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Searched refs:BLEND_DIRTY (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dvg_context.h83 BLEND_DIRTY = 1 << 0, enumerator
88 ALL_DIRTY = BLEND_DIRTY |
Dvg_context.c412 ctx->state.dirty |= BLEND_DIRTY; in vg_validate_state()
Drenderer.c1368 if (dirty & BLEND_DIRTY) in renderer_validate()
1410 renderer->dirty = FRAMEBUFFER_DIRTY | BLEND_DIRTY; in renderer_validate_for_mask_rendering()
Dapi_params.c169 ctx->state.dirty |= BLEND_DIRTY; in vegaSeti()