Searched refs:GetShaderiv (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 63 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader() 67 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader()
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/external/skia/bench/ |
D | GLBench.cpp | 75 GR_GL_CALL(gl, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &success)); in CompileShader()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 179 GET_PROC(GetShaderiv); in GrGLAssembleGLInterface() 616 GET_PROC(GetShaderiv); in GrGLAssembleGLESInterface()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 601 PFNGETSHADERIVPROC GetShaderiv; variable 1539 GetShaderiv = (PFNGETSHADERIVPROC)IntGetProcAddress("glGetShaderiv"); in Switch_GetShaderiv() 1540 GetShaderiv(shader, pname, params); in Switch_GetShaderiv() 2589 GetShaderiv = Switch_GetShaderiv; in InitializeVariables()
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D | gl_core_3_1.hpp | 1204 extern void (CODEGEN_FUNCPTR *GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 984 { "glGetShaderiv", _O(GetShaderiv) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 818 #define glGetShaderiv MANGLE(GetShaderiv)
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