Searched refs:FalseBBI (Results 1 – 1 of 1) sorted by relevance
195 bool ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI,198 bool ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI,503 bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, in ValidTriangle() argument539 return TExit && TExit == FalseBBI.BB; in ValidTriangle()544 bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI, in ValidDiamond() argument548 FalseBBI.IsBeingAnalyzed || FalseBBI.IsDone) in ValidDiamond()552 MachineBasicBlock *FT = FalseBBI.TrueBB; in ValidDiamond()556 if (!FT && blockAlwaysFallThrough(FalseBBI)) in ValidDiamond()557 FT = getNextBlock(FalseBBI.BB); in ValidDiamond()560 if (!TT && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable)) in ValidDiamond()[all …]