Searched refs:GrRefCachedBitmapTexture (Results 1 – 14 of 14) sorted by relevance
/external/skia/gm/ |
D | yuvtorgbeffect.cpp | 89 texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], in onDraw() 91 texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], in onDraw() 93 texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], in onDraw()
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D | texturedomaineffect.cpp | 89 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp, in onDraw()
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/external/skia/include/gpu/ |
D | SkGr.h | 70 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&);
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/external/skia/src/core/ |
D | SkLightingShader.cpp | 390 SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context, in asFragmentProcessor() 398 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, in asFragmentProcessor()
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D | SkBitmapProcShader.cpp | 331 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, params)); in asFragmentProcessor()
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D | SkImageFilter.cpp | 500 GrRefCachedBitmapTexture(context, *result, GrTextureParams::ClampNoFilter())); in filterInputGPUDeprecated()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 1327 GrRefCachedBitmapTexture(context, paintingData->getImprovedPermutationsBitmap(), in asFragmentProcessor() 1330 GrRefCachedBitmapTexture(context, paintingData->getGradientBitmap(), in asFragmentProcessor() 1349 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), in asFragmentProcessor() 1352 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), in asFragmentProcessor()
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/external/skia/tests/ |
D | ReadPixelsTest.cpp | 588 SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap, in DEF_GPUTEST_FOR_NATIVE_CONTEXT() 597 SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset, in DEF_GPUTEST_FOR_NATIVE_CONTEXT()
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/external/skia/src/image/ |
D | SkImage_Raster.cpp | 176 return GrRefCachedBitmapTexture(ctx, fBitmap, params); in asTextureRef()
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/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 923 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), in asFragmentProcessor() 926 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), in asFragmentProcessor()
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D | SkTableColorFilter.cpp | 475 texture.reset(GrRefCachedBitmapTexture(context, bitmap, GrTextureParams::ClampNoFilter())); in Create()
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/external/skia/src/gpu/ |
D | SkGr.cpp | 288 GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, in GrRefCachedBitmapTexture() function
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D | SkGpuDevice.cpp | 101 fTexture.reset(GrRefCachedBitmapTexture(context, bitmap, params)); in set()
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/external/skia/src/effects/gradients/ |
D | SkGradientShader.cpp | 1133 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap, params)); in GrGradientEffect()
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