Searched refs:IsVertexArray (Results 1 – 3 of 3) sorted by relevance
650 PFNISVERTEXARRAYPROC IsVertexArray; variable1813 IsVertexArray = (PFNISVERTEXARRAYPROC)IntGetProcAddress("glIsVertexArray"); in Switch_IsVertexArray()1814 return IsVertexArray(ren_array); in Switch_IsVertexArray()2638 IsVertexArray = Switch_IsVertexArray; in InitializeVariables()
1253 extern GLboolean (CODEGEN_FUNCPTR *IsVertexArray)(GLuint ren_array);
982 #define glIsVertexArray MANGLE(IsVertexArray)