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Searched refs:EGL_TRANSPARENT_RGB (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/egl/
DegluStrUtil.inl171 case EGL_TRANSPARENT_RGB: return "EGL_TRANSPARENT_RGB";
/external/deqp/modules/egl/
DteglQueryConfigTests.cpp321 if (!(value == EGL_NONE || value == EGL_TRANSPARENT_RGB)) in checkTransparentType()
518 if (transparentType == EGL_TRANSPARENT_RGB) in executeTest()
DteglChooseConfigTests.cpp271 { EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB }, in getValue()
/external/mesa3d/include/EGL/
Degl.h136 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/external/deqp/framework/egl/wrapper/
DeglwEnums.inl99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/external/mesa3d/src/egl/drivers/glx/
Degl_glx.c313 EGL_TRANSPARENT_RGB : EGL_NONE; in convert_fbconfig()
452 if (conf->TransparentType != EGL_TRANSPARENT_RGB) { in fix_config()
/external/mesa3d/src/egl/main/
Deglconfig.c302 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB) in _eglValidateConfig()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d.c318 conf->TransparentType = EGL_TRANSPARENT_RGB; in init_config_attributes()