Searched refs:BLEND_DIRTY (Results 1 – 4 of 4) sorted by relevance
83 BLEND_DIRTY = 1 << 0, enumerator88 ALL_DIRTY = BLEND_DIRTY |
412 ctx->state.dirty |= BLEND_DIRTY; in vg_validate_state()
1368 if (dirty & BLEND_DIRTY) in renderer_validate()1410 renderer->dirty = FRAMEBUFFER_DIRTY | BLEND_DIRTY; in renderer_validate_for_mask_rendering()
169 ctx->state.dirty |= BLEND_DIRTY; in vegaSeti()