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Searched refs:DetachShader (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp1581 class DetachShader : public Operation class
1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync);
1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() function in deqp::egl::GLES2ThreadTest::DetachShader
1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) in exec()
2757 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation()
3579 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations()
3580 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
3584 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations()
3585 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp592 PFNDETACHSHADERPROC DetachShader; variable
1485 DetachShader = (PFNDETACHSHADERPROC)IntGetProcAddress("glDetachShader"); in Switch_DetachShader()
1486 DetachShader(program, shader); in Switch_DetachShader()
2580 DetachShader = Switch_DetachShader; in InitializeVariables()
Dgl_core_3_1.hpp1195 extern void (CODEGEN_FUNCPTR *DetachShader)(GLuint program, GLuint shader);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp979 { "glDetachShader", _O(DetachShader) },
/external/mesa3d/include/GL/
Dgl_mangle.h387 #define glDetachShader MANGLE(DetachShader)