Home
last modified time | relevance | path

Searched refs:BT_INFINITY (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/swig/linearmath/
Dlinearmath.i4 #ifndef BT_INFINITY
6 #define BT_INFINITY (*(float*)&btInfinityMask) macro
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
DbtVector3.cpp55 float4 dotMax = btAssign128( -BT_INFINITY, -BT_INFINITY, -BT_INFINITY, -BT_INFINITY ); in _maxdot_large()
440 float4 dotmin = btAssign128( BT_INFINITY, BT_INFINITY, BT_INFINITY, BT_INFINITY ); in _mindot_large()
902 float32x2_t dotMaxLo = (float32x2_t) { -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v0()
903 float32x2_t dotMaxHi = (float32x2_t) { -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v0()
1094 float32x4_t maxDot = (float32x4_t) { -BT_INFINITY, -BT_INFINITY, -BT_INFINITY, -BT_INFINITY }; in _maxdot_large_v1()
1287 float32x2_t dotMinLo = (float32x2_t) { BT_INFINITY, BT_INFINITY }; in _mindot_large_v0()
1288 float32x2_t dotMinHi = (float32x2_t) { BT_INFINITY, BT_INFINITY }; in _mindot_large_v0()
1477 float32x4_t minDot = (float32x4_t) { BT_INFINITY, BT_INFINITY, BT_INFINITY, BT_INFINITY }; in _mindot_large_v1()
DbtScalar.h297 #ifndef BT_INFINITY
299 #define BT_INFINITY (*(float*)&btInfinityMask) macro
339 #define BT_INFINITY INFINITY macro
348 #define BT_INFINITY INFINITY macro
353 #ifndef BT_INFINITY
366 #define BT_INFINITY (btInfinityMask.mask) macro
380 #define BT_INFINITY INFINITY macro
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/MLCPSolvers/
DbtDantzigLCP.cpp1295 if (lo[k]==-BT_INFINITY && hi[k]==BT_INFINITY) { in btLCP()
1948 if (hi[i] < BT_INFINITY) { in btSolveDantzigLCP()
1957 if (lo[i] > -BT_INFINITY) { in btSolveDantzigLCP()
1987 if (scratchMem.delta_x[indexC_k] < 0 && lo[indexC_k] > -BT_INFINITY) { in btSolveDantzigLCP()
1995 if (scratchMem.delta_x[indexC_k] > 0 && hi[indexC_k] < BT_INFINITY) { in btSolveDantzigLCP()
DbtMLCPSolver.cpp194 m_lo[i] = -BT_INFINITY; in createMLCPFast()
195 m_hi[i] = BT_INFINITY; in createMLCPFast()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/
Dlinearmath_wrap.cpp666 #ifndef BT_INFINITY
668 #define BT_INFINITY (*(float*)&btInfinityMask) macro