Searched refs:ClearDepth (Results 1 – 5 of 5) sorted by relevance
483 PFNCLEARDEPTHPROC ClearDepth; variable881 ClearDepth = (PFNCLEARDEPTHPROC)IntGetProcAddress("glClearDepth"); in Switch_ClearDepth()882 ClearDepth(depth); in Switch_ClearDepth()2471 ClearDepth = Switch_ClearDepth; in InitializeVariables()
1086 extern void (CODEGEN_FUNCPTR *ClearDepth)(GLdouble depth);
258 void (GLAPIENTRY * ClearDepth)(GLclampd);
774 { "glClearDepth", _O(ClearDepth) },
168 #define glClearDepth MANGLE(ClearDepth)