Searched refs:DeleteVertexArrays (Results 1 – 5 of 5) sorted by relevance
261 GET_PROC(DeleteVertexArrays); in GrGLAssembleGLInterface()265 GET_PROC_SUFFIX(DeleteVertexArrays, APPLE); in GrGLAssembleGLInterface()580 GET_PROC_SUFFIX(DeleteVertexArrays, OES); in GrGLAssembleGLESInterface()
380 GR_GL_CALL(gl, DeleteVertexArrays(1, &fVAO)); in teardown()
648 PFNDELETEVERTEXARRAYSPROC DeleteVertexArrays; variable1801 DeleteVertexArrays = (PFNDELETEVERTEXARRAYSPROC)IntGetProcAddress("glDeleteVertexArrays"); in Switch_DeleteVertexArrays()1802 DeleteVertexArrays(n, arrays); in Switch_DeleteVertexArrays()2636 DeleteVertexArrays = Switch_DeleteVertexArrays; in InitializeVariables()
1251 extern void (CODEGEN_FUNCPTR *DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
375 #define glDeleteVertexArrays MANGLE(DeleteVertexArrays)