Searched refs:FF_INERTIA (Results 1 – 7 of 7) sorted by relevance
29 #if defined(FF_INERTIA) || (defined(HAVE_DECL_FF_INERTIA) && HAVE_DECL_FF_INERTIA)30 XLAT(FF_INERTIA),
7 FF_INERTIA
295 typeMap[FF_INERTIA] = Effect::Inertia; in enumerateForceFeedback()309 forceMap[FF_INERTIA] = Effect::ConditionalForce; in enumerateForceFeedback()
409 event.type = FF_INERTIA; in _updateConditionalEffect()
450 #define FF_INERTIA 0x56 macro
123 case FF_INERTIA: in ff_effect_ioctl()
1068 FF_INERTIA = 0x56 variable