Searched refs:__size_source (Results 1 – 1 of 1) sorted by relevance
2228 const unsigned int __size_source = bufsize; in glGetShaderSource_enc() local2231 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_length + __size_source + 2*4; in glGetShaderSource_enc()2242 *(unsigned int *)(ptr) = __size_source; ptr += 4; in glGetShaderSource_enc()2251 stream->readback(source, __size_source); in glGetShaderSource_enc()2252 if (useChecksum) checksumCalculator->addBuffer(source, __size_source); in glGetShaderSource_enc()