Searched refs:BindRenderbuffer (Results 1 – 6 of 6) sorted by relevance
287 GET_PROC(BindRenderbuffer); in GrGLAssembleGLInterface()302 GET_PROC_SUFFIX(BindRenderbuffer, EXT); in GrGLAssembleGLInterface()692 GET_PROC(BindRenderbuffer); in GrGLAssembleGLESInterface()
1204 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1468 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1614 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()
89 BindBuffer, BindFramebuffer, BindRenderbuffer and BindTexture functions
658 PFNBINDRENDERBUFFERPROC BindRenderbuffer; variable1841 BindRenderbuffer = (PFNBINDRENDERBUFFERPROC)IntGetProcAddress("glBindRenderbuffer"); in Switch_BindRenderbuffer()1842 BindRenderbuffer(target, renderbuffer); in Switch_BindRenderbuffer()2646 BindRenderbuffer = Switch_BindRenderbuffer; in InitializeVariables()
1261 extern void (CODEGEN_FUNCPTR *BindRenderbuffer)(GLenum target, GLuint renderbuffer);
94 #define glBindRenderbuffer MANGLE(BindRenderbuffer)