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Searched refs:DeleteVertexArrays (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp261 GET_PROC(DeleteVertexArrays); in GrGLAssembleGLInterface()
265 GET_PROC_SUFFIX(DeleteVertexArrays, APPLE); in GrGLAssembleGLInterface()
580 GET_PROC_SUFFIX(DeleteVertexArrays, OES); in GrGLAssembleGLESInterface()
/external/skia/bench/
DGLInstancedArraysBench.cpp380 GR_GL_CALL(gl, DeleteVertexArrays(1, &fVAO)); in teardown()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp648 PFNDELETEVERTEXARRAYSPROC DeleteVertexArrays; variable
1801 DeleteVertexArrays = (PFNDELETEVERTEXARRAYSPROC)IntGetProcAddress("glDeleteVertexArrays"); in Switch_DeleteVertexArrays()
1802 DeleteVertexArrays(n, arrays); in Switch_DeleteVertexArrays()
2636 DeleteVertexArrays = Switch_DeleteVertexArrays; in InitializeVariables()
Dgl_core_3_1.hpp1251 extern void (CODEGEN_FUNCPTR *DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
/external/mesa3d/include/GL/
Dgl_mangle.h375 #define glDeleteVertexArrays MANGLE(DeleteVertexArrays)