Searched refs:GetCompressedTexImage (Results 1 – 7 of 7) sorted by relevance
102 driver->GetCompressedTexImage = _mesa_get_compressed_teximage; in _mesa_init_driver_functions()
972 ctx->Driver.GetCompressedTexImage(ctx, texImage, img); in _mesa_GetnCompressedTexImageARB()
292 void (*GetCompressedTexImage)(struct gl_context *ctx, member
547 PFNGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage; variable1245 …GetCompressedTexImage = (PFNGETCOMPRESSEDTEXIMAGEPROC)IntGetProcAddress("glGetCompressedTexImage"); in Switch_GetCompressedTexImage()1246 GetCompressedTexImage(target, level, img); in Switch_GetCompressedTexImage()2535 GetCompressedTexImage = Switch_GetCompressedTexImage; in InitializeVariables()
1150 extern void (CODEGEN_FUNCPTR *GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
1376 functions->GetCompressedTexImage = _mesa_get_compressed_teximage; in st_init_texture_functions()
627 #define glGetCompressedTexImage MANGLE(GetCompressedTexImage)