Searched refs:DetachShader (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 1581 class DetachShader : public Operation class 1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync); 1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() function in deqp::egl::GLES2ThreadTest::DetachShader 1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) in exec() 2757 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation() 3579 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3580 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations() 3584 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3585 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 592 PFNDETACHSHADERPROC DetachShader; variable 1485 DetachShader = (PFNDETACHSHADERPROC)IntGetProcAddress("glDetachShader"); in Switch_DetachShader() 1486 DetachShader(program, shader); in Switch_DetachShader() 2580 DetachShader = Switch_DetachShader; in InitializeVariables()
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D | gl_core_3_1.hpp | 1195 extern void (CODEGEN_FUNCPTR *DetachShader)(GLuint program, GLuint shader);
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 979 { "glDetachShader", _O(DetachShader) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 387 #define glDetachShader MANGLE(DetachShader)
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