/external/skia/include/gpu/ |
D | GrCoordTransform.h | 43 class GrCoordTransform : SkNoncopyable { 45 GrCoordTransform() : fSourceCoords(kLocal_GrCoordSet) { SkDEBUGCODE(fInProcessor = false); } in GrCoordTransform() function 52 GrCoordTransform(GrCoordSet sourceCoords, in GrCoordTransform() function 64 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, in GrCoordTransform() function 74 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, 91 GrCoordTransform& operator= (const GrCoordTransform& that) { 109 bool operator==(const GrCoordTransform& that) const { 116 bool operator!=(const GrCoordTransform& that) const { return !(*this == that); }
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D | GrFragmentProcessor.h | 13 class GrCoordTransform; variable 83 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } in coordTransform() 85 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { in coordTransforms() 89 void gatherCoordTransforms(SkTArray<const GrCoordTransform*, true>* outTransforms) const { in gatherCoordTransforms() argument 143 void addCoordTransform(const GrCoordTransform*); 211 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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D | GrProcessor.h | 19 class GrCoordTransform; variable
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 32 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; 87 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&); 92 const SkTArray<const GrCoordTransform*, true>& transforms) = 0;
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D | GrGLSLGeometryProcessor.h | 29 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument 38 const SkTArray<const GrCoordTransform*, true>& transforms) { in setTransformDataHelper() argument 102 const SkTArray<const GrCoordTransform*, true>& transforms) { in setTransformDataMatrix() argument
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D | GrGLSLPrimitiveProcessor.cpp | 16 const GrCoordTransform& coordTransform) { in GetTransformMatrix()
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D | GrGLSLProgramBuilder.cpp | 40 SkTArray<const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back(); in emitAndInstallProcs()
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/external/skia/src/gpu/ |
D | GrPrimitiveProcessor.cpp | 40 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, in getTransformKey() argument 45 const GrCoordTransform* coordTransform = coords[t]; in getTransformKey()
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D | GrCoordTransform.cpp | 13 void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture, in reset() 56 void GrCoordTransform::reset(GrCoordSet sourceCoords, in reset()
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D | GrPrimitiveProcessor.h | 194 uint32_t getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
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D | GrPathProcessor.cpp | 98 const SkTArray<const GrCoordTransform*, true>& coordTransforms) override { in setTransformData() argument
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D | GrFragmentProcessor.cpp | 73 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { in addCoordTransform()
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D | GrDefaultGeoProcFactory.cpp | 186 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument
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/external/skia/src/gpu/effects/ |
D | GrYUVEffect.cpp | 76 yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture); in Create() 182 GrCoordTransform fYTransform; 184 GrCoordTransform fUTransform; 186 GrCoordTransform fVTransform; 341 GrCoordTransform fTransform;
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D | GrBicubicEffect.h | 40 return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex), 44 GrCoordTransform::MakeDivByTextureWHMatrix(tex), *domain);
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D | Gr1DKernelEffect.h | 34 : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture)) in Gr1DKernelEffect()
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D | GrSingleTextureEffect.h | 59 GrCoordTransform fCoordTransform;
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D | GrBitmapTextGeoProc.cpp | 100 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument
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D | GrBezierEffect.cpp | 55 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument 329 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument
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/external/skia/src/effects/ |
D | SkAlphaThresholdFilter.cpp | 82 SkMatrix matrix = GrCoordTransform::MakeDivByTextureWHMatrix(texture); in make_div_and_translate_matrix() 117 GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture, in AlphaThresholdEffect() 144 GrCoordTransform fImageCoordTransform; 146 GrCoordTransform fMaskCoordTransform;
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D | SkDisplacementMapEffect.cpp | 377 GrCoordTransform fDisplacementTransform; 379 GrCoordTransform fColorTransform; 438 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement); in filterImageGPUDeprecated()
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/external/skia/src/effects/gradients/ |
D | SkGradientShaderPriv.h | 384 const GrCoordTransform& getCoordTransform() const { return fCoordTransform; } in getCoordTransform() 389 GrCoordTransform fCoordTransform;
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/external/skia/src/core/ |
D | SkLightingShader.cpp | 318 GrCoordTransform fDiffDeviceTransform; 319 GrCoordTransform fNormDeviceTransform;
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/external/skia/src/gpu/batches/ |
D | GrPLSPathRenderer.cpp | 401 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument 590 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument 733 const SkTArray<const GrCoordTransform*, true>& transforms) override { in setTransformData() argument
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/external/skia/gm/ |
D | dcshader.cpp | 99 GrCoordTransform fDeviceTransform;
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