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Searched refs:FloatArray (Results 1 – 24 of 24) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/utils/
DFloatArray.java26 public class FloatArray { class
32 public FloatArray () { in FloatArray() method in FloatArray
37 public FloatArray (int capacity) { in FloatArray() method in FloatArray
44 public FloatArray (boolean ordered, int capacity) { in FloatArray() method in FloatArray
52 public FloatArray (FloatArray array) { in FloatArray() method in FloatArray
61 public FloatArray (float[] array) { in FloatArray() method in FloatArray
69 public FloatArray (boolean ordered, float[] array, int startIndex, int count) { in FloatArray() method in FloatArray
81 public void addAll (FloatArray array) { in addAll()
85 public void addAll (FloatArray array, int offset, int length) { in addAll()
208 public boolean removeAll (FloatArray array) { in removeAll()
[all …]
DIntFloatMap.java801 public FloatArray toArray () { in toArray()
802 FloatArray array = new FloatArray(true, map.size); in toArray()
DObjectFloatMap.java720 public FloatArray toArray () { in toArray()
721 FloatArray array = new FloatArray(true, map.size); in toArray()
/external/libgdx/gdx/src/com/badlogic/gdx/math/
DConvexHull.java19 import com.badlogic.gdx.utils.FloatArray;
28 private final FloatArray hull = new FloatArray();
33 public FloatArray computePolygon (FloatArray points, boolean sorted) { in computePolygon()
38 public FloatArray computePolygon (float[] polygon, boolean sorted) { in computePolygon()
50 public FloatArray computePolygon (float[] points, int offset, int count, boolean sorted) { in computePolygon()
61 FloatArray hull = this.hull; in computePolygon()
88 public IntArray computeIndices (FloatArray points, boolean sorted, boolean yDown) { in computeIndices()
112 FloatArray hull = this.hull; in computeIndices()
154 FloatArray hull = this.hull; in ccw()
DEarClippingTriangulator.java19 import com.badlogic.gdx.utils.FloatArray;
51 public ShortArray computeTriangles (FloatArray vertices) { in computeTriangles()
DDelaunayTriangulator.java20 import com.badlogic.gdx.utils.FloatArray;
42 public ShortArray computeTriangles (FloatArray points, boolean sorted) { in computeTriangles()
DIntersector.java27 import com.badlogic.gdx.utils.FloatArray;
38 private final static FloatArray floatArray = new FloatArray();
39 private final static FloatArray floatArray2 = new FloatArray();
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DDelaunayTriangulatorTest.java28 import com.badlogic.gdx.utils.FloatArray;
34 FloatArray points = new FloatArray();
DEarClippingTriangulatorTest.java37 import com.badlogic.gdx.utils.FloatArray;
DCollectionsTest.java28 import com.badlogic.gdx.utils.FloatArray;
196 testArray(FloatArray.class, floatValues); in create()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
DObjLoader.java46 import com.badlogic.gdx.utils.FloatArray;
80 final FloatArray verts = new FloatArray(300);
81 final FloatArray norms = new FloatArray(300);
82 final FloatArray uvs = new FloatArray(200);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
DGlyphLayout.java25 import com.badlogic.gdx.utils.FloatArray;
308 FloatArray xAdvances1 = second.xAdvances; // Starts empty. in wrap()
309 FloatArray xAdvances2 = first.xAdvances; // Starts with all the xAdvances. in wrap()
420 public FloatArray xAdvances = new FloatArray();
DBitmapFontCache.java25 import com.badlogic.gdx.utils.FloatArray;
374 FloatArray xAdvances = run.xAdvances; in addToCache()
DBitmapFont.java38 import com.badlogic.gdx.utils.FloatArray;
782 FloatArray xAdvances = run.xAdvances; in getGlyphs()
/external/libgdx/extensions/gdx-jnigen/src/com/badlogic/gdx/jnigen/parsing/
DJavaMethodParser.java67 …ay("jshortArray"), IntegerArray("jintArray"), LongArray("jlongArray"), FloatArray("jfloatArray"), … enumConstant
117 if (this == FloatArray) return "float*"; in getArrayCType()
DRobustJavaMethodParser.java62 arrayTypes.put("float", ArgumentType.FloatArray);
/external/skia/src/gpu/batches/
DGrAAHairLinePathRenderer.h20 typedef SkTArray<float, true> FloatArray; typedef
DGrAAHairLinePathRenderer.cpp244 GrAAHairLinePathRenderer::FloatArray* conicWeights) { in gather_lines_and_quads()
716 typedef SkTArray<float, true> FloatArray; typedef in AAHairlineBatch
846 FloatArray cWeights; in onPrepareDraws()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/pooling/arrays/
DFloatArray.java32 public class FloatArray { class
/external/nanopb-c/tests/common/
Dunittestproto.proto7 message FloatArray { message
/external/nanopb-c/tests/encode_unittests/
Dencode_unittests.c212 FloatArray msg = {1, {99.0f}}; in main()
229 FloatArray msg = {1, {99.0f}}; in main()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
DTextField.java43 import com.badlogic.gdx.utils.FloatArray;
85 protected final FloatArray glyphPositions = new FloatArray();
386 FloatArray xAdvances = run.xAdvances; in updateDisplayText()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DMeshBuilder.java43 import com.badlogic.gdx.utils.FloatArray;
57 private final static FloatArray tmpVertices = new FloatArray();
69 private FloatArray vertices = new FloatArray();
/external/skia/src/animator/
DSkAnimateSchema.xsd446 <!-- /** FloatArray
449 <xs:simpleType name="FloatArray">
939 <xs:attribute name="blend" type="Sk:FloatArray"/>
1292 <xs:attribute name="intervals" type="Sk:FloatArray"/>
1425 <xs:attribute name="direction" type="Sk:FloatArray"/>
1775 <xs:attribute name="offsets" type="Sk:FloatArray"/>
1819 <xs:attribute name="matrix" type="Sk:FloatArray"/>
2100 <xs:attribute name="points" type="Sk:FloatArray"/>
2128 <xs:attribute name="points" type="Sk:FloatArray"/>
2273 <xs:attribute name="offsets" type="Sk:FloatArray"/>