Searched refs:BT_INFINITY (Results 1 – 6 of 6) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/swig/linearmath/ |
D | linearmath.i | 4 #ifndef BT_INFINITY 6 #define BT_INFINITY (*(float*)&btInfinityMask) macro
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
D | btVector3.cpp | 55 float4 dotMax = btAssign128( -BT_INFINITY, -BT_INFINITY, -BT_INFINITY, -BT_INFINITY ); in _maxdot_large() 440 float4 dotmin = btAssign128( BT_INFINITY, BT_INFINITY, BT_INFINITY, BT_INFINITY ); in _mindot_large() 902 float32x2_t dotMaxLo = (float32x2_t) { -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v0() 903 float32x2_t dotMaxHi = (float32x2_t) { -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v0() 1094 float32x4_t maxDot = (float32x4_t) { -BT_INFINITY, -BT_INFINITY, -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v1() 1287 float32x2_t dotMinLo = (float32x2_t) { BT_INFINITY, BT_INFINITY }; in _mindot_large_v0() 1288 float32x2_t dotMinHi = (float32x2_t) { BT_INFINITY, BT_INFINITY }; in _mindot_large_v0() 1477 float32x4_t minDot = (float32x4_t) { BT_INFINITY, BT_INFINITY, BT_INFINITY, BT_INFINITY }; in _mindot_large_v1()
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D | btScalar.h | 297 #ifndef BT_INFINITY 299 #define BT_INFINITY (*(float*)&btInfinityMask) macro 339 #define BT_INFINITY INFINITY macro 348 #define BT_INFINITY INFINITY macro 353 #ifndef BT_INFINITY 366 #define BT_INFINITY (btInfinityMask.mask) macro 380 #define BT_INFINITY INFINITY macro
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/MLCPSolvers/ |
D | btDantzigLCP.cpp | 1295 if (lo[k]==-BT_INFINITY && hi[k]==BT_INFINITY) { in btLCP() 1948 if (hi[i] < BT_INFINITY) { in btSolveDantzigLCP() 1957 if (lo[i] > -BT_INFINITY) { in btSolveDantzigLCP() 1987 if (scratchMem.delta_x[indexC_k] < 0 && lo[indexC_k] > -BT_INFINITY) { in btSolveDantzigLCP() 1995 if (scratchMem.delta_x[indexC_k] > 0 && hi[indexC_k] < BT_INFINITY) { in btSolveDantzigLCP()
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D | btMLCPSolver.cpp | 194 m_lo[i] = -BT_INFINITY; in createMLCPFast() 195 m_hi[i] = BT_INFINITY; in createMLCPFast()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/ |
D | linearmath_wrap.cpp | 666 #ifndef BT_INFINITY 668 #define BT_INFINITY (*(float*)&btInfinityMask) macro
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