Searched refs:EGL_PLATFORM_ANGLE_ANGLE (Results 1 – 1 of 1) sorted by relevance
17 #define EGL_PLATFORM_ANGLE_ANGLE 0x3202 macro40 display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, nativeDisplay, attribs); in GetD3DEGLDisplay()61 display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,nativeDisplay, attribs[i]); in GetD3DEGLDisplay()