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Searched refs:GetCompressedTexImage (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c102 driver->GetCompressedTexImage = _mesa_get_compressed_teximage; in _mesa_init_driver_functions()
/external/mesa3d/src/mesa/main/
Dtexgetimage.c972 ctx->Driver.GetCompressedTexImage(ctx, texImage, img); in _mesa_GetnCompressedTexImageARB()
Ddd.h292 void (*GetCompressedTexImage)(struct gl_context *ctx, member
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp547 PFNGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage; variable
1245GetCompressedTexImage = (PFNGETCOMPRESSEDTEXIMAGEPROC)IntGetProcAddress("glGetCompressedTexImage"); in Switch_GetCompressedTexImage()
1246 GetCompressedTexImage(target, level, img); in Switch_GetCompressedTexImage()
2535 GetCompressedTexImage = Switch_GetCompressedTexImage; in InitializeVariables()
Dgl_core_3_1.hpp1150 extern void (CODEGEN_FUNCPTR *GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c1376 functions->GetCompressedTexImage = _mesa_get_compressed_teximage; in st_init_texture_functions()
/external/mesa3d/include/GL/
Dgl_mangle.h627 #define glGetCompressedTexImage MANGLE(GetCompressedTexImage)