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Searched refs:IsTexture (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp187 GET_PROC(IsTexture); in GrGLAssembleGLInterface()
620 GET_PROC(IsTexture); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp3919 GL_CALL_RET(result, IsTexture(texID)); in isTestingOnlyBackendTexture()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp527 PFNISTEXTUREPROC IsTexture; variable
1145 IsTexture = (PFNISTEXTUREPROC)IntGetProcAddress("glIsTexture"); in Switch_IsTexture()
1146 return IsTexture(texture); in Switch_IsTexture()
2515 IsTexture = Switch_IsTexture; in InitializeVariables()
Dopengl.cpp877 CV_Assert( gl::IsTexture(atexId) == gl::TRUE_ ); in Impl()
Dgl_core_3_1.hpp1130 extern GLboolean (CODEGEN_FUNCPTR *IsTexture)(GLuint texture);
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h380 GLboolean (GLAPIENTRY * IsTexture)(GLuint);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp896 { "glIsTexture", _O(IsTexture) },
/external/mesa3d/include/GL/
Dgl_mangle.h977 #define glIsTexture MANGLE(IsTexture)