit) & FTAPE_SEL_MASK) argument
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/development/ndk/platforms/android-21/include/linux/ |
D | uvcvideo.h | 65 __u8 unit; member
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D | hiddev.h | 90 __u32 unit; member
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/development/samples/browseable/DisplayingBitmaps/src/com.example.android.displayingbitmaps/util/ |
D | AsyncTask.java | 526 public final Result get(long timeout, TimeUnit unit) throws InterruptedException, in get() argument 528 return mFuture.get(timeout, unit); in get()
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/development/ndk/platforms/android-3/include/linux/raid/ |
D | md_k.h | 73 dev_t unit; member
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | gl3stub.c | 322 GL_APICALL void (* GL_APIENTRY glBindSampler) (GLuint unit, GLuint sampler);
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D | gl3stub.h | 467 extern GL_APICALL void (* GL_APIENTRY glBindSampler) (GLuint unit, GLuint sampler);
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/development/ndk/sources/android/ndk_helper/ |
D | gl3stub.h | 477 extern GL_APICALL void (* GL_APIENTRY glBindSampler) (GLuint unit, GLuint sampler);
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D | gl3stub.c | 449 GL_APICALL void (* GL_APIENTRY glBindSampler)( GLuint unit, GLuint sampler );
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/development/ndk/platforms/android-24/include/GLES3/ |
D | gl31.h | 1079 typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1184 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1438 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GL… 1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean…
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D | gl32.h | 1079 typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1184 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1438 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GL… 1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean…
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D | gl3.h | 1079 typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1184 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
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/development/ndk/platforms/android-21/include/GLES3/ |
D | gl31.h | 911 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1164 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean…
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D | gl3.h | 911 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
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/development/samples/SearchableDictionary/res/raw/ |
D | definitions.txt | 76 arrangement - n. an orderly grouping (of things or persons) considered as a unit; the result of arr… 121 bureau - n. an administrative unit of government 393 fleet - n. a group of warships organized as a tactical unit 402 formation - n. an arrangement of people or things acting as a unit 819 regime - n. the government or governing authority of a political unit
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 1034 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
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