Searched refs:FastUI2D (Results 1 – 9 of 9) sorted by relevance
71 inline double FastUI2D(unsigned x) { in FastUI2D() function
115 value == FastUI2D(FastD2UI(value)); in IsUint32Double()
1101 return NewHeapNumber(FastUI2D(value), IMMUTABLE, pretenure); in NewNumberFromUint()
2830 value == i::FastUI2D(i::FastD2UI(value)); in IsUint32()
979 if (FastUI2D(uint_value) == num) { in ToUint32()
89 if (m.HasValue()) return ReplaceNumber(FastUI2D(m.Value())); in Reduce()
414 if (m.HasValue()) return ReplaceFloat64(FastUI2D(m.Value())); in Reduce()
400 EXPECT_THAT(reduction.replacement(), IsNumberConstant(BitEq(FastUI2D(n)))); in TEST_F()
323 machine()->ChangeFloat64ToUint32(), Float64Constant(FastUI2D(x)))); in TEST_F()368 EXPECT_THAT(reduction.replacement(), IsFloat64Constant(BitEq(FastUI2D(x)))); in TEST_F()