Searched refs:BUFFER_BIT_DEPTH (Results 1 – 15 of 15) sorted by relevance
151 if (mask & BUFFER_BIT_DEPTH) { in intelClear()156 tri_mask |= BUFFER_BIT_DEPTH; in intelClear()158 blit_mask |= BUFFER_BIT_DEPTH; in intelClear()164 if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { in intelClear()
242 if (mask & BUFFER_BIT_DEPTH) { in intelClearWithBlit()388 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); in intelClearWithBlit()
221 if (mask & BUFFER_BIT_DEPTH) { in brw_clear()224 mask &= ~BUFFER_BIT_DEPTH; in brw_clear()230 BUFFER_BIT_DEPTH); in brw_clear()
126 } else if (buf & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { in nouveau_clear()128 (buffers & BUFFER_BIT_DEPTH && in nouveau_clear()140 buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); in nouveau_clear()
109 *buffers &= ~BUFFER_BIT_DEPTH; in nv10_zclear()162 *buffers &= ~BUFFER_BIT_DEPTH; in nv17_zclear()186 if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) { in nv10_clear()
73 if (buffers & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { in nv20_clear()77 if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) in nv20_clear()86 buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); in nv20_clear()
205 const GLbitfield BUFFER_DS = BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL; in _swrast_Clear()214 BUFFER_BIT_DEPTH | in _swrast_Clear()249 if (buffers & BUFFER_BIT_DEPTH) { in _swrast_Clear()
219 bufferMask |= BUFFER_BIT_DEPTH; in _mesa_Clear()503 ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); in _mesa_ClearBufferfv()599 mask |= BUFFER_BIT_DEPTH; in _mesa_ClearBufferfi()
476 #define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH) macro
62 BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL | in r200Clear()
450 = (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); in st_Clear()497 if (mask & BUFFER_BIT_DEPTH) { in st_Clear()
386 BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL | in radeonClear()
1811 if (buffers & BUFFER_BIT_DEPTH) { in _mesa_meta_Clear()2050 if (buffers & BUFFER_BIT_DEPTH) { in _mesa_meta_glsl_Clear()