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Searched refs:GrRefCachedBitmapTexture (Results 1 – 14 of 14) sorted by relevance

/external/skia/gm/
Dyuvtorgbeffect.cpp89 texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], in onDraw()
91 texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], in onDraw()
93 texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], in onDraw()
Dtexturedomaineffect.cpp89 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp, in onDraw()
/external/skia/include/gpu/
DSkGr.h70 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&);
/external/skia/src/core/
DSkLightingShader.cpp390 SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context, in asFragmentProcessor()
398 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, in asFragmentProcessor()
DSkBitmapProcShader.cpp331 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, params)); in asFragmentProcessor()
DSkImageFilter.cpp500 GrRefCachedBitmapTexture(context, *result, GrTextureParams::ClampNoFilter())); in filterInputGPUDeprecated()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp1327 GrRefCachedBitmapTexture(context, paintingData->getImprovedPermutationsBitmap(), in asFragmentProcessor()
1330 GrRefCachedBitmapTexture(context, paintingData->getGradientBitmap(), in asFragmentProcessor()
1349 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), in asFragmentProcessor()
1352 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), in asFragmentProcessor()
/external/skia/tests/
DReadPixelsTest.cpp588 SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap, in DEF_GPUTEST_FOR_NATIVE_CONTEXT()
597 SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset, in DEF_GPUTEST_FOR_NATIVE_CONTEXT()
/external/skia/src/image/
DSkImage_Raster.cpp176 return GrRefCachedBitmapTexture(ctx, fBitmap, params); in asTextureRef()
/external/skia/src/effects/
DSkPerlinNoiseShader.cpp923 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), in asFragmentProcessor()
926 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), in asFragmentProcessor()
DSkTableColorFilter.cpp475 texture.reset(GrRefCachedBitmapTexture(context, bitmap, GrTextureParams::ClampNoFilter())); in Create()
/external/skia/src/gpu/
DSkGr.cpp288 GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, in GrRefCachedBitmapTexture() function
DSkGpuDevice.cpp101 fTexture.reset(GrRefCachedBitmapTexture(context, bitmap, params)); in set()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp1133 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap, params)); in GrGradientEffect()