/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 18 static GrGLFuncPtr android_get_gl_proc(void* ctx, const char name[]) { in android_get_gl_proc() 25 return (GrGLFuncPtr) glActiveTexture; in android_get_gl_proc() 27 return (GrGLFuncPtr) glAttachShader; in android_get_gl_proc() 29 return (GrGLFuncPtr) glBindAttribLocation; in android_get_gl_proc() 31 return (GrGLFuncPtr) glBindBuffer; in android_get_gl_proc() 33 return (GrGLFuncPtr) glBindTexture; in android_get_gl_proc() 35 return (GrGLFuncPtr) glBlendColor; in android_get_gl_proc() 37 return (GrGLFuncPtr) glBlendEquation; in android_get_gl_proc() 39 return (GrGLFuncPtr) glBlendFunc; in android_get_gl_proc() 41 return (GrGLFuncPtr) glBufferData; in android_get_gl_proc() [all …]
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/external/skia/src/gpu/gl/win/ |
D | GrGLCreateNativeInterface_win.cpp | 39 GrGLFuncPtr getProc(const char name[]) const { in getProc() 40 GrGLFuncPtr proc; in getProc() 41 if ((proc = (GrGLFuncPtr) GetProcAddress(fGLLib.get(), name))) { in getProc() 44 if ((proc = (GrGLFuncPtr) wglGetProcAddress(name))) { in getProc() 54 static GrGLFuncPtr win_get_gl_proc(void* ctx, const char name[]) { in win_get_gl_proc()
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D | SkCreatePlatformGLContext_win.cpp | 30 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; 184 GrGLFuncPtr WinGLContext::onPlatformGetProcAddress(const char* name) const { in onPlatformGetProcAddress() 185 return reinterpret_cast<GrGLFuncPtr>(wglGetProcAddress(name)); in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/egl/ |
D | GrGLCreateNativeInterface_egl.cpp | 15 static GrGLFuncPtr egl_get_gl_proc(void* ctx, const char name[]) { in egl_get_gl_proc() 17 GrGLFuncPtr ptr = eglGetProcAddress(name); in egl_get_gl_proc() 20 return (GrGLFuncPtr)eglQueryString; in egl_get_gl_proc() 22 return (GrGLFuncPtr)eglGetCurrentDisplay; in egl_get_gl_proc()
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D | SkCreatePlatformGLContext_egl.cpp | 53 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; 275 GrGLFuncPtr EGLGLContext::onPlatformGetProcAddress(const char* procName) const { in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/angle/ |
D | GrGLCreateANGLEInterface.cpp | 22 static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) { in angle_get_gl_proc() 24 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); in angle_get_gl_proc() 28 proc = (GrGLFuncPtr) GetProcedureAddress(libs->fEGLLib, name); in angle_get_gl_proc()
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D | SkANGLEGLContext.cpp | 226 GrGLFuncPtr SkANGLEGLContext::onPlatformGetProcAddress(const char* name) const { in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/iOS/ |
D | GrGLCreateNativeInterface_iOS.cpp | 39 GrGLFuncPtr getProc(const char name[]) const { in getProc() 40 return (GrGLFuncPtr) dlsym(fLoader.handle(), name); in getProc() 47 static GrGLFuncPtr ios_get_gl_proc(void* ctx, const char name[]) { in ios_get_gl_proc()
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D | SkCreatePlatformGLContext_iOS.mm | 27 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; 86 GrGLFuncPtr IOSGLContext::onPlatformGetProcAddress(const char* procName) const { 87 return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName));
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/external/skia/src/gpu/gl/mac/ |
D | GrGLCreateNativeInterface_mac.cpp | 43 GrGLFuncPtr getProc(const char name[]) const { in getProc() 44 return (GrGLFuncPtr) dlsym(fLoader.handle(), name); in getProc() 51 static GrGLFuncPtr mac_get_gl_proc(void* ctx, const char name[]) { in mac_get_gl_proc()
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D | SkCreatePlatformGLContext_mac.cpp | 28 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; 106 GrGLFuncPtr MacGLContext::onPlatformGetProcAddress(const char* procName) const { in onPlatformGetProcAddress() 107 return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName)); in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/mesa/ |
D | GrGLCreateMesaInterface.cpp | 14 static GrGLFuncPtr osmesa_get(void* ctx, const char name[]) { in osmesa_get()
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D | SkMesaGLContext.h | 37 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
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D | SkMesaGLContext.cpp | 99 GrGLFuncPtr SkMesaGLContext::onPlatformGetProcAddress(const char* procName) const { in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.h | 11 typedef GrGLFuncPtr (*GrGLGetProc)(void* ctx, const char name[]);
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/external/skia/src/gpu/gl/glx/ |
D | GrGLCreateNativeInterface_glx.cpp | 15 static GrGLFuncPtr glx_get(void* ctx, const char name[]) { in glx_get()
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D | SkCreatePlatformGLContext_glx.cpp | 57 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; 330 GrGLFuncPtr GLXGLContext::onPlatformGetProcAddress(const char* procName) const { in onPlatformGetProcAddress()
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/external/skia/src/gpu/gl/debug/ |
D | SkDebugGLContext.h | 23 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nullptr; } in onPlatformGetProcAddress()
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/external/skia/include/gpu/gl/ |
D | SkNullGLContext.h | 31 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return NULL; } in onPlatformGetProcAddress()
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D | SkGLContext.h | 107 virtual GrGLFuncPtr onPlatformGetProcAddress(const char*) const = 0;
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D | GrGLInterface.h | 33 typedef void(*GrGLFuncPtr)(); typedef
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/external/skia/include/gpu/gl/angle/ |
D | SkANGLEGLContext.h | 51 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
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/external/skia/include/gpu/gl/command_buffer/ |
D | SkCommandBufferGLContext.h | 65 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
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/external/skia/src/gpu/gl/command_buffer/ |
D | SkCommandBufferGLContext.cpp | 126 static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) { in command_buffer_get_gl_proc() 324 GrGLFuncPtr SkCommandBufferGLContext::onPlatformGetProcAddress(const char* name) const { in onPlatformGetProcAddress()
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