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Searched refs:HASH_MAGIC (Results 1 – 2 of 2) sorted by relevance

/external/libdrm/
Dxf86drmHash.c77 #define HASH_MAGIC 0xdeadbeef macro
114 table->magic = HASH_MAGIC; in drmHashCreate()
131 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashDestroy()
180 if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashLookup()
194 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashInsert()
216 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashDelete()
248 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashFirst()
/external/mesa3d/src/glx/
Dglxhash.c82 #define HASH_MAGIC 0xdeadbeef macro
165 table->magic = HASH_MAGIC; in __glxHashCreate()
183 if (table->magic != HASH_MAGIC) in __glxHashDestroy()
236 if (!table || table->magic != HASH_MAGIC) in __glxHashLookup()
253 if (table->magic != HASH_MAGIC) in __glxHashInsert()
279 if (table->magic != HASH_MAGIC) in __glxHashDelete()
315 if (table->magic != HASH_MAGIC) in __glxHashFirst()